Balance, Coordination, and Proprioception in DPT 652

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98 Terms

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Balance

Dynamic process by which body's position is maintained in equilibrium (at rest or moving); best when Center of Mass (COM) over Base of Support (BOS).

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Center of Mass (COM)

The point in a body where the mass is evenly distributed and balanced.

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Center of Gravity (COG)

The point where the total weight of a body is concentrated.

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Momentum

The quantity of motion an object has, dependent on its mass and velocity.

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Base of Support (BOS)

The area beneath an object that includes every point of contact that the object makes with the supporting surface.

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Limits of Stability (LOS)

The maximum distance a person can lean in any direction without losing balance.

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Ground Reaction Forces (GRF)

The force exerted by the ground on a body in contact with it.

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Center of Pressure (COP)

The point of application of the ground reaction force, representing the center of the distribution of vertical forces.

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Nervous System

The system responsible for sensory perception of body orientation in space, including visual, vestibular, and somatosensory systems.

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Sensorimotor Integration

The process of combining sensory information with motor responses for adaptive and anticipatory postural control.

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Motor Strategies

The planning, programming, and execution of movements required for maintaining balance.

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Musculoskeletal Contributions

Factors such as postural alignment, flexibility, joint integrity, and muscle performance that affect balance.

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Contextual Effects

Environmental factors that influence balance, including the predictability of the environment and the type of support surface.

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Support Surface

The type of ground or surface that affects stability, such as firm vs. slippery or stable vs. unstable.

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Effects of Gravity

The influence of gravitational forces on body positioning and balance.

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Inertial Forces

Forces that affect the body due to its motion or lack of motion.

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Sensory Control of Balance

Perception of body in space & movement via peripheral receptors (visual, somatosensory (proprioceptive, joint, cutaneous) and vestibular systems.

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Visual system

Info on position of head relative to environment, orientation of head to maintain level gaze, direction & speed of head movements.

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Somatosensory system

Info about position & motion of body & body parts relative to each other & support surface (muscle spindles, GTOs, joint receptors, skin mechanoreceptors help).

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Vestibular system

Provides info about position & movement of head w/respect to gravity & inertial forces & fast head movements. Receptors in semicircular canals detect angular accel of head; receptors in otoliths detect linear accel & head position w/respect to gravity & slow head movements.

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Sensory Organization for Balance Control

Vestibular, visual & somatosensory inputs combined to produce orientation & movement. When 1 system is inaccurate (d/t injury or environment), CNS must suppress inaccurate input and combine appropriate sensory inputs from other 2 systems.

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How To Use Info In Intervention - Visual system

Use it when proprioceptive or vestibular inputs are unreliable (d/t damage or on boat or ramp, etc.); by visually fixating on target.

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How To Use Info In Intervention - Somatosensory system

When visual or vestibular inputs unreliable.

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How To Use Info In Intervention - Vestibular system

When visual & somatosensory inputs unreliable (i.e. pt with DM with certain deficits).

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Types of Balance Control

Function requires: static, dynamic, automatic postural reactions.

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Feedforward control

For movements that occur too fast to rely on sensory feedback (e.g. reactive responses) or anticipatory aspects of postural control.

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Anticipatory control

Activation of postural muscles, in advance of performing skilled movements (e.g. obstacles in environment).

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Closed loop control

Used for precision movements that require sensory feedback (e.g. standing on a balance beam).

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Motor Strategies for Balance

Need to keep COM over BOS; 3 primary movement strategies.

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Balance Muscle Activation Strategies - Ankle Strategy

Quiet stance & small perturbations (slow on large firm surface); activation typically distal to proximal; requires 5-10° of ankle DF; fair to good strength in ankle DF and PF.

<p>Quiet stance &amp; small perturbations (slow on large firm surface); activation typically distal to proximal; requires 5-10° of ankle DF; fair to good strength in ankle DF and PF.</p>
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Balance Muscle Activation Strategies - Hip

Narrow surfaces, fast or bigger perturbations; requires 30° hip flexion and 5° ext; fair to good strength in hip flexors and extensors.

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Balance Muscle Activation Strategies - Stepping

For larger perturbations that move center of gravity outside base of support.

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Weight-shift Strategy

Control M/L perturbations; shift body weight laterally from 1 LE to other; hips key points of control using hip abd and add muscles (some help from ankle invertors & evertors).

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Suspension Strategy

Quickly lowers COM by flexion knees, causing associated flexion of ankles & hips.

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Combined Strategies

Depends on task & environment.

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Balance Control Under Varying Conditions

During stance- ankle muscles/glut med/TFL/iliopsoas, paraspinals/abd; like inverted pendulum.

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Perturbed standing

Internal (proactive m. act) or external (reactive m.).

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COM shift

The movement of the center of mass during lifting.

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Anticipated weight and momentum

Consideration of the load and its movement during lifting.

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Loss of balance

A condition requiring a stepping response to regain stability.

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Lifting style

The method of lifting, either with knees flexed or extended.

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Balance During Gait

The center of mass is always outside the base of support except during double limb support.

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Controlled fall

A technique to maintain balance by intentionally falling in a controlled manner.

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Impaired Balance

A condition caused by disease or injury affecting information processing stages.

