CAMS Exam III - Archetypes

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12 Terms

1
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The Innocent

- Goal: remain in safety

- Fear: Abandonment

- Problem: Deny it or seek rescue

- Response to Task: Fidelity, discernment

- Gift/Virtue: Optimism, trust, hope, faith, simplicity

-Pitfalls: Naiveté, childish dependence, denial, obliviousness

- Addictive Quality: Denial

Addiction: Consumerism/sugar/cheerfulness

- Shadow: Denial of what's really going on

2
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The Orphan

- Goal: Regain safety

- Fear: Exploitation

- Problem: Is victimized by it

- Response to Task: Process and feel pain fully

- Gift/Virtue: Interdependence, realism, resilience, empathy

- Pitfalls: Cynicism, tendency to be the victim or victimize, chronic complaining

- Addictive Quality: Cynicism

- Addiction: Powerlessness/worrying

- Shadow: The victim who blames his or her incompetence or irresponsibility on others, expecting special treatment

3
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The Warrior

- Goal: Win

- Fear: Weakness

- Problem: Stay/confront it

- Response to Task: Fight only for what really matters

- Gift/Virtue: Courage, discipline, determination, skill

- Pitfalls: Fear of impotence leading to ruthlessness, arrogance

- Addictive Quality: Stoicism

- Addiction: Achievement/success

- Shadow: The villain who uses the warrior's skills for personal gain

4
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The Caregiver

- Goal: Help others

- Fear: Selfishness

- Problem: Take care of it or those it harms

- Response to Task: Give without maiming self or others

- Gift/Virtue: Compassion, generosity, nurturance, community

- Pitfalls: Martyrdom, enabling others, codependence, guilt-tripping

- Addictive Quality: Rescuing

- Addiction: Caretaking/codependence

- Shadow: The suffering martyr who controls others through guilt

5
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The Seeker

- Goal: Search for better life

- Fear: Conformity

- Problem: Flee from it

- Response to Task: Be true to deeper self

- Gift/Virtue: Autonomy, ambition, identity, expanded possibilities

- Pitfalls: Inability to commit, chronic disappointment, alienation, and loneliness

- Addictive Quality: Self-centeredness

- Addiction: Independence/perfection

- Shadow: The Perfectionist, always striving to measure up to the impossible

6
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The Lover

- Goal: Bliss

- Fear: Loss of love

- Problem: Love it

- Response to Task: Follow your bliss

- Gift/Virtue: Passion, commitment, enthusiasm, sensual pleasure

- Pitfalls: Objectifying others, romance/sex addictions, out of control sexuality

- Addictive Quality: Intimacy problems

- Addiction: Relationships/sex

- Shadow: Sirens, seducers, sex addict

7
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The Destroyer

- Goal: Metamorphosis

- Fear: Annihilation

- Problem: Allow dragon to slay it

- Response to Task: Let go

- Gift/Virtue: Humility, metamorphosis, revolution, capacity to let go

- Pitfalls: Doing harm to self/others, out of control anger, terrorist tactics

- Addictive Quality: Self-destructiveness

- Addiction: Suicide/self-destructive habits

- Shadow: all self-destructive behaviors that have destructive effects on others

8
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The Creator

- Goal: Identity

- Fear: Inauthenticity

- Problem: Claims it as a part of the self

- Response to Task: Self-creation, self-acceptance

- Gift/Virtue: Creativity, vision, individuality, aesthetics, imagination, skill, vocation

- Pitfalls: Self-indulgence, poverty, creating messes, prima-donna behaviors

- Addictive Quality: obsessiveness

- Addiction: Work/creativity

- Shadow: Obsessive, creating so that so many possibilities are being imagined that none can be acted upon fully.

9
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The Ruler

- Goal: Order

- Fear: Chaos

- Problem: Find its constructive uses

- Response to Task: Take full responsibility for your life

- Gift/Virtue: Responsibility, control, sovereignty, system savvy

- Pitfalls: Rigidity, controlling behaviors, attitude of entitlement, elitism

- Addictive Quality: High control needs

- Addiction: Control/codependence

- Shadow: Ogre tyrant, insisting their own way

10
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The Magician

- Goal: Transformation

- Fear: Evil sorcery

- Problem: Transform it

- Response to Task: Align self with cosmos

- Gift/Virtue: Personal power, transformative, catalytic, healing power

- Pitfalls: Manipulation of others, disconnection with reality, cultist guru-like

- Addictive Quality: Dishonesty

- Addiction: Power/hallucinogenic drugs, marijuana

- Shadow: Transforming better into lesser options

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The Sage

- Goal: Truth

- Fear: Deception

- Problem: Transcend it

- Response to Task: Attain enlightenment

- Gift/Virtue: Wisdom, non-attachment, knowledge, skepticism

- Pitfalls: Being overly crtical, pomposity, impracticality, lacking of feeling/empathy

- Addictive Quality: Judmentalism

- Addiction: Being right/tranquilizers

- Shadow: The unfeeling judge -- cold, rational, heartless, dogmatic, often pompous

12
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The Jester

- Goal: Enjoyment

- Fear: Non-aliveness

- Problem: Play tricks on it

- Response to Task: Trust in the process

- Gift/Virtue: Freedom, humor, life lived in the moment, exuberant joy

- Pitfalls: Debauchery, irresponsibility, sloth, cruel jokes, conartistry

- Addictive Quality: Inebriation

- Addiction: Excitement/cocaine/alcohol

- Shadow: glutton, sloth, or lecher