PSYCH UNIT 2 VOCAB FULL

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Last updated 5:20 PM on 3/30/26
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54 Terms

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Explicit memory

→ conscious memory of facts and events

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Implicit memory

→ memory without conscious awareness (skills, habits)

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Semantic memory

memory for facts and knowledge

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Procedural memory

→ memory for skills and actions

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Shallow encoding

→ encoding based on appearance or sound

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Deep encoding

encoding based on meaning

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Long-term potentiation

→ brain connections get stronger the more they are used

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Recognition

→ identifying information you’ve seen before

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Memory retention

→ ability to keep information

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Distributed practice

→ studying with breaks

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Testing effect

 → retrieval improves memory

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Maintenance rehearsal

→ repeating information without meaning

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Elaborative rehearsal

→ adding meaning to remember information

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Proactive Interference

→ old information interferes with new info

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Misinformation effect

→ false info changes memory

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Constructive memory

→ memory that fills in gaps

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Retrograde amnesia

→ loss of past memories

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Anterograde amnesia

→ inability to form new memories

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Inattentional blindness

→ missing obvious things due to focus elsewhere

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Top-down processing

perception based on expectations and experience

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Bottom-up processing

→ perception starting from sensory input

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Perceptual set

 → readiness to perceive something

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Retinal disparity

→ depth from different eye images

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Convergence

eye muscles turning inward

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Interposition

→ blocked objects seem farther away

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Relative size

→ smaller images seem farther away

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Relative clarity

→ blurry objects seem farther away

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Linear perspective

→ lines that come together make things look farther away

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Texture gradient

→ things look smoother when they are farther away

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Gestalt psychology

→ studies how we look at the whole picture instead of just pieces.

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Algorithms

→ step-by-step rules to solve problems

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Heuristics

→ quick shortcuts to make decisions

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Availability heuristic

→ guessing how likely something is based on what you remember easily

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Representativeness heuristic

→ judging things by how much they seem like a typical example.

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Functional fixedness

→ only seeing the usual use of an object

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Mental set

→ using the same old strategies even if better ones exist

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Convergent thinking

→ finding one correct answer.

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Divergent thinking

→ thinking of many possible answers.

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Flynn effect

→ IQ scores increasing over time

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Achievement tests

→ measure learned knowledge

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Aptitude tests

 → predict future performance

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Validity

→ how well test measures what it should

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Predictive validity

→ predicts future performance

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Construct validity

→ how well test measures a specific concept

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Schema

→ mental framework for understanding

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Assimilation

→ fitting new info into existing schemas

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Priming

brain gets ready to think of something without you realizing it

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Context-dependent memory

→ recall better in same environment

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State-dependent memory

recall better in same mental state

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Framing

→ wording or how something is presented affects decisions.

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Gambler’s fallacy

 → believing past random events change future outcomes.

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Sunk-cost fallacy

 → continuing something because of past investment

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Stereotype threat

→ fear of confirming a stereotype affects performance.

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