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Command Economy
The government decides what to produce, how much, and who gets it.
Market Economy
People and businesses decide what to make, buy, and sell based on what others want.
Opportunity Cost
The loss of potential gain from other alternatives when one option is chosen.
Trade-Off
Every choice means giving up something else and to gain one benefit, you must sacrifice another.
Utility
The satisfaction or benefit derived from consuming a good or service. It measures preferences and choices in economic contexts.
Exchangeable Value
The value of a good or service that can be traded or exchanged for another good or service.
Transaction
An agreement between two parties to exchange goods, services, or financial assets.
Transfer
A one way exchange where something is given with no return expected
Necessary Condition for a Transaction
Equation (E(u) ≥ E(c))
Incentive
Something that encourages or motivates economic actors to do something
Disincentive
Something that discourages people from doing something.
Disposable Income
The income left after paying tax
Consumption
Spending money on goods or services
Saving
The money not spent, kept in banks or investments.
Imports
Goods bought from other countries
Exports
Goods sold to other countries
Labor Income
Money earned from working
Rental Income
Money from owning property or land
Capital Income
Money from selling assets
Transfer Income
Money received as a gift or aid
Assets
Something that you own that has exchangeable value in the economy.
Liability
Something you owe or must pay in the future
Liquidity
How easily an asset can be turned into cash
Confirmation Bias
The tendency to believe and focus on information that supports what you already think, and ignore what doesn’t.
Chance Correlation
When two things seem related just by coincidence, not because one causes the other.
Reverse Causality Bias
When people think A causes B, but actually B causes A.
Omitted Variable Bias
When a hidden third factor causes both A and B, making them look directly related when they’re not.