Psychology Year 12 Reviewer Flashcards

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Flashcards for reviewing key concepts from the Psychology Year 12 Reviewer notes.

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50 Terms

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Cognition

All mental activities related to thinking, knowing, learning, remembering, and problem-solving.

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Cognition Example

Solving a maths problem involves using memory, attention, and reasoning – all cognitive functions.

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Sensation

The process by which sense organs detect and respond to raw sensory input from the environment.

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Sensation is Passive

Detecting stimuli.

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Sensation Example

Eyes detecting light or skin detecting heat.

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Perception

The active process of organizing and interpreting sensory information to make it meaningful.

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Perception

Involves the brain.

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Perception Example

Recognising your friend’s face from just a brief glance.

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Difference between Sensation and Perception

Sensation is input; perception is the interpretation of that input.

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Consciousness

Awareness of yourself and your environment.

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Selective Attention

Focusing on one stimulus while ignoring others.

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Selective Attention Example

Listening to your teacher while ignoring classmates chatting.

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Divided Attention

Splitting attention between two or more tasks; can reduce performance.

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Divided Attention Example

Texting while watching a lecture.

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Daydreaming

A naturally occurring altered state of consciousness involving a shift from external to internal thoughts.

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Meditation

An intentionally induced altered state of consciousness with focused attention, often on breathing or a mantra; lowers heart rate, relaxes the body.

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Hypnosis

A focused state of attention and suggestibility; can be used in therapy.

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Sleep

A regular altered state with reduced voluntary movement and lowered awareness, including different stages (NREM and REM).

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Brainwaves

Measured using EEG (electroencephalogram); includes beta, alpha, theta, and delta waves.

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Beta Brainwaves

Alert, awake.

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Alpha Brainwaves

Relaxed but awake.

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Theta Brainwaves

Light sleep.

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Delta Brainwaves

Deep sleep.

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Heart Rate

Increases with alertness, stress, or anxiety; slows during sleep or relaxation.

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Galvanic Skin Response (GSR)

Measures electrical conductivity of the skin (linked to sweat); more sweat indicates higher arousal or stress.

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Proximity

Being physically close increases chances of interaction.

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Proximity Example

People who sit next to each other in class often become friends.

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Similarity

We are more likely to like people who share similar attitudes, values, hobbies, or backgrounds.

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Reciprocity

We tend to like people who like us back.

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Pro-social Relationships

Behaviour that benefits others or society; involves empathy, helping, cooperation.

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Pro-social Relationships Example

Volunteering, helping a friend, donating to charity.

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Anti-social Relationships

Behaviour that harms others or society; lacks empathy and social consideration.

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Anti-social Relationships Example

Bullying, stealing, aggression.

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Informed Consent

Participants must be informed about the research, potential risks, and their right to withdraw; guardian consent required for those under 18 or vulnerable.

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Confidentiality

Keep personal info private.

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Voluntary Participation

No force or pressure to participate.

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Debriefing

Explain the study after it ends.

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Objective Quantitative Measures

Collected through equipment; not based on opinion or interpretation.

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Physiological Measures

Used to collect objective data from the body; includes heart rate, GSR, EEG brainwaves.

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Physiological Measures Examples

Heart rate, GSR, EEG brainwaves

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Advantage of Physiological Measures

Reliable, consistent data.

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Limitation of Physiological Measures

May not reveal the person’s actual thoughts or feelings.

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Hypothesis

A testable prediction about the relationship between two variables.

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Hypothesis Example

“If students listen to music while studying, then their memory scores will improve compared to those who don’t.

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Supported Hypothesis

The results match the prediction.

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Unsupported Hypothesis

The results do not match the prediction.

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Descriptive Statistics

Used to summarise and interpret numerical data.

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Mean

The average value; add all scores, divide by how many scores; can be affected by outliers.

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Mode

The most frequent score; useful for categorical data.

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Median

The middle score in an ordered list; not affected by outliers; best when data is skewed.