arousal theory and stress

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10 Terms

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Drive Theory

Proposed by Hull; suggests a linear relationship between arousal and performance. As arousal increases, the likelihood of the 'dominant response' occurring increases.

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Drive Theory: Dominant Response

The learned behavior most likely to occur under pressure. For experts, this is usually correct; for beginners, it is often incorrect.

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Arousal Theory: Inverted-U Hypothesis

Proposed by Yerkes & Dodson; suggests performance increases with arousal up to an 'optimal point.' Beyond this point, performance declines.

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Inverted-U: Factors Affecting Optimal Arousal

Personality (Extroverts need more), Skill Level (Experts need more), and Task Complexity (Fine skills need low arousal; gross skills need high).

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Arousal Theory: Catastrophe Theory

Proposed by Fazey & Hardy; suggests performance increases with arousal but a 'catastrophe' (sharp drop) occurs if high somatic arousal is combined with high cognitive anxiety.

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Catastrophe Theory: Recovery

After a performance crash, the athlete must significantly lower arousal levels to regain control and rebuild performance.

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Arousal Theory: Individual Zones of Optimal Functioning (IZOF)

Proposed by Hanin; suggests that different athletes have different 'zones' of arousal where they perform best, rather than a single point.

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Stress Definition

A negative emotional state resulting from a perceived imbalance between the demands of a task and the individual's ability to cope.

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Eustress

Positive stress that can be motivating and lead to peak performance (e.g., 'the big game' adrenaline).

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Distress

Negative stress that causes anxiety, apprehension, and a decline in performance.