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Graphic Areas
Graphics
Computer Graphics
Graphics Area
Graphics
A visual representation that conveys meaningful information.
Computer Graphics
Images that is created in the computer by use of pixels.
Graphics Area
Part of an application to create and modify drawing objects.
Types of Computer Graphics
Raster Graphics
Vector Graphics
Raster Graphics
Bitmap Image - It uses Raster Graphics pixels to draw image. Therefore, it is called Bitmap to say it has a large number of pixels.
Vector Graphics
Uses a mathematical formula to draw a line, object, shape, and others.
Application of Computer Graphics
Education and Training
Used in Biology
Computer-Generated Maps
Architect
Presentation Graphics
Computer Arts
Entertainment
Visualization
Education Software
Printing Technology
Education and Training
Computer-generated model with physical, financial, and economical system is often used as an educational aid.
Example: Flight Simulator
Used in Biology
Computer Graphics provides advance features to display the picture of the molecules and gain structural insights.
Computer-Generated Maps
_______ helps the engineering to plan the structural layout.
Architect
Using interactive graphics, the architects can test more designing solutions to solve design problems.
Presentation Graphics
Allows to provide visual representation of relationships of multiple parameters.
Example: Bar Graph and Line Graph
Computer Arts
Used for televisions and advertising commercials.
Entertainment
Currently used for making motion pictures, music videos, and television shows.
Education Software
Development of educational computer-aided instructions was improved using computer graphics.
Printing Technology
Computer graphics are the main use for printing technology and textile design.
Graphics System
Input Devices --> Processor (--> Memory) --> Frame Buffer --> Output Devices
Input Devices
provides data to the system by sending the data to the processor.
Graphics Processing Unit (GPU)
Processor in graphic system often refers as the ____ that performs the calculation to determine what should be displayed on the screen.
Vertex Processing
Transforming the geometry of objects. (Scaling, Rotation, Translation)
Rasterization
Converting the geometric data into pixels.
Fragment Processing
This determines the color of each pixel, taking the lighting, texture, and other effects.
Memory
memory dedicated on graphics and it stores the texture, models, frame buffer contents (fully rendered images), and any other data (including performing its calculations).
Frame Buffer
dedicated to hold the complete rendered images. Then display to the Output devices.
Input Devices
Physical
Logical
Physical
devices are the tangible hardware components that user interacts with directly to provide an input.
Examples: Keyboard, Mouse, Camera, Microphone, and others.
Logical
abstract representation within a software system to handle the provided data. This are not tangible, this are devices that manage and interpret data from physical devices.
Examples: Device Driver, Application Programming Interface, Virtual Keyboard, and others.
Output Devices
2D Output Devices can be either Vector Devices or Raster Devices.
Examples: CRT Display, LED Display, LCD Display, Printer, Plotter, Film Recorder, Speaker, etc.
Vector Devices
Devices that use line segments used with mathematical equations to draw a line or curve.
Raster Devices
Devices that uses grid of colored pixels to draw an image. Its resolution is measured by width x height (like 1920 x 1080, the common HD display resolution).
Example: LCD Monitor
Graphics Primitive
is a basic object that is essential for the creation and construction of complex images.
Graphics Primitives
Pixel
Line
Polygon
Display File
Frame Buffer
memory Buffer
Display Control
Display Processor
Line Generation
Graphics Software
Points
Polygons
Text Primitive
Windowing and Clipping
Viewport
Pixel
a single point of light on raster displays, is a fundamental graphics primitive despite its simple structure. CRT resolution is determined by the size of these individual dots.
Line
are fundamental graphics primitives used to construct various visual representations, including graphs, charts, drawings, and plans.
Polygon
is a closed planar figure (bounded by straight or curved lines, creating its shape), existing on a flat plane.
Display File
a collection of uncorrelated data, often in the form of arrays (like a histogram array or bivariate array). The data is filled event by event from a list data in order to create a display. Storing data in a display file format saves disk space compared to storing the original raw data.
