Operant Conditioning Notes

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36 Terms

1
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the difference between classical and operant conditioning

CC: subject forms an association between stimuli; responses are innate (naturally occurring, involuntary)

OC: subject forms association between behaviors and resulting events; responses are voluntary

2
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EL Thorndike: Law of Effect

  • when a behavior if followed by a desirable consequence, it becomes associated with that situation so that the behavior becomes more likely to be performed when the same situation is encountered again (and vice versa)

3
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EL Thorndike experiment

  • cats in a puzzle box —— worked diligently to solve the puzzle by trial-and-error to obtain the food reward outside the box

  • gradually, on succeeding trials, erroneous responses were eliminated + effective responses were “stamped in”

4
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BF Skinner

created the “skinner box” — and highly controlled environment used to study OC processes with laboratory animals

5
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Skinner Box

  • used ELT’s LoE as his starting point in his research

  • operant chambers = skinner box

  • The operant chamber comes with a bar or key that an animal manipulates to obtain a food or water reinforcer. it is connected to devices that record the animals’ responses and allows the researcher to have complete control over the animals’ environment

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True

T/F: to teach animals, skinner used process of shaping, or guiding an animal using reinforcement toward a desired behavior

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Shaping

OC proceeded in which reinforces guided behavior closer towards target behavior through successive approximations

  • EX) training dog to receive newspaper in tiny steps

8
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primary reinforcer

innately reinforcing stimulus that usually satisfy some biological need like food or drink

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secondary (conditioned) reinforcers

a learned reinforcer. it gets its reinforcing power through its association with primary reinforcers (money, grades, applause)

  1. a craving

10
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immediate reinforcer

occurs closely to a behavior in time

  • EX) a rat gets a food pellet for a bar press

11
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delayed reinforcer

delayed in time for a certain behavior

  • EX) a paycheck that coms at the end of the week

12
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Positive and negative does not mean what when it comes to OC?

  • positive does not mean good

  • negative does not mean bad

13
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positive reinforcement

increase in response by adding/giving a positive stimulus

what would need to be added in order to increase behavior?

14
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positive reinforcement examples

  • getting $5 for each A on your report card

  • giving candy for every right answer in class

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negative reinforcement

increase in response by removing an aversive (negative) stimulus

what would need to be taken away in order to increase behavior?

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negative reinforcement examples

  • taking aspirin for headache relief

  • faking an illness to avoid school

  • using umbrella to stay dry from rain

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reinforcers

our tendency to engage in behavior that’s followed by immediate reinforcer rather than one that’s delayed is our need for instant gratification

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continuous reinforcement

reinforcing the desired response each time it occurs needs to be used when initial learning is taking place

  • use when first teaching/learning a new behavior or skill

19
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partial or intermittent reinforcement

reinforcing a response only part of the time, through its slower acquisition in the beginning shows greater resistance to extinction later on

20
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ratio

number of times desired behavior is performed

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interval

amount of time desired behavior is performed

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fixed ratio

reinforces a response only after a specified number of responses

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fixed ratio example

reward cards (buy 10, get 1 free)

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variable ratio

reinforces a response after an unpredicted number of responses. produces more responding than any other method and is hard to extinguish bc of unpredictability

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variable ratio example

gambling (slot machines)

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fixed interval

reinforces a response after only a specified time has elapsed

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fixed interval example

getting paid every 2 weeks

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variable interval

reinforces a response that unpredictable time intervals produces slow, steady, responding

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variable interval example

fishing, stargazing

30
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schedules of reinforcement

the 4 reinforcement schedules yield different response patterns

  • VR: schedule is unpredictable and yields high and steady response rates, w/ little if any pause after reinforcement

  • FR: schedule is predictable and produces a high response rate, w/ a short pause after reinforcement

  • VI: schedule is unpredictable and produces a moderate, steady response rate

  • FI: schedule yields a scallop-shaped response pattern, reflecting a significant pause after reinforcement

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punishment

an aversive event that decreases the behavior that it follows

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positive punishment

decrease in response by adding/giving an aversive (negative) stimulus

what would need to be added in order to decrease the behavior?

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positive punishment examples

  • spanking

  • parking ticket

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negative punishment

decrease in response by removing positive stimulus

what would need to be taken away in order to decrease the behavior?

35
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is punishment good or bad?

  • punishment is often the quickest route to changing a behavior that might be dangerous

  • yet…research has shown that

    • punishment is often ineffective

    • physical punishment can convey that physical aggression is okay or cause unintended emotional reactions to the punisher

    • punishment does not offer viable alternate options for more appropriate behavior

36
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True

  • punishments can often result in unwanted fears

  • conveys no info. to the organism

  • justifies the pain to others

  • aggression towards the agent or aggression seen as “OK” or “right”

  • one unwanted behavior may appear in place of another