Design and Technology preliminary notes

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32 Terms

1

Research

The problem, Its cause and effect, any other attempts to solve it, existing solutions, gather external opinions. Research what resources are available, materials, tools, and budgets

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2

Imagine

With your identification of the problem and your knowledge from your research, how would you solve it. Sketch some ideas, evaluate them and pick the best solution.

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3

Plan

out your final solution, make CAD models, source materials, and make a Gantt chart**.**

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4

Create

Prototype

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5

Test

How well does it do its job? What could be better? What worked well? Seek constructive criticism.

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6

Improve

Take the knowledge and feedback from your testing and draw up an improved design

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7

Design Factors

  • Appropriateness of design solution

  • Aesthetics

  • Finance

  • Design brief constraints

  • Work of other designers

  • Existing products

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8

Parameters

Parameters are compulsory factors that you must include in order for the design to work

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9

Functional criteria

Functional criteria are factors that should be included in order for the design to be a success in the eyes of the client

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10

Function

The action or use for which something has been designed

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11

Aesthetics

how something looks, particularly how visually pleasing it is

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12

Design management techniques

  • Action Plan

  • Journals and Diaries

  • Gantt Chart

  • Finance plan

  • PMI Chart

  • Brainstorming

  • Futures Wheel

  • Concept Board

  • Mind Maps

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13

Primary Research

Studied directly from the source, for example, interviewing a designer yourself, conducting experiments on a prototype, etc

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14

Reliable Secondary Sources

  • The Australian Bureau of Statistics (ABS),

  • The CSIRO,

  • Choice magazine

  • Chambers of Commerce.

  • Newspapers for information on a local level

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19

The Five Ps

  • Product

  • Price

  • Promotion

  • Place

  • Packaging

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20

Micro marketing environment

factors that impact the success & performance of the product in the marketplace that can be controlled by the company.

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21

Macro marketing environment

the uncontrollable external trends and factors that affect organisations and the success & performance of the product.

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22

Macro marketing environment factors

  • Demographic trends

  • Cultural Trends

  • Technological trends

  • Natural Trends

  • Legal Trends

  • Economic trends

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23

The WHS Act 2011

relates to health and safety within the workplace; it states that there must be a set framework of rules and processes to minimise risk within the workplace. Guidelines include wearing required safety equipment (helmets, goggles, high visibility), and all workers have correct certifications, etc

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24

Sustainable design example

Water efficient fixtures such as low-flow taps and shower heads, dual flush toilets. These fixtures minimise the flow of water and prevent excess water waste.

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25

Australian designer example

Akira Isogawna, Fashion designer TAFE NSW

  • Designer of the Year

  • Womenswear Designer of the Year

  • depicted on the 'Australian Legends' series of stamps

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26

Sustainable design example 2

30-Year Sweatshirt by Tom Cridland is a sweatshirt that comes with a 30-year guarantee, with customers being able to send it back to the company for free repairs to prevent them from throwing it out. This focuses on the increased longevity of products and helps pull away from the high waste patterns of fast fashion.

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27

Obsolete

design or technology that is no longer in use or has become outdated typically replaced by newer and improved versions to meet the evolving needs and demands of users.

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28

Ergonomics

considering the physical, cognitive, and emotional capabilities and limitations of individuals to minimize the risk of injury, improve efficiency, and enhance user satisfaction by adapting designs to fit the needs and abilities of the users.

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29

Prototyping

creating a preliminary model or sample of a product or system to test and evaluate its design, functionality, and feasibility before full-scale production.

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30

Rapid Prototyping

quickly create physical models or prototypes of a design. It involves using computer-aided design (CAD) software and various manufacturing techniques, such as 3D printing,

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31

Intellectual property

protected by laws that grant exclusive rights to the creators or owners of these intangible assets, allowing them to control and profit from their creations. Example include patents, copyrights, trademarks, and trade secrets.

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32

Designer rights

  • Intellectual property rights:

  • Attribution rights: Designers have the right to be recognized and credited for their work.

  • Moral rights

  • Contractual rights

  • Fair compensation right

  • Professional rights

  • Freedom of expression

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