when one shot replaces another by moving or 'wiping' from one side of the frame to another. can be done in any direction and in various shapes.
New cards
4
fade
transition that can be used at the end of a scene to signify the audience the scene is over. Action will usually fade to black.
New cards
5
voiceover
non-diegetic sound of a person speaking over a scene
New cards
6
synchronous sound
sounds that are expected to be heard with what is viewed
New cards
7
asynchronous sound
sound that does not match or is unexpected with the images on the screen. can be used to build tension, suspense or emotion
New cards
8
shallow focus
part of the image is in focus while the rest is out of focus or blurred. this draws attention to a particular action/character
New cards
9
fast paced editing
when scenes are edited together using lots of shots cut together quickly
New cards
10
sub-genre
a smaller, more specific genre within a broader genre and often has its own set of common tropes and characteristics
New cards
11
hybrid-genre
when the conventions of 2 or more films are combined/merged.
New cards
12
signify
the association that a sign or symbol refers to. (a man holding a gun may signify he is violent)
New cards
13
protagonist
the hero
New cards
14
antagonist
the villian
New cards
15
cgi
Computer Generated Imagery
New cards
16
mise en scene
contained in the scene. props, set, costume, lighting, body language, facial expression, make-up.
New cards
17
over the shoulder shot
camera is placed behind the shoulder of someone. good for conversation
New cards
18
the 30 degree rule
the camera should not move over 30 degrees between shots. otherwise it will look like a jump-cut which will disrupt the flow of the film looking natural.
New cards
19
eye level shot
the camera is positioned at the same level as the actors' face. gives a feel of realism
New cards
20
hand held shots
the opposite of dolly shots. they can denote realism. they are shaky.
New cards
21
pov shot
when the camera is the 'eyes' of a character. point of view shot.
New cards
22
worms eye view
extreme low angle shot that can make humans look like giants. camera is usually placed on the ground.
New cards
23
panning
a movement which scans a scene horizontally.
New cards
24
pulling/throwing focus
when you change focus during shot. (the shot begins to focus on the plant in the foreground, then adjust focus until the girl in the background is sharp)
New cards
25
close up
either a face or specific detail. shows background in frame.
New cards
26
eye line match
(a shot of a women looking off-screen to her left might be followed by a cut to a painting that she's looking at)
New cards
27
180 degree rule/axis of action
when the camera should not move the opposite side of where it was originally placed in the first shot. the characters are usually facing each other vertically.
New cards
28
establishing shot
used to show the setting of a scene. usually doesn't include humans. usually shows exterior.
New cards
29
exterior
outside
New cards
30
interior
inside
New cards
31
extreme long shot.
like an establishing shot, but includes humans, however they are very small in the shot because of how far away it is.
New cards
32
long shot
shows full body in frame
New cards
33
medium shot
body cut off at midriff (in frame)
New cards
34
contrapuntal sound
sound which works against the tone of a scene
New cards
35
non-diegtic
sound you dont see
New cards
36
sound bridge
sound from a previous scene carries over into the opening of the next one
New cards
37
continuity editing
shots from different angles are cut together to create a sense of continuous movement
New cards
38
zoom
not to be overused but can give a documentary feel. can be used as a reveal tool. can be used to convey emotion.
New cards
39
convey
communicate
New cards
40
shot/reverse shot
where one character is shown looking at another character, and then the other character is shown looking back at the first character. good for covering conversation.
New cards
41
oblique/canted angle
the camera is tilted to one side. good for showing disorientation
New cards
42
dolly shot
the camera is placed on a moving vehicle and moves alongside the action (following a moving figure or object). sometimes called tracking. vertical. (in = foward) (out = back)
New cards
43
track left or right
like a dolly shot but horizontal
New cards
44
steady cam
when you can hold a camera without it being shaky while filming. camera stabilizing system.
New cards
45
aerial shot
a variation of a crane shot, usually taken from a helicopter. often used at the beginning of a film to establish setting.
New cards
46
zoom lenses
zooming in to get a close-up from far away
New cards
47
crane shots
dolly shot-in-the-air. can move up, down, left or right. used by a camera operator in a crane.
(if a character is shot crossing the road from the left side to the right side, the next angle of that shot should still perserve that sense of direction. if the next showed him walking from the right to the left, the audience would assume he changed direction)
New cards
50
genre
french word for 'type' or category
New cards
51
high angle
good for showing weak characters
New cards
52
low angle
good for showing confident/strong characters.
New cards
53
extreme close up
close up but with no background in frame
New cards
54
birds eye view
shows a scene directly above scene/object/human
New cards
55
3 point lighting
key light. fill light. back light
New cards
56
fill light
secondary light source used to balance out the key light and change the level of shadows
New cards
57
key light
the primary and brightest source of light
New cards
58
high key
brightly lit shot with little or no shadows, uses all 3 point lighting
New cards
59
low key
hardly any back light and fill light. mainly just key light but that can be very dark too.
New cards
60
freeze frame
highlights an important moment by creating a pause effect in which a single frame of film is extended for several seconds.
New cards
61
slow motion
effects are usually captured by changing the films speed.
New cards
62
cross cutting
used to cut between two different actions happening at the same time. by cutting back and fourth between these different events, the director can establish that they are somehow linked.
New cards
63
match on action
when one shot cuts to another, portraying the action that was present in the first shot. (a long shot of a woman walking, then cuts to a mid shot of her walking, then a close up)
New cards
64
montage editing
almost like a slideshow of clips. can cut rapidly from wide shots to extreme close ups. they are fast paced.
New cards
65
editing
the joining together of individual shots into visual sequences
New cards
66
graphic match
to cut from one scene to another that is similar. combines the elements from the first scene to the next scene.
New cards
67
diegetic
sound you see
New cards
68
cinematography
lighting camera man. the making of lighting and camera choices when recording photographic images.
New cards
69
tilts
a movement that scans a scene vertically. the camera is moved up and down.
New cards
70
back light
lighting from behind the subject. reduces most of the shadows from behind.