CA 135 Midterm

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Last updated 12:04 AM on 10/18/23
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122 Terms

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Approaches to studying film

Formal/Aesthetic, sociological, critical

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Formal/Aesthetic

Narrative structure, plot,

Visual(audio style): Mise-en-scene, cinematography editing, sound,

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Sociological/Historical

Industries: technology, funding, production, distribution, exhibition

Audiences: exhibition, reception

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Critical/Theoretical

Classical(what made film unique): Realism, genre, auteur

Critical/ideological:power of cinema, how ppl affected

Psychoanalytic, marxist, feminist, queer, critical race

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Pre-Production

Designates phase when a project is in development

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Screenwriter

Generates idea for narrative film

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Executive Producer

Co-Producer

Line Producer

Unit Producer

- Financing, facilitating film, some creative & technical

- partnering with movie, like investor

- daily business costs + schedule

- Manages receipts + purchases

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Auteurs

Director is considered the author of the movie

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Film Process

Pre-production, production, distribution, exhibition

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Block booking (film distribution)

Made illegal, showing cheap movies with main

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Saturated booking (film distribution)

Putting as many screenings as possible

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Film Marketing

Identify audience to bring attention so viewed consume product

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Film Promotion

Film made as object to sell

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Star System

Actors as vehicles of advertising for movie

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Tie-ins

Ancillary products (t-shirts, cd, toys) created to promote movie as well as stars booking venues to promote

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Exhibition

Important for where, when, why + how

- Nickelodeans, movie palaces, multiplex

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Mise-en-Scene

"That which has been put into the scene"

- all elements placed in front of camera to be photographed

- settings, props, costumes, hair + makeup, lighting, color, casting

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Importance of Mise-en-Scene

Signals to audience how to feel, what to think about characters, actions, themes

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Mise-en-Scene: Setting

Set expectations, create atmosphere, studio vs location, idea to subvert, use to tell story

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Mise-en-Scene: Props

Objects in frame which play a part in the action, props introduced will be used later on, symbolism

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Mise-en-Scene: Costumes

Situate in time, details of character, realism on audience expectations, reveal profession, status, personality

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Mise-en-Scene: Lighting

Dramatically affect mood, reveal character, build suspense, 3 point lighting, sense of time through color

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3 Point Lighting

Standard lighting: Keylight, Fill Light, Back light

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2 Point Lighting

Strong shadows, backlight - dramatic, creates scale

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1 Point Lighting

Most important, creates focus

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Mise-en-Scene: Casting/Performance

Right performer can make or break film, gestures, facial expressions, acting choices

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History Mise-en-Scene

Western theatrical tradition began in Greece in 500 BCE, Renaissance, 19th century lighting + technological developments

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1900-1912:

1915-1928:

1930-1960:

1940 - 1970:

1975- present

- Limited by natural lighting

- silent cinema + star system, hollywood and studio

- Studio Era Production: company controls production + distribution

- New cinematic realism - exterior locations, cinematic realism

- mise-en-scene + blockbuster, computer graphics

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Elements of Mise-en-Scene

Setting, Atmosphere, Props, Staging/Blocking, Stars, Costumes, Lighting

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Realism

Extent movie creates truthful picture of society, person, or some dimension

- psychological or emotional (in characters)

- logical actions/developments (in story)

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Scenic Realism

Enables recognition of actual places, measure of film realism from scenic realism, creates atmosphere + connotation, depends on context

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Instrumental (props)

Objects displayed + used according to function

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Metaphorical (props)

Reinvented or employed for something unexpected

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Prop significance

Cultural - carry associated meanings

Contextualized - acquire meanings throughout narrative

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Costume Functions (4)

1. Support scenic realism, time period

2. character highlights, personality

3. narrative makers, change or lack of

4. overall production to signify genre

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Types of lighting:

Key light

fill light

high light

back light

frontal light

hard to soft light

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The Shot

Basic element of filmmaking, uninterrupted run of camera

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Aspects of cinematography

Framing, camera angle, depth of field, movement

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Types of Framing

- Extreme(long)/wide shot

- long/wide shot

- medium shot

- close up

- extreme close up

- POV + mask shot

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Camera Angles

- Eye level - baseline, realism

- low angle - intimidating

- high angle - fear, vulnerability

- canted angle/Dutch tilt - strange, uncanny

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Depth of Field

- What's in focus

- Shallow: dramatic/moody/focus

- Deep: realism/ setting

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Shot Composition

1 shot + 2 shot (ppl)

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Camera Movement

- Pan

- Tilt

- Dolly

- Tracking

- Crane

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Framing Vision

Allows us to project into the world, explore places + transform our minds

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Cinematography History:

1880s

1891

1895

1930s

1950s -60s

1970s-80s

1990s

- Chronophotography

- Dickson invented motion picture camera under Edison

- Auguste + Louis Lumiere: record sequence + project it

- Technicolor(rich in color) + focus length

- Handheld cameras developed

- Widescreen + new processes (filters, telephoto lens)

- Camera movement (steadicam)

- Digital cinematography, relying on camera capabilities

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Subjective POV

Character perspective

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Objective POV

More impersonal, view from afar

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Widescreen

Pan scan process, masks, onscreen space( visible), offscreen space (implied outside)

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Significance of Cinematography in society news

