Unit 2A Content: Perception, Thinking, Problem Solving, Judgments, and Decision-Making

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47 Terms

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sensation

the process by which our senses detect stimuli from our environment

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perception

the process by which our brain organizes, interprets, experiences, and makes sense of external stimuli

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selective attention

the focusing of awareness on a particular stimulus, while ignoring other stimuli

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cocktail party effect

the ability to focus your hearing on one specific thing even though noise is all around you

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inattentional blindness

failing to see visible objects when our attention is directed elsewhere (ex. change blindness: missing visible changes that happen right in front of you)

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bottom-up processing

using parts to understand the whole

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top-down processing

relying on our previous experiences and expectations to process information

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perceptual set

a temporary readiness to perceive certain objects or events rather than others (ex. old woman-young woman image)

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sociocultural factors (on perception)

factors that influence perception by shaping how individuals interpret sensory information based on their cultural norms, values, and experience

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gestalt

an organized whole: humans sense parts, but perceive a whole

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gestalt principles

figure-ground, closure, similarity, proximity

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figure-ground

a gestalt principle of organizing the visual field into objects that stand out from their surroundings

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proximity

a gestalt principle of grouping nearby figures

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closure

a gestalt principle of filling in gaps to create a complete, whole object

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similarity

a gestalt principle of grouping objects by their like shape, color, etc.

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depth perception

the ability to see objects in 3D although the images striking the retina are 2D

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binocular cues

a depth cue depending on use of 2 eyes

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retinal disparity

comparing retinal images from the two eyes, the brain computes distance (greater disparity means the object is closer)

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convergence

as an object moves closer, both eyes move inwards to focus on it: the brain uses this muscle movement to measure distance

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monocular cues

depth cues available to each eye separately

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relative clarity

closer = clearer

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relative size

closer = bigger

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linear perspective

walls, lines, etc. converge with distance, showing depth

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texture gradient

closer = more textured

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interposition

one thing in front of another

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motion parralax

things closer to you appear to be moving faster

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stroboscopic effect

projecting several, slightly different photographs to create perception of movement (ex. flip books)

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perceptual constancy

perceiving objects as unchanging (having consistent color, brightness, hape, and size) even as illumination and retinal images change

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concept

mental groupings of similar objects, events, ideas, or people (ex. chairs)

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prototype

a mental image or best example of a concept

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metacognition

thinking about thinking

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schema

how you define what something is: a person’s collection of existing knowledge about a concept that guides perception, interpretation, decision-making, or problem-solving

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assimilation

making information fit an existing schema

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accomodation

when information changes a schema or creates a new schema

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algorithm

a methodical, logical role or procedure that guarantees solving a particular problem

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heuristic

a simple thinking strategy that often allows us to make judgements and solve problems efficiently

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representativeness heuristic

estimating the likelihood of events in terms of ow well they seem to match particular prototypes

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availability heuristic

estimating the likelihood of events based on their availability in memory: presuming events are more common when instances come readily to mind

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base-rate fallacy

when we ignore statistics: happens as a result of the representativeness heuristic

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mental set

a tendency to approach a problem in one particular way, often a way that has been successful in the past

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priming

what information is presented can unconsciously affect decisions and judgements

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framing

how information is presented can affect decisions and judgements

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sunk-cost fallacy

the belief that one is better off continuing to invest more resources (time and effort) because “I’ve invested so much already” (getting your “money’s worth”)

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gambler’s fallacy

the tendency to assume that one is “due” for success after previous failures

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overconfindence

tendency to overestimate the accuracy of one’s belief and judgements

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hindsight bias

“I knew it all along!”

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functional fixedness

the tendency to only thing of familiar functions for objects without thinking of alternative uses (example of a mental set)