Unit: Learning
\
famous **principle** → “%%more probable behaviors (rewards)%% __will reinforce__ ==less probable behaviors==” → increases the likelihood of compliance through **positive reinforcement**
ex. First ==clean your room==, then you can %%play video games%%.
ex. Get your ==homework done==, then you can %%watch TV%%.
ex. If you ==eat your vegetables==, you can have %%ice cream%%