BSNS115 INFO

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97 Terms

1

Interaction Design (IxD)

Designing interactive digital products

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2

Persona

Fictional character representing a user type

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3

Goal

User's expectation of an end condition

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4

Experience Goals

How the persona wants to feel using the product

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5

End Goals

Persona's motivation for performing the task

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6

Life Goals

Reasons why the persona wants to accomplish their goals

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7

Primary Persona

Main target for interface design

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8

Secondary Persona

Mostly satisfied with interface for primary persona (has small additional needs)

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9

Supplemental Persona

Persona represented by a combination of primary and secondary personas

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10

Customer Persona

Buys the product but not necessarily the end user (treated as a secondary persona)

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11

Served Persona

Directly affected by use of the product but doesn't use it (treated as a secondary persona)

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12

Negative Persona

The persona the product isn't being built for

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13

Scenario

Concise

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14

User Experience (UX)

Describes a person's perceptions of the utility of a product

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15

Requirements

Descriptions of how the system should behave

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16

3 Purposes of Requirements Analysis

Define system requirements

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17

Properties of Good Quality Requirements Are:

Understandable

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18

3 Stakeholders of IxD

Users of the system

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19

Functional Requirement

Specifies what the system should do eg. the system must email an invoice when an order is placed

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Non-Functional Requirement

Specifies how the system should do something eg. when the submit button is pressed the confirmation screen must load within 2 seconds

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21

Problem Statement

Defines the purpose of the design initiative

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22

Vision Statement

Serves as a high-level design objective

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23

MoSCoW List

Must have this. Should have this. Could have this. Won't have this time

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24

Storyboards convey

Setting

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25

Low-Fi Prototype

Easy way to translate a design into a tangible concept (pen and paper)

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26

2 Styles of Evaluation

Laboratory studies and field studies

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27

System Usability Scale (SUS)

Standardized questionnaire used to assess usability

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28

Heuristic Evaluation

Helps find usability problems in a design

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29

Severity Rating Use

To allocate resources to fix problems and estimate need for more usability efforts (0 = barely any usability problem to 4 = usability is catastrophic

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30

Severity Includes

Frequency

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31

Components of IDEO Process

Hot Teams

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32

IDEO Brainstorming Rules

One Conversation at a Time

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33

IDEO's Innovation Process

Understand the Market/Client/Technology/Constraints

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34

Ingredients for Process Modelling

Actors or Agents

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35

Business Process Model and Notation (BPMN)

Graphical Notation for Business Processes

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36

System Development Life Cycle (SDLC)

Comprises Seven Different Stages: Planning

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37

Two Main Approaches to SDLC

Predictive (Planned Out in Advance) and Adaptive (More Flexible)

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38

Agile Development

Philosophy to Develop Systems in Unknown and Rapidly Changing Environments

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3 Main Approaches to Agile Development

Unified Process (UP)

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40

Data

Raw Alphanumeric Values Obtained Through Different Methods

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41

Information

Processed data organized to provide context and meaning

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42

Knowledge

What we know and how it shapes our interpretation of information

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43

Structured Text Files

Standardized formats for storing tabular data in plain text files

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44

Tabular

Rows of data with values for a fixed number of columns

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45

CSV File

Stores numbers and text with one line for each row

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46

Tab Separated Values

Each row in the table separated by tab characters

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47

Pros of Spreadsheets

Cheap

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48

Cons of Spreadsheets

Prone to formula errors

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49

Database

Central store of data

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50

Relational Databases

Store data in tables and understand the layout of each table

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51

Big Data

Complex

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52

The V Model Includes:

Volume

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Volume

Data at rest

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54

Velocity

Streaming data

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55

Variety

Data in many forms

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Veracity

Data in doubt

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57

Artificial Intelligence

Machines performing tasks requiring intelligence

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58

Super Intelligence

Intellect exceeding human cognitive performance

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59

Concerns of AI

Autonomous weapons

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60

Machine Learning

Using statistical techniques for systems to learn from experience

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61

Supervised Learning

Data examples are provided with desired output - train a model to predict outcome

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Unsupervised Learning

Data examples are presented without annotation - cluster related examples into subsets

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63

Accounting Information System

System that a business uses to collect

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64

Pros of AIS

Integrated data

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65

Cons of AIS

Expensive to set up

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66

Pros of Cloud Solutions

No installation

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67

How IS Are Changing Accounting?

Less repetition

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68

Security

Protecting assets from damage or harm

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69

Information Security

Focuses on protecting assets from damage or harm - CIA for confidentiality

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70

Information Extortion

Attacker steals information from a computer system and demands compensation for its return or non-disclosure

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71

Ransomware

Encrypts valuable information in a victim's system to extort payment for decryption

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72

Three Aspects of Sustainability

Economic

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Economic Sustainability Involves

Assets and operations

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Social Sustainability Involves

Human resource management

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75

Environmental Sustainability

Efficient use of materials

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76

Features of a Sustainable Transport System

Affordable

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77

Sustainability Reporting (ESG)

Measures and communicates performance on environmental

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78

Scalability

Firm's ability to grow without hindrance as production increases

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79

Utilitarian Perspective

Focuses on achieving the greatest balance of good over harm

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Rights Perspective

Emphasizes protecting the moral rights of those affected

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81

The Fairness Perspective

All individuals should be treated equally

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The Common Good Perspective

Emphasizes that life in community is a good in itself

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The Virtue Perspective

Actions should align with virtues that promote full human development

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84

Metaverse

Virtual representation of a physical asset or process

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Digital Twin

Digital replica of a physical object

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86

Metaverse Standards Forum

Focuses on promoting interoperability for metaverse technologies

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87

Pervasive Augmented Reality

Continuous immersion in computer-mediated reality

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88

Cryptocurrency

Digital currency with transactions recorded on a decentralized system

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89

Benefits of Cryptocurrency

Enables secure online transactions without reliance on banks or government

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90

Internet of Things (IoT)

Network of interconnected products with embedded electronics

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91

Data Mining

the process of discovering patterns in large data sets involving methods at the intersection of machine learning

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Predictive Analytics

the use of data

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93

Blockchain Technology

a decentralized

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94

Virtual Reality (VR)

a simulated experience that can be similar to or completely different from the real world

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95

Cybersecurity

the practice of protecting systems

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96

IOT DEF

Giganti network of connected smart ‘things’, enabled by data analytics and AI, that can make our lives easier, cheaper and more reliable. examples of these include home devices, health wearables, agricultural sensors, and autonomous factories and mines

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