unit 3 csp

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12 Terms

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User interface

the inputs and outputs that allow a user to interact with a peice of software. User interfaces can include a variety of forms such as buttons menus images text and graphics

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input

data that are sent to a computer for processing by a program. Can come in a variety of forms such as tactile interaction audio visuals or text

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output

any data that are sent from a program to a device. Can come in avariety of forms, such as tactile interaction,audio, visuals, or text

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Event driven programming

some programs statements run when triggered by an event like a mouse click or a key press

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Program

a collection of program statements. Programs run (or "execute") one command at a time

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program statement

A command or instruction sometimes also referred to as a code statement

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sequential programming

program statements run in order, from top to bottom

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comment

form of program documentation written into the program to be read by people and which do not affect how a program runs

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debugging

Finding and fixing problems in an algorithm or program

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documentation

a written description of how a command or piece of code works or was developed

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development process

the steps or phases used to create a piece of software. typical phases include investigating designing prototyping and testing

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pair programming

a collaborative programming style in which two programmers switch between the roles of writing code and tracking or planning high level progress