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learning
relatively consistent change in knowledge and/or behavior
founder of classical conditioning
Ivan Pavlov - physiologist in Russia
characteristics of classical conditioning
Done by learning an association between the two stimuli
Basic form of learning
Can happen without us trying to learn
Pavlov’s dogs
Pavlov was studying the digestive systems of dogs and accidentally discovered learned behaviors (“psychic secretions”)
basic process of classical conditioning
predict one stimulus because of another stimulus
2 requirements of classical conditioning
contiguity and association
contiguity (classical conditioning)
must be presented and noticed by the organism close in time
association (classical conditioning)
must be an apparent link between the two stimuli
4 necessary elements of classical conditioning
unconditioned stimulus, unconditioned response, conditioned stimulus, conditioned response
unconditioned stimulus (UCS)
stimulus that elicits a reflexive response
Naturally occurring, no learning
unconditioned response (UCR)
natural and unlearned behavior to a given stimulus
conditioned stimulus (CS)
begins as a neutral stimulus, is paired with the UCS (must be contiguity and association), elicits a response eventually due to being paired with the UCS
conditioned response (CR)
learned response caused by the CS
relationship type between UCS and UCR
reflexive (automatic)
relationship type between CS and CR
learned
requirements for classical conditioning
must have a series of stages
CS must be presented before the UCS
acquisition
formation of a learned response via classical conditioning
extinction
decrease of an acquired response
Repeatedly present organism with CS and no UCS
Teaches that nothing is being predicted
weakens performance, does not eliminate original learning
spontaneous recovery
return of a previously extinguished conditioned response
Occurs after a break from extinction process
must redo the extinction process
stimulus generalization
demonstrating the CR to stimuli that are similar to the CS
stimulus discrimination
ability to respond differently to similar stimuli
biological preparedness
organisms learn associations to facilitate their survival better than others
taste aversion
If an organism ingests something and then gets sick, it will learn to avoid that food or drink
Can occur in one trial
helps survival by avoiding poison
prepared fear
We are predisposed to learn fear to stimuli that were dangerous to our ancestors (ex: snakes, spiders, small animals)
operant conditioning
learning in which the probability of a response changes due to a change in its consequences
operant
behavior of an organism
Characterized in terms of observable effects it has on the environment
law of effect
behaviors followed by desirable consequences will happen again, behaviors followed by aversive consequences will happen less
who came up with the Law of Effect?
E.L. Thorndike
who came up with shaping by approximation?
B.F. Skinner
shaping by approximation
giving the organism rewards in succession as it gets closer and closer to the desired behavior
acquisition (operant learning)
the process of learning new behavior
extinction (operant conditioning)
when behavior is “unlearned” because no reinforcement
stimulus generalization (operant conditioning)
the organisms responds to stimuli similar to original reinforcer
stimulus discrimination (operant conditioning)
the organism only responds to the original reinforcer
discriminative stimuli
cues in the environment that tell us what will and will not be reinforced
difference between classical conditioning and operant conditioning
cc is passive learning, oc is active learning (must behave and notice consequences)
reinforcement
increases the likelihood that a behavior will be repeated
reinforcer
a stimulus that is presented to strengthen a response
positive reinforcement
adding something to the situation to increase the likelihood that the behavior will be repeated
negative reinforcement
subtracting something from the situation to increase the likelihood that the behavior will be repeated
punishment
decreases the likelihood that a behavior will be repeated
positive punishment
adding something to the situation to decrease the likelihood that the behavior will be repeated
negative punishment
subtracting something from the situation to decrease the likelihood that the behavior will be repeated
is reinforcement or punishment less effective?