Reflects world realistically, influence/ represent reality of events

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Image Presence/impact

- Identification with POV of image

- Response to image is emotional

- Experience as reality

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Phenomenological image

Style as physical experience

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Psychological Image

Reflect state of viewer mind

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Image as text

- emotional distance

- analytic reaction

- experience constructed as written

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Aesthetic image

contemplated for artistic recreation

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Semiotic image

Images as sign with symbolic meaning

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Editing

Editing makes sense of shots: continuity + montage

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Continuity Editing

Invisible Editing

Illusion of spatial + temporal unity

Makes story believable

Continuity errors

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Types of Shots

Establishing shot, cutting on action, eyeline matching, shot/reverse shot, 180 Rule

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Establishing Shot

Tells setting, relationships, stuff in relation to shot, where in space

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Cutting on Action

Action on screen masks transition, helps to understand space + time + space

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Eyeline Matching

Camera eye line with line of characters, eye line to POV, used in dialogue

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Shot/Reverse shot

Switch sides back and forth, dialogue

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180 Rule

Stay on one side of the action, do not cross otherwise disorient,

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Disjunctive Editing

Jump cuts, create gaps to defy norms of continuity

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Cut + Transitions

Shock cut, fade out/in, dissolve, iris, optical effects

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Continuity Style Strategies

1. 180 Rule

2. Approximate real time experience: invisible editing, establishing, nondiegetic shot, 30 degree rule, POV, Shot/Reverse shot, insert,

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Non-Diegetic shot/insert

Insert shot that breaks continuity

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Editing + Temporally types

Flashforward

Flashback

Descriptive + temporally ambiguous images

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Duration + Pace

Ellipsis, Cutaway, Overlapping Editing, Long takes

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Ellipsis

Temporal abridgment

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Cutaway

Interrupts action to another image

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Overlapping Editing

Repetition of action in several cuts, emphasis or foreshadowing

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Graphic Editing

Linking patterns, images, light

Dominant shape provides visual transition

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Movement Editing

Match on action

Often disguised

Continuation of action

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Rhythmic Editing

Temps, cuts on rhythm

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Continuity

- spatial + temporal coherence + narrative clarity

1. generate emotions + ideas through construction of seeing

2. move beyond confines of perception + temporal + spacial limitations

Organized continuos human perception, narrative sequence

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Discontinuity

Definitive breaks in how perceive world, alternative, visual editing

1. call attention to aesthetic, conceptual, ideological

2. disorient, disturb, visceral response

Distances viewer, alienation effect

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Montage Editing

Wants to notice cuts, cuts are meaningful, emphasizes dynamic + discontinuous.

Juxtaposition of ideas to create ideas not present in shot.

Jumpcuts, abrupt shifts in perspective

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Montage Editing shots

2 discontinuous shots put together create new meaning

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Sergey Eisenstein -Methods of Montage

Metric, Rhythmic, Tonal Editing, Overtonal, Intellectual

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Metric

Dictated by the # of frames of film

Meter, timing, speed, rapid shot, rate of shot cutting

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Rhythmic

Sounds, but now on shots react to sound, determined by visual

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Tonal Editing

Kuleshov Effect

- 2 discontinuos shots create emotion

- create tone in music

- discord together

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Overtonal

Combine metric, rhythmic, tonal to create complexity

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Intellectual

(thesis, anti-thesis, synthesis)

Take outside info, metaphorical

Dialectic -- marxist idea

- show thesis, antitheses, synthesis by audience

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Sound everyday Use

1. guiding interaction

2. complement visual info

3. rhythm and dimension to experience

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Technological history of sound:

1977

1895 - 1920s

1927 - 1930

1927

1930s-40s

1950s - Present

- 'melodrama' -- theatrical drama

- phonograph revolutionized film

- silent cinema, used sound cylinders to synch sound

- synchronized sound: dynamics with cinema to radio, theatre, vaudeville, rapid growth

- Warner Brothers pursued sound with Vitaphone and Jazz Singer, 2nd feature with sound

- Challenges and Innovations: ability for films to cross borders + be understood, initially multi-language, increased dubbing subtitles by Hollywood

- Complementary relation ship with sound + image

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Elements of film sound

Integrated into film experience

Sound altered + reproduced, but heard in real time

Heightens immediacy and presence

Lead to digitalization

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Sound + Image

Relationship: equal treatment vs. film musicality

- sound as after though

- sound transforms experience viscerally, aesthetically + conceptually

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Asynchronous Sounds

Not matched with visible source on screen, thought of as offscreen, ex. background music

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Synchronous Sounds

Visible onscreen source of sound

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Parallelism (Sound)

Image + Sound both 'say something'

Mutual reinforcing of sound + image

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Counterpoint (sound)

2 different meanings implied with both elements

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Diegetic Sound

Source in narrative world of film, film story

Source sound - band in movie or listening to music

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Non-Diegetic Sound

Does not belong in characters world

Can characters hear it? If not, nondiegetic

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Semi-Diegetic Sound/Internal Diegetic Sound

Voice overs, if internal thoughts of characters

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Sound Bridge

Sound carries over visual transition of film

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Voice in Film

Human speech is central to narrative + understanding

WHAT is crucial + establishes character motivation, goals + plot

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Sound Perspective

Actors are miked so sound source remains close to audience, does not vary with distance of characters

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Dialogue

Priority over visual shifts, shot/reverse shot ex

Preserves temporal unity

Anchors images by dialogue

Sometimes stylistic with overlapping in speech