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These flashcards cover key terminology and concepts related to user research and design methodologies, helping students prepare for their exam.
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User Personas
Transform abstract users into relatable human beings for empathy in design.
Mind Map
A visual thinking tool to categorize components and organize ideas.
Design Questions
Questions formulated to address user needs and pain points in the design process.
Empathy
The ability to understand and share the feelings of others, particularly users.
Feedback
Information from peers and tutors about research to help refine design ideas.
Guy Kawasaki's Principles
Guidelines for effective presentations: 5 slides, 8 minutes, font size 28-30.
Research Patterns
Recurring themes or trends found in user research that guide design decisions.
Stress Management
Techniques and strategies to manage and reduce stress among users.
Engagement
The level of involvement and emotional investment of users in their experience.
Creativity
The ability to generate innovative ideas and solutions.
Senses
The faculties of sight, hearing, touch, taste, and smell as they relate to user experience.
Contextual Inquiry
A user research method that involves observing users in their natural environment.
Deliberate Practice
A focused approach to improving skills through regular, purposeful practice.
Behavioural Patterns
Consistent behaviours exhibited by users based on their experiences and motivations.
Long-term Goals
A user's overarching or enduring aims, often contrasted with short-term objectives.