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Circular Flow Matrix
Households, Product Market, Businesses, and Factor/Resource Market
Factor Payments
Payments made by businesses. Rent
for land, wages for labor, interest for capital
Transfer Payments
Payments made by the government
to meet a specific goal rather than pay for goods and
services
Investment
Businesses spending on capital that increases productivity
Scarcity
Unlimited wants, limited resources
Consumer goods
goods made for direct consumption
Capital goods
goods made for indirect consumption/goods that make consumer goods
3 Basic Economic Questions
What should we produce?
How should we produce it?
For whom should we produce it?
Institutions
the official and unofficial conditions that shape the environment in which decisions are made
Centrally planned/command economies
Total government control of the economy
Free-market economy
Economic system where individual citizens own the resources and decides what to make, how to make it, and who gets it. Little or no government involvement in the economy
Incentives
factors that motivate a person to act or exert effort (can be positive, negative or indirect)
Trade-offs
a situational decision that involves sacrificing the benefits of one choice to obtain the benefits of another
Opportunity cost
the highest valued alternative that must be sacrificed to get something else
Marginal thinking
evaluating whether the benefit of one more units of something is greater than it’s cost
Trade creates value
Facilitating the voluntary exchange of goods and services, moving them from individuals who value them less to those who value them more.
Specialization
when an individual, firm, or country focuses on producing a specific, limited range of goods or services where they have a comparative advantage
Production Possibility Frontier/Curve
A graph that shows all the different combinations of output of two goods that can be produced using available resources and technology
Point on the PPC
Combination that is productively efficient
Slope of PPC
Indicated the opportunity cost of producing one or the other
Points inside the PPC
Not efficient
Points outside the PPC
not obtainable give the resources
PPC shifts
occur when their is an improvement/loss of resources or technology
Absolute advantage
can produce more of a good than someone else
Comparative advantage
can produce something at a lower opportunity cost
Determining comparative advantage (for output)
other goes over
Determining comparative advantage (for input)
other goes under
positive statement
can be tested and validated
normative statement
an opinion that cannot be tested
Ceteris paribus
all else equal
Endogenous factors
variables inside the model that we can control
Exogenous factors
variables outside the model beyond our control
Law of increasing opportunity cost
opportunity cost of production rises as society produces more
Utility
consumers measure of satisfaction
Optimal consumption rule
consumer must equalize the marginal utility/$ of each good while spending the whole budget
Rival goods
cannot be enjoyed by more than one person at a time
Non-rival goods
can be enjoyed by multiple people at once
Budget constraints
limits the cost of a consumer consumption bundle to no more than their income
Optimal consumption bundle
maximizes the consumers total utility given their budget constraint