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News is social construct
News isn’t out there waiting to be discovered but is produced during social processes
Give distorted view of crime want to make profit by presenting dramatic, shocking, attention seeking so more people click on articles or buy papers
Media over represent sexual crimes make up 3% of crime but 46% of news
Exaggerate victimisation: men more likely to be victims but many women are afraid to go out and be victims, women more likely to be victim to partner, men to strangers, media portray rapists as strangers on the street
News values - Cohen & Young
Criteria used to decide if story is news worthy
news want to sell stories to get profit, more values story meet more likely to be reported
High status - celebrities in public eye, can draw in lots of fans and attention
Immediacy - is it relevant, fresh, new happening now, not old or boring
Dramatisation - sense of action, excitement, story to lure followers in and revisit them as a source for info
Risk - to prevent more victims, safe to publicise, fear of victimisation
Violence - shocking more interesting, exciting
Personification - create story for people to get emotionally invested in and want updates
Simplication - news often break down or simplify complicated cases to make more consumerable to large groups, involve, engage, not alienate
Novelty - unexpected, provide a different angle make unique
Fictional representation of crime
Represent crime opposite to stats and similar to news
Police tend to get the man
Most crime are property related e.g burglary but not represented
Sex crime perpetrator portrayed as psychotic stranger but more likely to know them
Sexual and violent crimes over represented
Media cause of crime
Imitation: copy-cats that copy criminals for status, provide criminal role model
Transmit knowledge: provide info on how to commit crime, technique to use etc
Target for crime: TV, video games, computers are all targets and good that can be stolen, TV license fraud
Arousal: porn and violent stimulate arousal, commit crime to satisfy self, normalises behaviour to women increase sexual crime
Desensitise: Become accustomed to violent behaviour, normalise action so more likely to commit
Stimulating desire: advertising create false need and desire to consume goods
Glamourise crime
Police presented as incompetent
Evaluation:
Functionalists: Arousal e.g porn acts as safety valve to prevent major crime
Study 3500 studies found no conclusive evidence that TV, video games leads to violent crime by desensitising
Left realist: stimulating desire isn’t enough need individualism in society to create crime
Capitalism
Feminist explanation
Selective filter model - for message of media to be received needs to pass 3 filters - Klapper
Selective exposure: people choose media they consume, depend on interests and characteristics, certificates and genres give idea what media is about
Selective perception: if message is something they don’t agree with they will ignore, disengage or reject
most engage with media that confirm existing values
Selective retention: audience needs to remember the message after watching, live in culture with shot attention spans, study of grammar school boys, after viewing test 3 mins later only retain 60% info
Moral panic - Cohen (mods and rockers)
Left realist
Advertising create relative deprivation
Targeted towards low income people
Doesn’t on own create crime, need individualism as well from society
Cyber crime
Cyber dependent: requires use of computer system to take place
Cyber enabled: traditional crimes made easier with ICT
Cyber crimes:
Cyber trespassing: crossing into others property, hacking, spreading viruses
Cyber pornography: pornography of minors, access of it to minors
Cyber theft and deception: identity theft, phishing scams, piracy/ illegal downloading, cat fishing involving fraud, non-consensual sexual contact
Cyber violence: inciting violence e.g bullying, causing mental or physical harm