AP Physics C: Mechanics — One-Dimensional Kinematics (Unit 1 Study Notes)

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25 Terms

1
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Position (x or x(t))

The coordinate location of an object along a chosen axis; written as x(t) to emphasize that position can change with time.

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Reference point (origin)

The location defined as x = 0; choosing it sets the coordinate system but does not change the physics of the motion.

3
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Positive direction

The chosen direction along the axis that counts as positive; it determines the sign of position, displacement, velocity, and acceleration.

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Displacement (Δx)

The signed change in position: Δx = xf − xi; can be positive, negative, or zero.

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Distance traveled

The total path length traveled (always nonnegative); can differ from displacement if direction changes.

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Average velocity (v_avg)

Net displacement divided by elapsed time: v_avg = Δx/Δt; depends only on start and end positions, not the path in between.

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Instantaneous velocity (v(t))

The time-derivative of position: v(t) = dx/dt; gives the velocity at a specific instant.

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Slope of an x–t graph

Represents velocity at that time; a steeper slope means larger speed, and the sign gives direction.

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Average acceleration (a_avg)

Change in velocity over change in time: a_avg = Δv/Δt.

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Instantaneous acceleration (a(t))

The time-derivative of velocity: a(t) = dv/dt.

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Second derivative relationship

Acceleration as the second derivative of position: a(t) = d²x/dt².

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Area under a v–t graph

The signed area equals displacement: Δx = ∫ v(t) dt; regions below the time axis contribute negative displacement.

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Area under an a–t graph

The signed area equals change in velocity: Δv = ∫ a(t) dt; regions below the axis contribute negative Δv.

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Signed area (graph interpretation)

Area counted with sign relative to the axis; positive above the axis and negative below, so areas can cancel.

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Constant acceleration

Acceleration a(t) stays the same value over the time interval being analyzed (can be positive or negative, but not changing with time).

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Velocity under constant acceleration

For constant a, velocity varies linearly with time: v(t) = v_0 + at.

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Position under constant acceleration

For constant a, position follows: x(t) = x0 + v0 t + (1/2)at².

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Time-free kinematic equation

For constant a, relates velocity and position without time: v² = v0² + 2a(x − x0).

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Average-velocity form (constant a)

For constant acceleration, displacement relates to average of initial and final velocity: x − x0 = (1/2)(v + v0)t.

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Free-fall sign convention

The magnitude of gravity is g ≈ 9.8 m/s², but its sign depends on your chosen positive direction (e.g., up positive ⇒ a = −g).

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Turning point misconception

At maximum height (v = 0) in vertical motion, acceleration is not zero; it remains a = −g (ignoring air resistance).

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Speeding up vs slowing down (sign test)

If v and a have the same sign, speed increases; if v and a have opposite signs, speed decreases.

23
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Non-constant acceleration (calculus approach)

When acceleration varies, constant-a formulas don’t apply; use v(t)=v(t0)+∫a(t)dt and x(t)=x(t0)+∫v(t)dt.

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Chain-rule identity (a as a function of x)

If a depends on position, use a = v(dv/dx) to connect acceleration, velocity, and position without solving for time.

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Initial conditions (integration constant)

Values like v(t0) and x(t0) needed when integrating; they determine the constants so the resulting v(t) and x(t) are unique.

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