Operant Conditioning

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21 Terms

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Operant Conditioning

is a method of learning that occurs through rewards and punishments for behavior. Through operant conditioning, an association is made between a behavior and a consequence for that behavior.

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Law of Effect

Behaviors followed by favorable consequences become more likely; behaviors followed by unfavorable consequences become less likely

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Shaping

procedure in which reinforcers guide behavior toward closer and closer approximations of the desired behavior

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Reinforcer

any event that strengthens or increases the behavior it follows

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Positive Reinforcement

are favorable events or outcomes that are presented after the behavior. In situations that reflect positive reinforcement, a response or behavior is strengthened by the addition of something, such as praise or a direct reward.

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Negative Reinforcement

involve the removal of an unfavorable events or outcomes after the display of a behavior. In these situations, a response is strengthened by the removal of something considered unpleasant.

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Primary Reinforcer

an innately (naturally) reinforcing stimulus, such as one that satisfies a biological need

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Secondary (or conditioned) Reinforcer

a stimulus that gains its reinforcing power through its association with a primary reinforcer

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Continuous Reinforcement

the desired behavior is reinforced every single time it occurs

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Partial Reinforcement

the response is reinforced only part of the time

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Fixed-Ratio Schedule

a response is reinforced only after a specified number of responses. This schedule produces a high, steady rate of responding with only a brief pause after the delivery of the reinforcer

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Variable-Ratio Schedule

a response is reinforced after an unpredictable number of responses. This schedule creates a high steady rate of responding. Gambling and lottery games are good examples of a reward based on a variable ratio schedule

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Fixed-Interval Schedule

the first response is rewarded only after a specified amount of time has elapsed. This schedule causes high amounts of responding near the end of the interval, but much slower responding immediately after the delivery of the reinforcer.

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Variable-Interval Schedule

a response is rewarded after an unpredictable amount of time has passed. This schedule produces a slow, steady rate of response.

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Punishment

an adverse event or outcome that causes a decrease in the behavior it follows

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Positive Punishment

sometimes referred to as punishment by application, involves the presentation of an unfavorable event or outcome in order to weaken the response it follows.

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Negative Punishment

also known as punishment by removal, occurs when a favorable event or outcome is removed after a behavior occurs.

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Edward Thorndike

Defined the Law of Effect

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B.F. Skinner

Designed the operant chamber (Skinner Box) and explained the principles of Operant Conditioning

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Overjustification effect

Effect of promising a reward for doing what one already likes to do; the reward may lessen and replace the person's original, natural motivation so that the behavior stops if the reward is eliminated.

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Delay Discounting

the depreciation of the value of a reward related to the time that it takes to be released