punishment is less effective because it does not offer an alternative behavior
continuous reinforcement
every single instance of target behavior is reinforced
rapid acquisition, rapid extinction
partial schedules of reinforcement
not every instance is reinforced
slower acquisition, slower extinction
observational learning
we can learn by watching other people be rewarded or punished for their behavior
4 conditions that must be met for observational learning
1. pay attention to the behavior
2. remember the behavior
3. physical ability to perform the behavior
4. motivated to perform the behavior
vicarious reinforcement
If someone saw that a model was reinforced for their behavior, they will be more motivated to copy them
vicarious punishment
if someone observed the model being punished, they would be less motivated to copy them
models (observational learning)
the individuals performing the imitated behavior
primary reinforcer
reinforcers that have innate reinforcing qualities, not learned
secondary reinforcer
no inherent value and only has reinforcing qualities when linked with a primary reinforcer
reflexes
a motor or neural reaction to a specific stimulus in the environment
instincts
innate behaviors that are triggered by a broader range of events, such as maturation and the change of seasons
associative learning
when an organism makes connections between stimuli or events that occur together in the environment
encoding
forming mental representations of info from the outside world
storage
maintaining info in the memory system
retrieval
recalling stored info
Ebbinghaus’ work with memory (1885)
determined the capacity of memory using nonsense syllables
semantic encoding
the encoding of words and their meaning
visual encoding
the encoding of images
acoustic encoding
the encoding of sounds
self-reference effect
the tendency for an individual to have better memory for information that relates to oneself in comparison to material that has less personal relevance
Atkinson & Shiffrin’s three stages of memory
sensory memory, short term memory, long term memory
characteristics of sensory memory
sensory info is filtered in from the environment
accurate representations are stored for a few seconds or less
to stay, it must be attended to
short, easily displaced by new info
iconic memory
visual images, last about ½ second
George Sperling’s experiment
present rows of digits for 1/20 of a second, whole report group are instructed to report all digits, partial report group are instructed to report one row
results of George Sperling’s experiment
in whole report group, participants were able to recall about 4.5 items; in partial report group, participants were able to recall 3.3 letters (did not know which row to report)
implications of George Sperling’s results
Evidence that the sensory store can hold a lot of info
The whole report group show us that it fades rapidly
Large capacity but fades rapidly
echoic memory
auditory stimuli, lasts a few seconds (up to 4)
short term memory
If sensory memory is attended to, it will go to STM
Info can stay for 10-30 seconds without rehearsal
Capacity: can hold 7 + or – 2 pieces of info
Recent research - updated capacity of STM: 4 + or – 1 pieces of info
chunking
reconfigure items by grouping them into meaningful pieces
maintenance rehearsal
repeating info over and over
Relatively ineffective for long term storage
elaborative rehearsal
relating new info to info already stored in LTM
Effective for encoding to LTM
long term memory
Well-rehearsed info will move to LTM
Constitutes each person’s total knowledge of the world
Unlimited capacity
Unlimited duration
explicit/declarative memory
those we consciously try to remember
episodic memory
specific memory for specific events from your life
semantic memory
general memory for ideas, rules, and general concepts
implicit/non-declarative memory
learned outside of our awareness and cannot be consciously recalled (ex: riding a bike)
procedural memory
memory of how to do things
types of implicit memories
Conditioned responses, emotional memories, priming
node (semantic memory)
encoded material
link (semantic memory)
connection between nodes
spreading activation (semantic memory)
go into the semantic network and find the info you are looking for based on what it is related to
working memory
a resource used to accomplish tasks such as reasoning & language comprehension
components of working memory
phonological loop, visuospatial sketchpad, central executive, episodic buffer
phonological loop (working memory)
holds and manipulates speech-based info
visuospatial sketchpad (working memory)
for visual and spatial info
central executive (working memory)
controls attention
episodic buffer (working memory)
limited capacity store that allows the various components to integrate info
Serves as an interface between WM and LTM
primacy effect
tendency to remember the first few items because they were rehearsed and moved to LTM
recency effect
tendency to remember the last items on a list because the info is still in STM
serial position effect
The differences in STM and LTM cause different effects when trying to remember a list
primacy effect, recency effect, items in the middle were not rehearsed and thus forgotten
recognition
gives retrieval cues
More sensitive
recall
have to come up with the info all by yourself
Less sensitive
trace decay theory of forgetting
info must be used or it will fade away
motivated forgetting theory of forgetting
we repress unpleasant and painful memories because we do not want to remember them (Freud)
interference theory (theory of forgetting)
storage or retrieval of info is impaired by the presence of other info
Accounts for most forgetting
proactive interference
info that we already know interferes with something new
Old interferes with new