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Sensory input

Information received from the environment that affects balance.

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Proprioceptive deficits

Loss of sensory input from muscles and joints, often due to age or diabetes.

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Visual loss or deficits

Diminished or impaired vision affecting balance.

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Damage to vestibular system

Injury to the inner ear structures affecting balance, often due to infection, TBI, or aging.

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Damage to BG, CB, SMA

Injury to the basal ganglia, cerebellum, or supplementary motor area affecting balance.

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Motor output

The physical response generated by the musculoskeletal or neuromuscular system.

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Musculoskeletal impairments

Issues related to posture, range of motion, and muscle performance.

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NM system impairments

Neuromuscular issues affecting coordination and pain.

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Balance Deficits with Aging

Challenges in balance due to complex interactions of multiple risk factors.

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Matter of Balance program

A published guideline for fall prevention.

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Declines in sensory systems

Deterioration of sensory functions and information processing with age.

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Compromised APAs

Impaired anticipatory postural adjustments affecting balance.

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Fear of falling

Anxiety that can impact balance and mobility.

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Balance Deficits from Medications

Increased fall risk in older adults taking more than four medications.

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Examination & Evaluation of Balance

A comprehensive assessment including history of falls and sensory input evaluation.

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Static Balance Tests

Tests such as Romberg and Single Leg Balance Stance Test to assess static balance.

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Dynamic Balance Tests

Tests involving movement on unstable surfaces or transitions between positions.

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Anticipatory Postural Control Tests

Tests requiring voluntary movements to counteract predicted disturbances.

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Functional Reach Test

A measure of reach distance with less than 10 inches indicating increased fall risk.

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Reactive Postural Control Tests

Assessment of responses to external perturbations affecting balance.

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Pull Test

A test to assess postural stability by pulling the patient backward.

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Push and Release Test

A test to evaluate balance by pushing the patient forward and observing their response.

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Clinical Test of Sensory Integration on Balance Test (CTSIB)

A test that evaluates how well a person can maintain balance under various sensory conditions.

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Sensory Organization Test (SOT)

The computerized version of the Clinical Test of Sensory Integration on Balance Test.

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Tinneti Performance-Oriented Mobility Assessment (POMA)

A test used to assess a person's mobility and balance.

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Timed Up and GO Test (TUG)

A test that measures the time it takes for a person to stand up from a seated position, walk three meters, turn around, walk back, and sit down.

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Berg Balance Scale

A 14-item test that assesses balance through various functional tasks.

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Four Square Step Test

A test that assesses dynamic balance by having a person step in multiple directions.

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Dynamic Gait Index (DGI)

An 8-item test that evaluates a person's ability to modify balance while walking.

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Functional Gait Assessment

A test designed to assess gait and balance during functional tasks.

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HiMAT

High-level Mobility Assessment Tool, used to evaluate high-level balance and mobility.

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Four Step Square Test (FSST)

A test that assesses dynamic balance in older adults by moving the center of gravity outside the base of support.

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Berg Balance Test

A validated tool that assists in determining the need for assistive devices based on a scoring system.

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Activities Specific Balance Confidence Scale (ABC)

A scale that measures a person's confidence in performing various activities without falling.

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Falls Efficacy Scale

A scale that assesses a person's fear of falling during various activities.

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Balance Training: Static Control

Training that involves maintaining balance in a stationary position.

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Balance Training: Dynamic Control

Training that involves maintaining balance while in motion.

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Balance Training: Reactive Control

Training that focuses on responding to external forces to maintain balance.

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Balance Training: Sensory Organization

Training aimed at decreasing reliance on visual, somatosensory, or vestibular inputs for balance.

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Fall Prevention Programs for Elderly

Programs designed to reduce falls among elderly individuals through various interventions.

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Fall Prevention for High Risk Elderly

Strategies specifically tailored for elderly individuals at high risk of falling, including home exercises and Tai Chi.

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Balance Exercise Progression

A structured approach to gradually increase the difficulty of balance exercises.

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Coordination

The ability to use different parts of the body together smoothly and efficiently, which is not synonymous with balance.

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Cerebellum

Major section of brain responsible for planning, coordinating and refining movement based on previous experience, sensory feedback before, during and after movement

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Coordination Disorders

Ataxia - inability to coordinate timely muscle activations while adjusting for movements at other joints

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Causes of Uncoordinated Movement

Injury to cerebellum, nerve, joint

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Assessing Coordination

Describe quality of movement: smooth, asynergia, decomposition (robot-like) movement, tremor (intention vs. resting vs. terminal)

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Intervention

Base on functional goals with a rehabilitative approach

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Proprioception

Unconscious activation of the dynamic restraints surrounding a joint in response to sensory stimuli

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Anatomical Structures Involved in Proprioception

Muscle Spindle - Within muscle fibers and kept on slight stretch by gamma motor neuron, stimulated by stretch

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Assessment of Proprioception

Stabilize proximal segment, touching lightly, change position in sagittal plane of more distal joint

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Proprioception Interventions

Closed chain activities throughout ROM, higher level balance activities

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Examples of Interventions

Hands on wobble board 3x30sec has been shown to increase proprioception in shoulders.

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Conclusions

Just as with strengthening, be specific to functional outcome and never skip balance/proprioception in treatment