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Play age
3 - 5 yrs
Initiative vs Guilt
Crisis in Play age
Purpose
Virtue developed in Play age
The courage to envision and pursue goals without being unduly inhibited by guilt or fear of punishment
Ruthlessness
A maladaptive tendency that don’t care who they step in just to achieve their goals In
Inhibition
Malignant tendency that too much guilt to do anything so nothing would happen
Family
Significant person
Theory of Sexual Selection
The selection of sexual partners is a response to differing reproductive pressures early men and women confronted in the study for survival
Identification
Adaptation of characteristics, beliefs, attitudes, values, and behaviors of the parent o f the same sex
Gender Constancy
A child’s realization that his or her gender will always be the same
Gender identity
Awareness of one’s own gender and that of others, which typically occurs ages 2 and 3
Gender Stability
Awareness that gender does not change
Gender consistency
The realization that a girl remains a girl if she has a short haircut and pkays with trucks, typically occurs between ages 3 and 7
Gender-Schema Theory
It views children as actively extracting knowledge about gender from their environment before engaging in gender-typed behavior
Night terror
Abrupt awakening from a deep sleep in a state of agitation generally occurs in young children.
Sleepwalking, Sleeptalking, and night terrors
They all occur during slow wave sleep and are more common when children are sleep deprived, have a fever or are on medications, or when conditions are noisy.
Sleepwalking
Walking around and sometimes performing other functions while asleep
Sleeptalking
Talking while asleep
Enuresis
Repeated urination in clothing or in bed
Nightmares
Common during early childhood, peaking between 6 to 10 years old.
It could also be related to difficult child temperament, high overall childhood anxiety, and bedtime parenting practices that promote dependency.
Gross motor skills
Physical skills that involve the large muscles
Fine motor skills
Physical skills that involve the small muscles and eye-hand coordination
System of action
Increasingly complex combinations of motor skills, which permit a wider or more precise range of movement and more control of the environment.
Handedness
The preference for using one hand over the other, is usually evident by about age 3.
Age 6
Permanent teeth will begin to appear
Accidents
The leading cause of death in the United States for children ages 5 to 12 years old.
Preoperational thought
Beginning of the ability to reconstruct in thought what has been established in behavior
Symbolic Function & Intuitive Thought
Preoperational Thought is divided into two ____ & _____
Symbolic Function
Being able to think about something in the absence of sensory or motor cues
Deferred imitations
Children imitate an action at some point after observing it
Pretend play
Fantasy play, dramatic play, or imaginary plat; children use an object to represent something else
Language
The most extensive use of symbolic function
Intuitive thought
Begin to use primitive reasoning and ask many questions, often seeking explanations for the world around them.
Transduction
They mentally link two events, especially events close in time, whether or not there is logically a causal relationship.
Identities
The concept that people and many things are basically the same even if they change in outward form, size, or appearance
Animism
Tendency to attribute life to objects that are not alive
Centration
The tendency to focus on one aspect of a situation and neglect others
Decenter
Children cannot do this; think about several aspects of a situation at one time
Irreversibility
Failure to understand that an action can go in two or more directions
Egocentrism
Young children center so much on their own point of view that they cannot take in another’s
Conservation
The fact that two things are equal remain so if their appearance is altered, as long as nothing is added or taken away
Theory of mind
The awareness of the broad range of human mental states - beliefs, intents, desires, dreams, and so forth — and the understanding that others have their own
Fast Mapping
Allows a child to pick up approximate meaning of a new world after hearing it only once or twice in conversation
Syntax
A concept and involves the rules for putting tofether senteces in a particular language.
Pragmatics
Practical knowledge of how to use language to communicate
Social speech
Speech intended to be understood by a listener
Private speech
Talking a loud to oneself with no intent to communicate with others or to regulate one's own behavior and thoughts.
Emergent Literacy
Development of fundamental skills that eventually lead to being able to read
Self concept
Our total picture of our abilities and traits and how we perceive ourselves in relation to others.
Self Esteem
Self-evaluative part of the self-concept, the judgement children make baout their overall worthand value as individuals.
Social Cognitive Theory
Observation enables children to learn much about gender-typed behaviors before performing them.
Functional Play (Locomotor Play or Sensorimotor Play)
Simplest level'; begins during infancy, consisting of repeated practice in large muscular movements
Constructive Play (Object Play or Practice Play)
Involves creating something new using various materials, promoting problem-solving and creativity.
Dramatic play (pretend play, fantasy play, imaginative play)
Involves imaginary objects, actions, or roles to express feelings or explore social roles.
Formal Games
Organized games with rules, procedures, and penalties
Unoccupied Behavior
Child did not seem to be playing but watches anything of momentary interest
Onlooker Behavior
Child Spends most times watching others play
Solitary Independent Play
Child plays alone
Parallel Play
Plays beside the other children independently while occasionally interacting with them.
Associative play
Children talk, borrow, and lend toys follow each other around and play similarly
Cooperative or Organized Supplementary Play
Child plays in a group organized for some goal — to make something, play formal game, or dramatize a situation.
Reticent Play
Combination of unoccupied and onlooker categories is often a manifestation of shyness
Social play
Involves interaction with peers
Constructive play
Combines sensorimotor/practice play with symbolic representation
Games
Activities that children engage in for pleasure and that have rules
Gender segregation
A phenomenon wherein girls tend to select other girls as playmates and so boys
Discipline
Refers to methods of molding character and of teaching self-control and acceptable behavior
External Reinforcements
May be tangible or intagible; it must be seen as rewarding and received fairly consistently after showing desired behavior
internal Reinforcements
A sense of pleasure or accomplishments
Corporal Punishment
The use of physical force with the intention of causing a child to experience pain but not injury for the purpose of correction or control of the child’s behavior
Inductive techniques
Designed to encourage desirable behavior or discourage undesirable behavior by setting limitsand providing explanations for rules.
Power Assertion
Intended to stop or discourage undersirable behavior through physicalor verbal enforcement
Withdrawal of Love
Include ignoring, isolatin, or showing dislike for a child