Operant Conditioning

0.0(0)
studied byStudied by 0 people
0.0(0)
full-widthCall Kai
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
GameKnowt Play
Card Sorting

1/10

encourage image

There's no tags or description

Looks like no tags are added yet.

Study Analytics
Name
Mastery
Learn
Test
Matching
Spaced

No study sessions yet.

11 Terms

1
New cards

Operant Conditioning

Learning where behavior is shaped by rewards or punishments; distinguishes between automatic (respondent) and controlled (operant) behaviors.

2
New cards

Positive Reinforcement

Adding something favorable after a behavior to increase it (e.g., praise, rewards).

3
New cards

Negative Reinforcement

Removing something unpleasant after a behavior to increase it (e.g., ending nagging or noise).

4
New cards

Punishment

An event that decreases the behavior it follows.

5
New cards

Positive Punishment

Adding something unpleasant to reduce a behavior (e.g., detention, ticket).

6
New cards

Negative Punishment

Removing something pleasant to reduce a behavior (e.g., taking away phone or privileges).

7
New cards

Continuous Reinforcement

Reinforcing a behavior every time it occurs; quick learning, quick extinction.

8
New cards

Fixed Ratio Schedule

Reinforcement after a set number of responses; steady response rate (e.g., reward every 3 times).

9
New cards

Fixed Interval Schedule

Reinforcement after a set time; responses increase near reinforcement time (e.g., weekly tests).

10
New cards

Variable Ratio Schedule

Reinforcement after varied number of responses; high, steady response rate (e.g., gambling).

11
New cards

Variable Interval Schedule

Reinforcement after varying time intervals; slow but steady responses (e.g., pop quizzes).

Explore top flashcards