mgmt 300 midterm UW

0.0(0)
studied byStudied by 0 people
0.0(0)
call with kaiCall with Kai
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
GameKnowt Play
Card Sorting

1/83

encourage image

There's no tags or description

Looks like no tags are added yet.

Study Analytics
Name
Mastery
Learn
Test
Matching
Spaced
Call with Kai

No study sessions yet.

84 Terms

1
New cards

4 methods of knowing

method of experience

method of intuition

method of authority

method of science

2
New cards

Correlation

stat that expresses the strength of a relationship between two variables

3
New cards

Qualitative

develop theories based on observations

4
New cards

Quantitative

collect/generate data sets to determine patterns

5
New cards

job performance

value of the set of employee behaviors that contribute to organizational goal accomplishments. Includes task performance, citizenship behaviors, counterproductive behaviors

6
New cards

Routine Task Performance

well known responses to normal demands

7
New cards

Adaptive task performance

responses to unusual/unpredictable demands

8
New cards

creative task performance

develop ideas/outcomes that are both novel and useful

9
New cards

interpersonal citizenship behavior

benefits coworkers/colleagues

includes: helping, courtesy, sportsmanship

10
New cards

helping

assisting coworkers with workload

11
New cards

courtesy

keeping coworkers informer

12
New cards

sportsmanship

keeping good attitude

13
New cards

Organizational citizenship behavior

benefits larger organization, includes voice, civic virtue, boosterism

14
New cards

voice

speaking up/offering suggestions for change

15
New cards

civic virtue

heavily participating- ex voluntary meetings

16
New cards

boosterism

reppin' organization in positive light

17
New cards

counterproductive behavior

employee behaviors that hinder organizational goals. includes property deviance, production deviance, political deviance, personal aggression

18
New cards

property deviance

harms the organization's assets/possessions. includes sabotage/theft

19
New cards

production deviance

reducing work output efficiency. Includes wasting resources/substance abuse

20
New cards

political deviance

disadvantage individuals, not the organization. includes gossiping/incivility

21
New cards

personal aggression

hostile actions towards other employees. Includes harassment/abuse

22
New cards

Organizational commitment

desire to remain a member of the organization

23
New cards

affective commitment

b/c you WANT to

24
New cards

continuance commitment

b/c you NEED to

25
New cards

Normative commitment

b/c you OUGHT to

26
New cards

Psychological withdrawal

neglect, daydream, looking busy etc.

27
New cards

Physical withdrawal

exit, tardy, quitting, absent etc.

28
New cards

STARS

high task performance

high commitment

voice

29
New cards

Citizens

low task performance

high commitment

loyalty

30
New cards

lone wolves

high task performance

low commitment

exit

31
New cards

apathetics

low task performance

low commitment

neglect

32
New cards

5 Facets of job satisfaction

pay

promotion

supervision

coworker

work itself

33
New cards

3 types of satisfaction w/ work itself

meaningfulness of work

responsibility for outcomes

knowledge of results

34
New cards

variety

degree of tasks and the different skills/talents required

35
New cards

identity

requires completing a whole identifiable piece of work, start to finish

36
New cards

significance

degree your work impacts lives of people

37
New cards

autonomy

work provides freedom, independence

38
New cards

feedback

carrying out tasks provides employees w/ information on how they're performing

39
New cards

knowledge and skill

growth need strength

whether employees have strong needs for personal accomplishment or to develop themselves

40
New cards

job enrichment

duties expanded to provide more variety, autonomy, etc.

41
New cards

job crafting

shape, mold, redefine jobs in proactive way

42
New cards

affective events theory

workplace events trigger emotions that influence work attitudes/behaviors

43
New cards

stress

psychological response to demands that possess certain stakes that tax/exceed persons capacity/resources

44
New cards

role conflict

conflicting expectations that people have of us

45
New cards

role ambiguity

lack of information on what needs to be done in a role

46
New cards

role overload

too many roles so all cannot be completed effectively

47
New cards

daily hassles

minor day to day activities that get in the way

48
New cards

time pressure

strong feeling that there is not enough time to complete tasks

49
New cards

work complexity

requirements of work exceed capabilities of the person doing work

50
New cards

work responsibility

nature of the obligations that a person has towards others

51
New cards

work family conflict

demands of both cannot be filled

52
New cards

negative life events

cause stress, ex. death

53
New cards

financial uncertainty

uncertainty regarding money/future

54
New cards

family time demands

time committed for fam

55
New cards

personal development

activities that cause growth, ex. training, hobby, classes

56
New cards

positive life events

associated w/ positive attitudes. ex. new baby

57
New cards

expectancy theory

effort to performance to outcomes

58
New cards

expectancy

if i put in effort, will i peform well?

59
New cards

instrumentality

if i perform well, will i receive outcomes?

60
New cards

valence

will the outcomes be satisfying?

61
New cards

5 needs

existence

control

meaning

relatedness

esteem

62
New cards

feedback

moderator,

updates employee progress toward goal achievement

63
New cards

task complexity

moderator

how complicated info/actions of task are and how it changes

64
New cards

goal commitment

moderator

degree to which goal is accepted and determined to reach it

65
New cards

equity theory

motivation depends on what happens to other people.

your outcomes/your inputs = others outcomes/others inputs

66
New cards

OCEAN

Openness to experience

Conscientiousness

Extraversion

Agreeableness

Neuroticism

67
New cards

locus of control

whether people attribute causes of events to themselves or external environments

68
New cards

individualism collectivisim

self vs. group focused

69
New cards

power distance

equal vs unequal power distribution

70
New cards

uncertainty avoidance

tolerance for ambiguity

71
New cards

masculinity femininity

stereotypical traits

72
New cards

short term vs. long term orientation

past/present mindset vs. future mindset

73
New cards

situational strength

"strong situations" have clear behavioral expectations that make differences less important, but "weak situations" emphasize differences

74
New cards

trait activation

some situations cue triggers that express given traits

75
New cards

TYPES OF TRUST

disposition based

cognitive based

affect based

76
New cards

distributive justice

fairness of decision making/outcomes

77
New cards

procedural justice

fairness of process that led to outcome

78
New cards

interpersonal justice

fairness of treatment received by authorities

79
New cards

informational justice

fairness of communication provided by authorities

80
New cards

corporate social responsibility

responsibilities to maintain expectations of legal, ethical, economic, etc.

81
New cards

cognitive ability

capabilities related to acquisition/application of knowledge in problem solving

82
New cards

emotional ability

set of emotions that approve effectiveness in social situations

83
New cards

contingency variable

the extra piece to a independent variable changes dependent variable

84
New cards

organizational identification

perceived oneness w/ org and its success/failure