AP Physics 1 - First Semester Review

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65 Terms

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Displacement

Vector quantity; where you end up versus where you started regardless of path taken.

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Distance

Scalar quantity; How far you travel. It can be the same as displacement when direction hasn't changed

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Speed

Scalar quantity; How fast an object travels. Distance over time.

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Velocity

Vector quantity; How fast and in what direction an object travels. Displacement over time.

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Average Velocity

Total Displacement over total time. It is always ZERO on a round trip.

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Acceleration

Change in velocity over a time interval.

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Slope on a Position-Time or Displacement-Time graph

Average Velocity

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Slope on a Velocity-Time Graph

Average Acceleration

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Area on a Velocity-Time Graph

Displacement (Distance when you ignore the negative signs)

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Area on an Acceleration-Time Graph

Average Velocity

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Flat Slope on a Position-Time Graph

NO Motion

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Flat Slope on a Velocity-Time Graph

NO acceleration (Constant v)

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Vector

A quantity with magnitude (Numerical size) and direction; Can be positive or negative.

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Scalar

A quantity with magnitude (Numerical size) only; Cannot be negative.

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Resultant

A vector sum, including direction.

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Equilibrant

A force that puts a system in Equilibrium or balance; equal to the Resultant but in the opposite direction.

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Horizontal Vector Component

The part of the vector in the X plane; Vector times the cosine of the angle.

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Vertical Vector Component

The part of the vector in the Y plane; Vector times the sine of the angle.

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Finding the Vector angle

Tangent of the angle = Vertical component over the Horizontal component.

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Projectile motion

Motion that moves in the X and Y plane under the influence of gravity.

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Horizontal Component of Velocity

Constant during the entire trajectory.

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Trajectory

The path travelled by a projectile.

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Vertical Component of Velocity

Changes due to gravity. Decreases on the way up, Zero at the maximum height, and increases on the way down.

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Relative Motion

Motion relative to a frame of reference (Example looking at a boat's motion and taking the flow of water into account)

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Free-Fall

An object moving solely under the influence of gravity.

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Initial Vertical Velocity

Zero on an object that is launched horizontally.

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Acceleration of a Projectile

Gravity, 9.8 m/s/s, for the entire trajectory.

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Force

A push or pull on a body. Measured in Newton's.

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Weight

The pull of gravity on a mass; measured in Newton's.

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Mass

The amount of matter in a body; measured in kilograms.

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Normal Force

The force of a surface pushing back against an object. It equals weight when an object is on a flat surface and there is no force pulling up or pushing down.

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Inertia

The tendency of an object to resist a change in its motion.

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Newton's 1st Law

An object at rest, stays at rest; An object in motion, stays in motion, unless an unbalanced force acts on it.

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Newton's 2nd Law

Acceleration is directly proportional to net force and inversely proportional to mass.

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Newton's 3rd Law

For every action there is an equal and opposite reaction; forces always occur in pairs.

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Parallel Force

The component of an object's weight that acts down a ramp or inclined plane; Equal to weight times the sine of the angle.

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Perpendicular Force

The component of an object's weight that acts into a ramp or inclined plane; Equal to weight times the cosine of the angle. It opposes the normal force when an object is on a ramp.

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Force pushing down on an object

Normal Force increases = Weight plus

Y- component of the force.

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Force pulling up on an object

Normal Force decreases = Weight minus the Y- component of the force.

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Net Force = ZERO

When an object isn't accelerating (Constant velocity) or is at rest.

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Centripetal Force

A force that is directed toward the center of a curved or circular path.

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Centripetal Acceleration

Acceleration toward the center of a curved or circular path.

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Tangential Velocity

If an object is traveling in a circle it is constantly changing direction. The velocity of an object travelling in a circle is always at right angles to the centripetal force. If the centripetal force was removed this would be the direction in which the object would move; Measured in m/s.

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Angular Velocity

The object's rotational speed, measured in radians per second (rad/s).

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Torque

A turning or twisting force; the moment of a force; the measure of a force's tendency to produce twisting or turning and rotation around an axis.

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Rotational Equilibrium

Exists only when the vector sum of all the torques acting on an object is zero.

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Momentum

A measure of how hard it is to stop an object. Only moving objects have momentum.

A quantity defined as the product of the mass and velocity of an object.

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Impulse

Something that changes the momentum of an object. As a measurement, it equals the objects mass multiplied by its velocity, or Force times the time interval in which it acts.

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Momentum-Impulse Theorem

Impulse is equal to change in momentum. for a given change in momentum, a larger time interval will have a smaller force. reasoning behind airbags and crumple zones in cars.

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Elastic Collision

A collision in which the total momentum and the total kinetic energy are conserved.

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Inelastic Collision

Maximum loss of KE, objects stick together & momentum is still conserved.

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Perfectly Elastic Collision

Perfectly elastic collision is defined as one in which there is no loss of kinetic energy in the collision (they bounce off each other).

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Work

"Use of force to move an object; calculated as force multiplied by distance." Measured in Joules.

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Mechanical Energy

The total amount of potential and kinetic energy in a system

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Potential Energy

Energy stored due to an object's position or arrangement.

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Kinetic Energy

The energy an object has due to its motion.

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Work - Energy Theorem

Work done on a system is equal to the change in the systems energy.

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Law of Conservation of Momentum

The rule stating that the total amount of momentum in a closed system is always the same.

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Law of Conservation of Energy

The law that states that energy cannot be created or destroyed but can be changed from one form to another.

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Newton's Law of Universal Gravitation

Every particle in the universe attracts every other particle with a force that is directly proportional to the product of their masses and inversely proportional to the square of the distance between them.

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How do airbags work?

The airbag increases the time interval over which the force acts, thereby decreasing the amount of force.

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Conditions for Work

Force must be in the direction of motion and the object must move.

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Power

A quantity that measures the rate at which work is done or energy is transformed.

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Maximum Vector Sum

Occurs when vectors are in the same direction. The angle between them is 0 degrees.

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Minimum Vector Sum

Occurs when vectors are in opposite directions. The angle between them is 180 degrees.