Reinforcement (Chapter 4) - Key Concepts

0.0(0)
studied byStudied by 0 people
GameKnowt Play
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
Card Sorting

1/23

flashcard set

Earn XP

Description and Tags

Quiz-style flashcards covering definitions, types, examples, and schedules of reinforcement, plus key concepts related to operant behavior and reinforcers.

Study Analytics
Name
Mastery
Learn
Test
Matching
Spaced

No study sessions yet.

24 Terms

1
New cards

What is reinforcement?

A behavior is strengthened when it is immediately followed by a consequence that increases the likelihood the behavior will occur again in similar circumstances.

2
New cards

What changes in behavior does reinforcement typically produce?

Increases in frequency, duration, intensity, and speed (latency decreases) of the targeted behavior.

3
New cards

Give an everyday example of reinforcement.

A child cries in a grocery store and the parent gives candy, leading to increased crying—demonstrating reinforcement of the crying behavior.

4
New cards

What is operant behavior?

Behavior that is strengthened through reinforcement; it is controlled by its consequences (the behavior’s consequences influence future occurrences).

5
New cards

What is a reinforcer?

The consequence that follows an operant and strengthens that operant behavior.

6
New cards

What does the saying 'reinforce behavior, not people' mean?

Reinforcement targets the specific behavior, not the person; reinforcement is a process applied to behavior, not to people.

7
New cards

What are the two main types of reinforcement?

Positive reinforcement and negative reinforcement; both strengthen behavior.

8
New cards

What is positive reinforcement?

A behavior is followed by the presentation of a reinforcer, which strengthens the behavior.

9
New cards

What is negative reinforcement?

A behavior is strengthened by the removal of an aversive stimulus.

10
New cards

How do positive and negative reinforcement compare?

Both strengthen behavior; positive reinforcement adds a pleasant stimulus, negative reinforcement removes an unpleasant stimulus.

11
New cards

What are escape and avoidance behaviors?

Negative reinforcement; escape terminates an aversive stimulus and avoidance prevents it, both strengthening the behavior.

12
New cards

Is money an unconditioned reinforcer?

No — money is a conditioned (generalized) reinforcer, learned through association with many primary reinforcers.

13
New cards

What is an unconditioned (primary) reinforcer?

Biologically determined reinforcer with survival value (e.g., food, water, warmth, oxygen, sex, relief from pain or cold).

14
New cards

What is a conditioned reinforcer?

A previously neutral stimulus that gains reinforcing value through pairing with a primary or another established reinforcer.

15
New cards

What is a conditioned generalized reinforcer?

A conditioned reinforcer effective with a wide variety of other reinforcers (e.g., money, praise, tokens).

16
New cards

What factors influence the effectiveness of reinforcement?

Immediacy, consistency (contingency), individual differences, intensity of the reinforcer, and the presence of concurrent reinforcement or punishment.

17
New cards

What is continuous reinforcement?

Every correct response is followed by a reinforcer.

18
New cards

What is intermittent reinforcement?

Only some responses are followed by a reinforcer.

19
New cards

Describe Fixed Ratio (FR) schedules.

A reinforcer is delivered after a fixed number of responses (the number doesn’t change); tends to produce a high rate with a post-reinforcement pause (e.g., $500 after every 10 cars sold).

20
New cards

Describe Variable Ratio (VR) schedules.

A reinforcer is delivered after an average number of responses; produces a high, steady rate of responding with little or no post-reinforcement pause (e.g., slot machines).

21
New cards

Describe Fixed Interval (FI) schedules.

Reinforcement is given for the first response after a fixed amount of time; results in a low to moderate rate with a spike near the end of the interval (e.g., cleaning every 2 hours).

22
New cards

Describe Variable Interval (VI) schedules.

Reinforcement is given for the first response after varying time intervals; produces a low but steady rate of responding.

23
New cards

What are concurrent schedules of reinforcement?

Two or more reinforcement schedules operating at the same time for two or more behaviors; choice is influenced by schedule, magnitude, immediacy, and response effort.

24
New cards

What is the purpose of reinforcement in operant conditioning?

To increase the likelihood that the reinforced behavior will occur again in the future.