Frame Buffer
component responsible for taking the digital image data and displaying it on a video screen. It's a video output device that reads data from a memory buffer.
Memory Buffer
this contains a complete set of data representing the image, pixel by pixel. The pixel contains color and intensity information.
frame buffer
essentially acts as the bridge between the computer's memory and the video display, allowing us to see the images generated by the computer.
Display Control
tools that allow a user to manipulate their view of an image displayed on a screen.
Display Processor
The ______ reads data from the frame buffer, converts it into pixel data (1s and 0s), and updates the monitor screen 30 times per second to maintain a steady picture.
Line Generation
In mathematics and computer science, an algorithm is a step-by-step procedure used for calculations, data processing, and automated reasoning.
Graphics Software
is a program or set of programs that enables the manipulation of visual images on a computer system.
Examples: Adobe Photoshop, GIMP, Autodesk Maya, and Blender.
Points
are the most basic element in computer graphics, serving as fundamental building blocks for creating more complex shapes and objects.
Lines, curves, polygons, and other shapes are all constructed from collections of _____.
Polygons
are used extensively in computer graphics to create images that appear three-dimensional.
Text Primitive
Allows the user to insert text at any position in two or three-dimensional mathematical graphics. The text will be given in the graphic's base style.
Windowing and Clipping
refers to the process of not being able to see any object that is larger than the computer screen.
Viewport
is a rectangular viewing region within a display window. It defines the area on the screen where the image will be rendered.
Graphics Communications
This refers on the entire creative and production process of creating any kind of visual communication. This includes all the process, from initial concept of creation of the product up until the final production and distribution of the visual message.
Ranging from Billboards to more modern forms like t-shirts, catalogs, magazine, websites, and videos.
Major Application of Computer Graphics
Computer Art
Computer-Aided Drawing (CAD)
Education
Computer-Aided Drawing (CAD)
Visualization
Image Processing
Machine Drawing
Graphical User Interface
Computer Art
Creation of artistic words using computer graphics that have both fine art for aesthetic purposes and commercial art for advertising purposes.
This includes animation packages, paint packages, cartoon drawings, paintings, and logo design.
Computer-Aided Drawing (CAD)
It is a software that allows the designer to create drawings with minute details that produces more accurate and sharp drawings with better specifications.
Education
Computer graphics are valuable tools for teaching, it simplify the complex concepts and fundamentals, making them easier to understand and learn by the students. This may sparks the interest of students to the subject matter.
Computer-Aided Drawing (CAD)
In training, systems like simulators can be useful to offer effective training solution. This provides a quick understanding of concept by interactive learning experience.
Visualization
helps gaining insights of data and study the connection.
Image Processing
It is a method of processing existing images for either improving the aesthetic purpose or making it used in different application.
Machine Drawing
heavily relies on computer graphics to create various machine parts or even the entire machine. The precision and clarity it offers is unmatched and considered essential for ensuring exact specifications.
Graphical User Interface
With the help of computer graphics, creating an interface helps the user to navigate and use the website with an easy fashion.
Additional Application of Computer Graphics
Entertainment
Education
Image Processing
Medical Imaging
Graphical Interface
Entertainment
Achieving the creation of music, cartoon drawing and etc, with the help of computer graphics.
Education
Models used for teaching variety concepts and fundamentals is provided easily using computer graphics.
Image Processing
It allows modification and processing existing images to be used in various applications.
Medical Imaging
Generating body and brain scans is achieved by the help of computer graphics.
Graphical Interface
Creating easy to navigate and automated digital environment is achieved by the computer graphics.
Computer Graphics
its goal is to improve the visual quality and realism of rendered images.
Fundamental Techniques of Computer Graphics
Advance shading methods
Texture Mapping
Translucency
Atmospheric Effect
Advance shading methods
calculation of light interacts with surfaces.
Texture Mapping
applying patterns to surface.
Translucency
Simulation of light property to object.
Atmospheric Effect
Providing a more realistic environment.