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Learning
change in behavior or knowledge/skill that is due to experience
Classical Conditioning
Learning through associations between experiences
Unconditioned stimulus
stimulus provokes an unconditioned response without previous conditioning
unconditioned response
unlearned reaction to that occurs without conditioning, a reflex
conditioned stimulus
previous neutral stimulus has new meaning through conditioning and capacity to evoke a response
conditioned response
learned reaction that occurs because of previous conditioning
Classical conditioning takes place in daily life ex:
nostalgic childhood, romanitc, anxious
contiguity
onset of CS befure UCS, ends with UCS
novelty
newer stimuli leads ot faster learning because of no other assiociations
biological preparedness
prepared stimuli are those pairings that we are evolutionary prepared to learn more easily
Taste aversions, conditioned responses pairings
interal threats with internal stimuli and external threats with external stimuli
internal threats
taste or smell
external threats
light or sound
Learned fear
easier to fear a snake than a flower
extinction
repeated presentation of only CS without the UCS, CR will extinguish
spontaneous recovery
when the CR rebounds after a time of no exposure to CS `
discrimination
when learning becomes more specific
generlization
learned CR to other CS generalize to other CS
operant conditioning
learning controlled by consequences of a behavior
reinforcement
consequence of behavior increases tendnecy to respond the same way
positive reinforcement
response increases because of a positive
negative reinforcement
response increase because of removal of a negative
punishment
consequence of behavior decreases tendecy to make that response
positive punishment
response decrease becuase of negative ne
negative punishent
response decrease because remove of a positive
shaping
reinforcement of closer approximations of a behavior until you ge tthe one you want
chaining
reinforcing multiple previously learned behaviors into one behaviorla sequence chain, building one at a time in order
Extinction
behavior was previously reinforced, then becomes unreinforced, behavoir will extingush over time
overjustification effect
reward a behavior that otherwise was inherently inteserting or rewarding, can reduce interest in enganging the behavior without reward
resistance to extinction
when an unreinforced behavior continues to be emitted— often due to types of reinforcers or schedule used
primary reinforcers
events that are inherently reinforcing because they satisfy basic or biological needs (sweet, tastes, social approval, loud noise)
secondary reinforcers
events that acquire reinforcing qualities through association (money, grades)
continuous reinforcement schedule
every instance of the desired behavior is reinforced, good for initial learning
partial reinforcement schedule
desired behavior is reinforced only someo f the time, better for long term persistence of behavior
memory cues
automatic or effortful
context dependent
external cues (location odors)
state dependent
internal cues (mood drugs)
deja vu
confusion in memory cause by cues in a new situation that are strongly similar to cues in a past situation that strongly similar to cues
cognition
mental content and processes includes memory, representation, problem solving, intelligence, language
analog/sensory
corresponds to distinctive sensory features of the stimulus
propositional/symbolic
non-sensory but meaningful, verbal concepts and knowledge
prototype
best or idealized version of a concept, likely one you’ve never ever seen but key features of the concept
exemplar
actual examples of the concept you have personally experienced
schemas
group information about common concepts, siuations, roles
scripts
schemas that in addtion also carry information about appropriate sequences of behavior
functional fixedness
when representation is too rigid, one function for a object
mental set
solving the problem in another habitual way
insight
problems, the solution appear in a flash of insight
intelligence
good problem solver; ability to reason and use knowledge to problem solve
spearman
all intelligence derived from a single factor of mental ability with speed of processing and with working memory
catell
two types - fluid and crystallized intelligence
fluid intelligence
information processing in novel circumstances; ability to understand relationships between new things or problems, drops with aging
crystallized intelligence
acquired knowlege and skills, continues to grow with time
gardner
7-8 types of intelligence
reaction range
gneticlaly determine ranges on IQ, estimated w 20 point range
observational learning
learning through imitation
vicarious
reinforcement and punishment - higher impact on learning when the other recieves strong positive or negative consequences (stronger with liked or admired figures
memory
the persistence of learning over time; capacity to acquire and attain usable skills and knowledge + storage and retrieval of information
steps of successful memory
encoding, storing, retrieving
endcoding
processed to form a memory
stored
maintain encoded information over time
retrograde
amnesics have problem of retrieval
anterograde
problems of encoding and storage
encoding happen automatically during
highly emotional events, extermely vivid or unsual events
shallowing processing
structural encoding, noticing phsyical features, (presence or absence of a letter)
deep processing
meaning-based, liking how do they apply to you or the world at large, linking to to other knowledge
3 basic types of memory
sensory, short, long
sensory memory
1/3 of second, sensory information
short term/working memory
limited cpacity maintain unrehearsed material
long term
theoretically unlimited in capacity and unlimited in duration
short storage duartion
20 sec without rehersal or engagement
small capacity
7 +/- 2 items
chunking
create chunks of meaningful materials to help us remember, 7 chunks
long term
unlimited capacity, hold for unlimited time, organized, semantic networks
semantic networks
associations help explain how one idea might spur another idea
long term memory
declarative (explicit) and procedural (implicit)
declarative (explicit)
stuff we talk about organized in semantic networks
semantic memory
memory for facts, first president (can be spared )
episodic
memory for epecific events (in your life) ( can be lost)
procedural (implicit)
stuff you can do, ways of responding
memories stored
all over cortex
language
symbols that convey meaning, plus rules for combining those symbols
properties of language
symbolic, semantic, generative, structured
symbolic
simpler than the objects they represent
semantic (language)
meaning ful
generative
limited symbols, limitless possibilities
structured
rule bounded
other species with all language
prairie dog
Phonemes:
basic sounds used in langauge, (english has 40-45), evolutionary constraints
Vowel triangle
a i u ah ee ooh
categorical perception
perceives sounds of language as fallin ginto their meaningful phonemic categories, sense differences in acoustic stream
critical period
language learning
infants normal hearing babble
practicing sounds of their language before they can speak
babies use symbolic
word stands for something else, inferential problem
babies are hardwired to form categories
learn nouns first and more easily
joint attention
adult and child engage with same object or action in the world while adults talk about it
social stimulation makes babies smarter
depreivation of affection/social stimulation leads to lower IQ
universal human communication system
emotions, built into human system
basic emotions are
functional for survival, emerge early in life, universal across all humans and cultures
5 basic emotions
fear, anger, sadness joy disgust