Grade 11 Marketing Exam Review

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104 Terms

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Target Market

a specific (differentiated) group of people within the consumer market whom the business wishes would purchase the product.

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Needs

Things that satisfy a basic requirement. Ex. food

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Wants

Directed to specific types of items. Ex. Lambo

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Good

  • Tangible 

  • Can be consumed now or later

  • Can be reproduced so every good is the same

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Service

  • Intangible (you can’t touch it) 

  • Usually consumed when you purchase it 

  • Some variation depending on who is providing the service

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Consumer Good

Non-industrial product intended for personal use by the general public. Ex, Footlocker sells Nike shoes. 

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Industrial Good

Products used in business to make other products or assist in business operations. Ex: cotton to make a shirt.

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4 P’s of Marketing

Product, place, promotion, price

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Product

To design and develop a successful product, you must consider things like research, product development, packaging, and branding

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Place

To ensure your product gets to the consumer safely and to a location accessible by them, you must consider things like physical distribution, storage, inventory management, channel selections

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Promotion

To ensure consumers are aware of your product, you must use elements like: advertising, sales promotion, publicity

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Price

Different pricing strategies fit different products and markets. You must consider: competitors’ pricing strategies, government regulations, operating/production costs, and consumers’ willingness/ability to pay.

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Demographics

The study of obvious (observable and quantifiable) characteristics that categorize people: Ex. Age, Gender, Family life cycle, Income level, ethnicity and culture

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Geographics

Segments markets based on where consumers are located (typically big urban cities vs. suburban communities vs. rural communities)

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Product Usage

segments the market based on how consumers interact with the product.

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Product Life Cycle

  1. introduction

  2. growth

  3. maturity

  4. decline

  5. decision point

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introduction

  • When a new product is introduced in the marketplace. 

  • Launches are expensive and include the cost of: research, machinery purchase, promotional activities, etc. 

  • Initial price of the product is high.

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growth

  • Product is now visible and more people are using it and it is Most crucial stage for advertising because it is when a product will catch on or fail.

  • Barriers to entry are factors that might prevent new competitors from entering the marketplace: small market size.

  • Use push strategies

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Maturity

Brand equity (reputation) is at its highest, so marketers highlight brand name, reputation, and how long the product has been around.

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Decline

Company is unable to find new customers for a given product or service. Profits are minimal as sales decline.

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Decision Point 

New promotions/advertisements, company removing product altogether, a change in price, updated product design, or repackaging.

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Maslow’s Hierarchy of Needs

  1. physiological

  2. safety/security

  3. affiliation

  4. esteem

  5. self-actualization

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physiological

Hunger, thirst, shelter and warmth

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Safety/Security

Freedom from danger, adequate financial support

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Affiliation

Belonging to teams and clubs; having friends, loving relationships, and family ties.

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Esteem

Celebrating personal achievement, being successful, and being admired by others.

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Self-Actualization

If the above needs are met, the person may be motivated by growth needs.

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Biological

Rooted in the basic need for survival. Most basic motivational forces are biological.

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Emotional

  • Push us to do things that are pleasurable or protect us from emotional pain.

  • Play on love, sympathy, joy, comfort, anger, fear, affection, etc.

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Rational

  • Push us to make decisions based on what we believe is the logical and most appropriate thing to do when in a given situation. 

  • Consider convenience, cost savings, safety, warranties, ease of purchase, etc

  • Often in conflict with emotional forces

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Social

Directed by our desire to fit in or conform to societal norms.

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Monopoly

A market with only a few competitors.

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Oligopoly

A market with multiple big competitors (eg: airlines, wifi providers)

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Perfect Competition

A market with a lot of competition but no one can take over.

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Monopolistic Competition

A market with a lot of competitors but 1 is big enough to take over.

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Direct Competition

Competitors who provide similar products or services to your own. Ex.Coke v. Pepsi

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Indirect Competition

Competitors who do not necessarily provide similar products or services, but whose products or services fulfill similar needs. Ex. Pepsi vs Minute Maid

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Sustainable Competitive Advantages

  • Methods by which a business holds onto its customers, in spite of the competition (i,e., these are long-term strategies). 

  • Ex. A unique selling proposition (USP), lower production costs, servicing a niche market, customer loyalty.

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Unique Selling Proposition

  • Highlight the one thing your company’s product has that the competition does not offer.

  • Benefits should be difficult for other others to copy

  • Ex: licensed rights to a name, image of a character etc.

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Niche Market

Provide a very specific product or service for a small, specific market

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Customer Loyalty

customers are loyal to brands they trust

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Primary Research

Unanalyzed, current data collected by a researcher himself/herself for their specific purpose.

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Secondary Research

Research that has been previously collected by another person/organization.

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Focus Group

  • Small group of people brought together to discuss a particular product or problem. The interviewer asks questions

    • Pros: Get detailed answers

    • Cons: Expensive, members may give answers they think the interviewer wants to hear

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Survey

Carefully planned questions that are used to gather data

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Data Mining

Looking for connections between consumers’ behaviour/ traits and their purchasing patterns.

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Closed-Ended Questions

ask a person to choose from two or more responses (like multiple choice, yes/no, likert scale)

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Open-Ended Questions

Allow people to develop their own answer (like short answer or fill-in-the-blank), but are difficult to analyze.

