CS/ECE 356 - Computer Network Architecture: Module 1 - Foundation

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A comprehensive set of vocabulary flashcards covering foundational concepts in computer network architecture focusing on protocols, applications, and performance measurements.

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45 Terms

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Network application

Software that enables users to send messages over a network.

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Application protocol

Rules describing application message types, formats, and sequences.

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Network protocol

Rules describing network message types, formats, and sequences.

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Encapsulation

The process of containing high-level messages within low-level messages.

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Interoperability

The ability of different systems to work together.

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URL (Uniform Resource Locator)

The address used to access resources on the web.

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HTTP (Hypertext Transfer Protocol)

Protocol for transferring data via the web.

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HTML (Hypertext Markup Language)

Markup language for creating web pages.

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FTP (File Transfer Protocol)

Protocol for transferring files to/from a remote computer.

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SSH (Secure Shell)

Protocol for securely logging into remote computers.

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Transmission Control Protocol (TCP)

Protocol that enables reliable byte stream communication.

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Internet Protocol (IP)

Protocol that handles addressing and routing data across networks.

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Node

A device connected to a network.

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Host

A computer that communicates on a network.

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Forwards frames

What a switch does with packets received on one port while sending them out another.

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Router

Device that forwards packets between different networks.

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Link

The physical medium used to connect two or more nodes in a network.

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Packet switched network

Network where data is broken into packets and routed independently.

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Circuit switched network

Network that establishes a dedicated circuit for communication between two nodes.

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Multiplexing

Technique that allows multiple signals to share the same communication channel.

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Statistical multiplexing

Dynamic sharing of a link based on demand.

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Unicast

Sending a message to a single recipient.

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Broadcast

Sending a message to all possible recipients in a network.

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Multicast

Sending a message to a specific group of recipients.

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Latency

Time taken for a message to travel from the sender to the receiver.

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Throughput

Amount of data transmitted successfully in a given time frame.

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One-way latency

Time taken to send a message from sender to receiver.

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Round Trip Time (RTT)

Time taken for a message to travel to the destination and back.

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Bandwidth

The maximum data rate of a network path.

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Jitter

Variance in latency that can affect the quality of a connection.

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Performance metrics

Measurements used to evaluate the efficiency and quality of network performance.

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OSI Model

Conceptual framework for understanding and designing network systems.

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TCP/IP Model

Practical model used for Internet protocols and communications.

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Socket API

Application programming interface for connecting applications over a network.

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Service

A network function provided to applications by the operating system.

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Application layer

Layer in network architecture responsible for process-to-process communication.

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Access network

The network that physically connects an end system to the first router on the path to any other distant end system.

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Guided media

Physical media where signals are contained within solid cables, such as twisted-pair, coaxial, or fiber-optic cables.

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Unguided media

Media where signals are broadcast through the air or space, such as wireless radio or satellite links.

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Fiber-optic cable

A guided medium that carries signals as pulses of light on thin glass fibers, known for high speeds and low attenuation.

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Client-server architecture

A network model where a central server provides services to multiple client hosts that request them.

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Peer-to-peer (P2P) architecture

A decentralized model where pairs of hosts (peers) communicate directly and share resources without a central server.

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ISP (Internet Service Provider)

An organization that provides the necessary infrastructure and services for users to connect to the Internet.

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DSL (Digital Subscriber Line)

An access network technology that uses existing copper telephone lines to provide high-speed digital data transmission.

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Cable Internet access

An access network technology that utilizes the existing coaxial cable television infrastructure to provide Internet connectivity.