Year 10 Ist Key terms

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Really outdated syllabus, still following the 2004 one... Includes chapter 9, chapter 8 and 12 key terms

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45 Terms

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Authoring and Multimedia

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Decision Table Authoring
Multimedia authoring using a large decision table where all objects and their possible actions are defined and organised
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Flowchart authoring
multimedia authoring where each media element is represented as an icon with logical flow lines between them
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Graphical User Interface (GUI)
provides interaction between user and computer screen; the best known GUI is the WMP (windows, icons, menu, and pointer) but other types also exist
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Hierachical
form of non-linear (random or direct) navigation or storyboard layout having a branching tree-like structure
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Hypermedia
any media item (text, graphics, audio, animation, or video) that allows interactivitiy, often in the form of a mouse press or rollover linking that item to another destination
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Hypertext
text linked to a related information accessed when text is clicked with a mouse
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Linear (sequential) navigation
Form of interactivitiy which all data in front of a desired data item must be read before that item is reached
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Multimedia
Presentation of information using a computer and any combination of at least three of the five basic digital media data types
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Non-linear (random or direct) navigation
interactivity or storyboard layout in which any desired data item may be accessed directly
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Prototype
basic working mdoel not necessarily with all parts complete that is built to show how a project will look and work like
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Stacked slide authoring
Linear method of multimedia authoring based around the idea of a traditional set of projected slides
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Stage play/timeline authoring
multimedia authoring using the approach of a stage play; also called the timeline method
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Storyboard
map or plan of a final product, showing each screen, important screen element, their placements and the links between them
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Artificial Intelligence, simulation and modelling

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Artificial intelligence

Ability of computers to imitate human behaviour and thought processes

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Artificial intelligence system

Computer system that receives data through an input device such as a mouse, keyboard or microphone and produces an intelligent response

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Biometrics

Study of measurable biological characteristics

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Computer Model

Electronic representation of an object or idea

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Expert

possesses specialised skill, experience and knowledge and the ability to apply this knowledge to resolve problems efficiently

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Expert system

Computer program that contains stored knowledge and solves problems in a specific field

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Gesture recognition

emerging technology that enables computers to understand human body language

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Goal seek

Function of spreadsheets that is used when the desired output of calculation is known but the input value is not

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Intelligence

A personā€™s capacity for understanding. It includes the ability to reason, acquire and use knowledge, perceive ideas, and manipulate object

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Knowledge base

Centralised repository for information

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Model

Simpler version of a real-world object or idea

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Neural networks

branch of artificial intelligence modelled on the processes used by the human brain, where a databaseā€™s accuracy improve through trial and error

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Simulation

Imitation of real-life occurences in order to test a model

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Simulator

Hardwar device that artificially imitates the conditions likely to be encountered in a particular activity

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Spreadsheet

Program that uses rows and columns to organise and store data requiring calculations

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The internet and website development

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Browser

Computer software application that interprets the scripting language HTML

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Cookie

Small text file that stores temporary information about the user and is accessed by a website to uniquely identify that user

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Email

Electronic mail

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Firewall

Hardware or software used to block unauthorised access, usually from the internet into private networks

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File transfer protocol

Internet protocol that allows the upload and download of files to and from other computers on a network

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Hypertext markup language

Method of coding that indicates the way the content of a web page will be displayed

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Hypertext transfer protocol

Underlying protocol used by the World Wide Web that defines how messages are formatted and transmitted

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Internet

Collection of academic, government, business and individual networks linked around the world via many communication channels

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Intranet

Private network of information usually accessible by staff of an organisations to display appropriate information

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Packet

subdivision of a message which is separately transmitted and reassembled at the destination

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Protocol

Agreed set of rules for exchange of messages

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Search engine

Internet-based searchable database where key words or subjects of web pages are collected

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Uniform resource locator (URL)

Address that defines the route of a web page from a specific server

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World Wide Web (www)

World-wide network of sites that can be searched and retrieved by the special protocol known as HTTP