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Top-of-the-mind awareness

first brand consumers think of

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Form Utility

  • Form: product’s appearance or the “frills”(extras) of the service.

    • Form usually follows function → what the product is meant to do will influence what it looks like.

    • E.g.: a portable coffee cup must keep your drink hot and carry it without spilling → design will need insulating material and some sort of lid; colour choices can be factored in afterwards.

    • Considers scents, flavours, colours, packaging, etc.

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Information Utility

Provides consumers with instructions and directions. E.g.: service  representatives, Internet hotlines, manuals, a recipe guide, how-to videos, etc.

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Place Utility

Makes the product or service accessible and easier to find. E.g.: multiple store locations, online stores, etc

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Time Utility

Provides the product when the consumer needs it. E.g.: stores that are open 24 hours a day, businesses that have seasonal products available all year round, companies with websites, etc.

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Possession Utility

Makes a product easy to purchase by: Accepting different payment methods (credit card, debit, cash).Offering free delivery. Lowering the price of a product (a promotion or sale and Offering financing options.

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Function Utility

  • Function: what the product/service is supposed to do.

    • The more functional the product is, the more practical it is.

    • Consider materials, design, durability, quality, extra features of the product, etc.

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Idea Generation

  • Marketers listen to customers and brainstorm how to create or improve a product.

  • Here, marketers record as many ideas as possible without judgement.

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Idea Screening 

  • Not all ideas are good ones, so the company must narrow down its choices.  

  • Companies must test consumer reaction and the competitive situation in the market.

  • Using this information, the company will choose an idea to pursue

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Concept Development

  • Design a prototype – a sample of what your product looks like and how it operates that you can test.

  • Test for: User-friendliness, durability, safety, practicality, initial consumer feedback

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Test Marketing

The product enters the product life cycle (introduction stage).

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Positioning

Allows a brand to create an image—the outward representation of what it wants consumers to see it as.

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Product-Dominant Brand Name

Try to connect a product with its positive attributes. Often made up of words designed to portray a positive image of the product.

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Corporate Dominant Brand Name

Include the name of the manufacturing company.

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Manufacturer Brand

Owned and initiated (created) by manufacturers.

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Private Brand

Owned and initiated by wholesalers and retailers.

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Generic Brand

Represent a general product category and do not carry a company or brand name.

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Monogrammatic

Stylized writing of the company’s or product’s initials or name. E.g. KFC

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Visual

Line drawings of people, animals, or objects. E.g.: Kodiak boots

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Abstract

Shapes that carry a visual message but are not representative of identifiable objects. E.g.: The Nike “swoosh”

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Strategies to Grow Your Brand

  1. brand extension

  2. brand acquisition

  3. co-branding

  4. brand licensing

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Brand Extension

When a company uses one of its established brands to create a similar product

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Brand Acquisition

One company buys another company or another brand to help make themselves more successful.

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Co-branding

When two or more brands combine and cooperate for their mutual benefit.

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Brand Licensing

When a company allows another company to use their brand identification for a fee

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Price/Market Skimming

a pricing policy that sets a very high price for a new product.

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Penetration Pricing

Policy that sets the price low for a new product 

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Competitive Pricing

based on competitors

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Psychological Pricing

Pricing strategy that creates an illusion for customers. 

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Overstock

  • Occurs when a business has more inventory than it can sell, 

  • As a result, items: 

    • Become out of date 

    • Look old, start to fade, or get old/dusty 

    • Require markdowns (discounts) to sell

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Out-of-stock

  • Occurs when the item a consumer is looking for is unavailable. 

  • As a result, the company:  

    • Loses these potential sales when customers leave to buy the product elsewhere

    • Lose potential customers, as they may become frustrated with the company and lose trust in it. 

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5 Goals of Advertising

  1. brand awareness

  2. brand trial

  3. brand reminder

  4. brand preference

  5. brand repositioning

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Brand Awareness

Spreads brand information and delivers positioning message.

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Brand Trial

Follows the belief that if a consumer tries it they may continue to purchase. E.g.: Coupons for new products encourage consumers to try something for the first time.

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Brand Reminder

Remind consumers that the brand still exists.

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Brand Preference

Attempts to convince customers that their brand is better than the competition.Uses statistics, endorsements (celebrities who push the product), etc.

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Brand Repositioning

When the brand changes, the consumer needs to know (i.e., the repositioned Old Spice brand was advertised as being new & improved).

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Reach

the number of people who are exposed to the message.

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Frequency

the number of times an audience will see or hear the same message over a given period of time.

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Selectivity

the ability of the medium to focus on a target audience

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Durability

The longevity or lasting impact of an advertisement on the audience's memory and behaviour after exposure.

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Clutter

The presence of multiple advertisements competing for attention in a single medium, reducing the effectiveness of individual ads.

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how a brand/business deals with inventory

JIT and inventory management

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JIT

  • coordinates demand and supply of items so that suppliers deliver parts and raw materials just before they are required

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AIDA

action, interest, desire, action

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aida - attention

catchy headline, image, use of colour

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aida - interest

providing info that is easy for the viewer to digest

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aida - desire

convincing ur consumer using a motivational appeal

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aida - action

website, phone number, where to buy product