2.2 Vocab Cognitive Development and Heuristics

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AP PSYCH

18 Terms

1

creativity

The ability to generate novel and valuable ideas, solutions, or products that are meaningful or useful in particular context

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2

algorithm

a step-by-step procedure or formula for solving a problem, often involving repetitive operations

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3

framing

The way information is presented or framed can influence decision-making and judgement by highlighting certain aspects of the information while downplaying others

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4

representativeness heuristic

a mental shortcut where judgements or decisions are based on how well an individual or event matches a particular prototype or stereotype

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5

prototype

a mental image or representation of the typical features or essential characteristics of a category or concept

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6

accomodation

In Piaget’s theory of cognitive development, the process of modifying existing cognitive structures in response to new information or experiences

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7

Gambler’s Fallacy

The mistaken belief that if something happens more frequently than normal during a given period, it will happen less frequently in the future, or vice versa

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8

Sunk Cost Fallacy

The fallacy of making decisions based on past investment (time, money, resources) rather than on current and future benefits and costs

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9

heuristic

A mental shortcut or rule of thumb that simplifies problem-solving and decision-making, often leading to efficient but not always accurate judgements

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10

executive functions

higher-level cognitive processes involved in goal setting, planning, problem-solving, decision-making, and self-regulation

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11

priming

The activation of particular associations in memory, often unconsciously, which can influence subsequent behavior or cognition

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12

divergent thinking

a thought process used to generate creative ideas by exploring many possible solutions

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13

functional fixedness

a cognitive bias that limits a person to using an object only in the way it is traditionally used

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14

convergent thinking

a type of thinking characterized by narrowing down possible solutions to find a single correct answer, often associated with traditional problem-solving tasks

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15

availability heuristic

a mental shortcut where people make judgements based on the ease with which examples come to mind, often leading to overestimating the likelihood of events based on their availability in memory

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16

concept

a mental category or representation of objects, events, or ideas that share common features or characteristics

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17

assimilation

In piaget’s theory of cognitive development, the process of incorporating new information or experiences into existing cognitive structures or schemas

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18

mental age

a measure of intellectual development based on performance relative to average performance for a given chronological age, often used in intelligence testing

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