game theory & manipulative signals-4

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11 Terms

1
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game theory

a mathematical framework for understanding conflicts and interactions between actors

2
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requirements for a “game”

  • more than two players

  • strategic decisions

  • rewards or penalties

  • points/ actions during the game

  • an overall solution

3
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quadrant A

  • honest signaling

  • both parties benefit

4
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quadrant B

  • deceitful signaling

  • sender benefits & receiver incurs a cost

5
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quadrant C

  • eavesdropping

  • sender incurs a cost, receiver benefits

6
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quadrant D

  • not typically selected for

  • both parties incur a cost

7
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deceitful signaling

  • when a signaler manipulates a receiver to gain a benefit at the receiver’s expense

  • ex:

    • spider mimicking an ant

    • frog camouflaged to avoid predation

    • predators tricking prey

8
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eavesdropping

  • exploitation of a signal by an unintended recipient

  • ex:

    • bats listening to frog mating calls to locate prey

    • squirrels overhearing humans with food

    • humans overhearing conversations about ticket sales

9
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co-evolution of signaling

  • continuous adaptation and counter-adaptation between signalers and receivers

  • goal: achieve an evolutionary stable strategy

10
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signalers aim to

  • produce signals that affect receiver behavior

  • be successful enough to survive and reproduce

11
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receivers aim to

  • distinguish between honest and manipulative signals

  • develop better discrimination mechanisms