Settlement
A place where people live
Site
Describes the land on which a settlement is built
Situation
Describes the location in relation to places and features around it
Urban
A built up city or area
Rural
Everywhere outside of urban areas e.g. farmland, forest, desert
Site factors
Wet site, fertile soil, relief, accessibility of building materials, shelter and aspects, route centre, resources
Wet site
Water is essential when building a settlement, to drink, to wash, to grow crops and to cook.
Fertile soil
So it is possible to grow crops
Flat relief
It is easier to build on flat land than in the mountains
Building materials
Houses were traditionally made of wood so it was important to be near a source of building materials
Shelter and aspects
Sites with fairly stable weather were desirable so people grow crops with a constant source of sun and rain
Route centre
Access to trading routes was important because trade was essential.
Resources
It is useful being near resources like wood, coal and gold because you can use them to build or trade
Factors of proximity to water sources
Transportation, agriculture, industry, imports and exports, boundary for defence
Settlement function
For a settlement to grow it had to have a particular use
Function
The reason why a town was first built
Holiday
Something people do in their leisure time
Market town
A place where people buy and sell things
Industrial
A place where people make things
Factories
Where goods are manufactured in industrial towns
Port
A place where goods are brought in and out of a country
Imports
Goods that are brought into the country
Exports
Goods that are sent overseas
Resort
A place where people go on holiday
Characteristics of rural settlements
Lots of vegetation and greenery, fewer people so lower population density, agriculture is the primary industry
Characteristics of urban settlements
High population density, modern infrastructure, more transportation, flat and constant relief
Nucleated
Formed around a central area
Linear
Formed along a line, normally a transport route e.g. road, river or canal
Dispersed
A number of separate farms scattered throughout an area
Features of nucleated settlements
Often grew up on a crossroads or transport hub, and natural resources are insufficient to support more than a few people
Features of linear settlements
Where buildings are strung out along a line of communication
Features of dispersed settlements
Often occur in mountainous or marshy areas, where the soil is fertile and the water supply is reliable and so will often be located near a freshwater source
Settlement hierarchy
The arrangement of settlements in an ‘order of importance’
The settlement hierarchy is based on the following:
The size of the settlement, the number of services within each settlement, the sphere of influence of each settlement
Capital city
There is only one in a country and has a high population
Conurbation
This would have some services but not as much as a large city. The population would be over 100,000 people
Large city
A super city which has many towns in it. The population would be several millions
City
A city with many services. Would have over 1 million people in it
Large town
This would have a population of 20,000 up to 100,000
Town
This would have a population of 1,000 up to 20,000
Village
This would not have many services - it may only have a corner shop and post office. It would have fewer than 1,000 people in it
Hamlet
This would have around 100 people in it and not many houses. It may only have a phone box as it services
Isolated dwelling
This would have only 1 or 2 houses or families in it. It would have no services
Sphere of influence
The distance people are willing to travel to use or buy a particular service or good
Convenience goods
Something that is cheap to manufacture and easy to come buy, you don’t travel far to buy them e.g. bread, milk
Comparison goods
Something that is more expensive and people have to travel a further distance to buy, not bought as frequently e.g. shoes, phone
Threshold population
The amount of people required for a business to be successful
Range
The variety of goods sold in a specific place
Urban land use models
Hoyt model, Burgess model
Hoyt model
Suggests that people will live in different areas based on income levels
Burgess model
Suggests that land values are highest in the centre of a town or city because competition is high in the central parts of the settlement
Features of the Hoyt model
Central business district, factories/industry, working class housing, middle class housing, high class housing
Features of the Burgess model
Central business district, inner city, suburbs, outer suburbs, rural-urban fringe
Central business district (CBD)
High rise due to lack of space, banks, offices, apartments, expensive to live in because of limited space, entertainment
Inner city
Terraced houses to house factory workers, narrow roads because people can’t afford cars, no front gardens, high crime rates, vandalism, run-down
Suburbs
Semi-detached houses with gardens, wider roads for vehicle access, more open space
Outer suburbs
Detached houses with gardens and garages, modern, people have more money
Rural-urban fringe
Agriculture, mixed land uses (schools, golf courses)
Characteristics of the CBD
High density of shops and offices because it’s route centre, highly accessible, oldest part of the city, little space available, high land values, tall buildings, high volumes of pedestrians and traffic
Brownfield
Previously been developed on
Greenfield
Places that have never been developed on
Greenbelt
An area around the city composed of farmland and recreational land
Problems in the CBD
Traffic and congestion, high pollution levels, noise pollution, high land prices
Social problems caused by congestion
Workers are late because they are stuck in traffic, increase the frequency of road rage
Economic problems caused by congestion
Building new roads is expensive
Environmental problems caused by congestion
More cars means more pollution, accidents, more oil is required, air pollution contributes to acid rain and the greenhouse effect
Suburbanisation
The suburbs on the outer edge of the settlement grow outwards as new houses and services are built to accommodate more people
Counterurbanisation
The movement of people from urban areas into rural areas (leaving the city and moving to smaller towns and villages),
Commuter
Someone who travels to work on a regular basis
Rural-urban fringe
Is found along the edge of the city. It is a rapidly changing zone which has characteristics of both rural and urban areas.
Benefits of the rurban fringe
Attractive area for development, land is cheaper with room for expansion, highly accessible
Urban sprawl
The outwards expansion of urban areas into the surrounding rural-urban fringe. This is often rapid and unplanned
Problems of the Urban sprawl
Pollution, changing land use, gender equality
Problems in LEDC cities
Shelter, traffic, poverty, rubbish collection, pollution, sewage system, employment opportunities, access to clean drinking water, education, overcrowding, electricity and power supplies, drugs, gangs and violence
Shanty town (squatter settlement/slum)
Areas of informal, often illegal housing usually found on the edges of LEDC cities. Migrants will usually move into a shanty town.
Features of shanty towns
High population density, lack of basic or reliable services (electricity, running water, gas, phone lines), houses are often made of basic materials
Issues in slums
Cramped living space, unsafe, basic living facilities, unsanitary, collapsed/falling down houses