LESSON 4

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Last updated 8:24 AM on 3/30/26
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41 Terms

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Stimulus-response theory

connectionist theories, proponents called connectionists or behaviorists; there is a connection between stimuli and responses

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Cognitive or perception theories

only the environment influences a person’s behavior; the environment interacts with factors within the person and these factors affect an individual’s perspective on the stimulus

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Functionalism

collection of concepts that are chosen based on their useful aspects that can be applied in edcom

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stimulus

anything that can be sensed in a person’s or organism’s environment

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response

that person or organism’s behavior when exposed to the stimulus

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Trial and error learning theory - Edward Lee Thorndike

learning is a matter of random trial and error; three major laws of learning

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readiness

learning is more likely to take place if the organism is ready to learn

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exercise

behavior is strengthened when it is practiced more and is weakened with disuse

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effect

a satisfactory feeling strengthens a behavior while discomfort weakens it

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Classical Conditioning Theory - Ivan Petrovich Pavlov

an organism becomes conditioned to respond in a certain way to a likewise conditioned stimulus

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Principle of repetition

learning is enhanced the more a task or skill to be learned is repeated

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Principle of association

learn by linking new information with older information known by the organism

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Stimulus Generalization

organism responds in the same way to stimuli of similar characteristics

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Stimulus discrimination

when an organism behaves differently to stimuli that are similar but not exactly alike

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Operant Conditioning Theory - Burrhus Frederic Skinner

organisms learn through being rewarded and punished for their behavior; behavior that is reinforced tends to be strengthened, while that is not reinforced tends to weaken

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Habit Formation/Chain Learning Theory - Pavlov and Skinner

habits are defined as connected sequences of SR chains and is used to refer to observable actions that are performed in an almost automatic fashion

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repetition

rewarded practice makes perfect

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amount of reward

the more satisfying the learning task, the more likely that it will be learned

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time between reinforcement and reward

communicator must reinforce their audience’s response as soon as possible so they associate the reinforcement with the desired response

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isolation of the SR relationship

desired SR relationship must be isolated from competing SR relationships

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cost of reward

communicator will succeed better in inducing or enhancing learning by reducing the effort needed for the receiver to do the desired response

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Drive Reduction Theory - Clark L. Hull

organisms learn more easily if the behavior helps to reduce or to satisfy their drives

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Contiguity Theory - Edwin Ray Guthrie

one can learn a skill in one trial as long as the response is performed immediately after the stimulus is presented; The principle of Postremity suggests we learn the last thing done in a situation.

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Cognitive/Perception Theories

Field Theories/SOR Theories

that it is how the person perceives the stimulus, not the stimulus as it is, that determines his/her response

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Gestalt Theory - Wolfgang Kohler, Max Wertheimer, Kurt Koffka

mind organizes objects into groups and that the "whole is more than the sum of parts

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Similarity - W

group “stimuli with similar characteristics”; learning is the need to group similar ideas together

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Proximity - W

group stimuli that are close together in time or space; learning is the need to carefully organize messages

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Common Movement - W

to group stimuli that are moving in the same direction; in learning is to have a set of objectives or a definite goal to ensure that ideas go together

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Closure - St

tendency “to fill in gaps” and complete a perceived incomplete stimulus; learning is to make sure information is complete to avoid misinterpretation

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Good continuity - St

to perceive another whole out of stimuli that are strung so close together; learning is the need to consider the individual elements of a message which consist the generalization

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Figure-ground - Se

focus one’s perception on only one aspect of a mass of stimuli, with the rest of the mass becoming a ‘background’; the need to inform learners of what to focus on when given a particular task

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Contrast - Se

put apart stimuli with contrasting qualities; learning is the need to provide both sides of a concept/message

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Life Space Theory - Kurt Lewin

learning takes place when changes in the life space take place; need to look into the learners’ goals, needs, wishes, motivations, understanding, and the aspects that affect them in planning for communication-learning situations

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Cognitive Map Theory - Edward Tolman

learner forms “a pattern of relationships among signs and between signs and goals” thus forming his/her own cognitive map

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Mental Set

a learner’s expectations in the learning situation as shaped by her prior experiences, prior instruction by a facilitator or teacher, attitudes, needs, and social norms

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Learning by Problem Solving

a creative process wherein an individual actively seeks ways of dealing with a difficulty and in the process, arrives at new insights

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Cybernetic Learning - Hill

views the individual as a system that regulates its functions and consequently adapts to his/her environment based on the feedback that s/he receives from such environment

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Experiential Learning Cycle (David Kolb)

Learning is achieved through a four-stage cycle:

1. Concrete experience

2. Reflective observation

3. Abstract conceptualization

4. Active experimentation

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Situated Cognition (John Seely Brown, Allan Collins, and Paul Duguid)

that knowledge is inseparable from the activity, culture, or context in which it is acquired

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Pedagogy of Relation (Alexander Sidorkin)

It prioritizes the quality of interactions between student- student and teacher-student

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Pedagogy of the Oppressed (Paulo Freire)

the transformative power of education when it is situated within a specific social context to empower the learner

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