MGT 423: Exam 1

studied byStudied by 1 person
0.0(0)
Get a hint
Hint

Disciplines That Shape OB

1 / 163

encourage image

There's no tags or description

Looks like no one added any tags here yet for you.

164 Terms

1

Disciplines That Shape OB

Industrial and Org Psychology (job performance & ind characteristics)

Social Psychology (Satisfaction& Team Dynamics)

Sociology (Org Culture)

Economics (Motivation learning & decision making)

New cards
2

OB assumes that employees & main desire.

2 Outcomes are:

Job Performance & Organizational Behavior

New cards
3

Why do they both want the same outcomes?

want hassle to be at a minimum. Stability and routine

New cards
4

List the 5 Individual Mechanisms that employees bring (varies between people) .. second layer of bullseye

1. Job Satisfaction

2. Stress

3. Motivation

4. Trust, Justice, and Ethics

5. Learning and Decision Making

New cards
5

Employees and Mangers Characteristics

1. Ability

2. Personality

3. Cultural Views

New cards
6

Team Characteristics

1. Purpose and Diversity

2. Process and Communication

3. Power and Negotiation

4. Leadership Styles and Behaviors

New cards
7

individual mechanisms are influenced by

team, individual, organization

New cards
8

Organizational Mechanisms

1. Organizational Structure

2. Organizational Culture

New cards
9

What makes up organizational behavior?

Job performance, Organization Commitment

New cards
10

Components of Job Performance

- Task Performance

- Citizenship Behavior

- Counterproductive Behavior

New cards
11

task performance

employee behaviors that are directly involved in the transformation of organizational resources into the goods or services that the organization produces and sells.

New cards
12

Types of Task Performance

1. routine task performance- normal, repetitive daily task

2. adaptive task performance- responding to task demands

3. creative task performance- come up with something new

New cards
13

Organizations must rely on...

Job Analysis

Occupational Info Network

New cards
14

Job Analysis Steps

1) list activities involved in job

2) rate each activity for importance/frequency

3) highly ranked activities used to define task importance

New cards
15

citizenship behavior

voluntary employee activities that may or may not be rewarded but that contribute to the organization by improving the overall quality of the setting in which work takes place. Range from Interpersonal to the organization.

New cards
16

interpersonal citizenship behavior

helping- in difficult times

courtesy- keeping them in the loop.

sportsmanship- not complaining.

New cards
17

organizational citizenship behavior

voice- speaking up w/ constructive suggestions.

civic virtue- attending voluntary meetings.

boosterism- positive rep in the community

New cards
18

Benefits of interpersonal citizenship behavior

- Benefits coworkers & colleagues

- Involves going beyond expected behavior

- Most effective in small teams

New cards
19

Benefits of organizational citizenship behavior

- supporting/ defending org

- improving its operation

- remaining loyal to the org

New cards
20

Counterproductive Behavior

employee behaviors that intentionally hinder the accomplishment of organizational goals

New cards
21

Deviance in organizations

- production

- property

- political

- personal aggression

New cards
22

property deviance (org)

- harming the org assets

- sabotage (purposely destruct of equipment, org processes, products)

- theft of ind

New cards
23

Production deviance (org)

reducing efficiency of work output (wasting resources, substance abuse)

New cards
24

political deviance (Interpersonal)

behaviors that intentionally disadvantage other individuals rather than the larger organization

- gossiping

- incivility- impolite communication

New cards
25

Personal Aggression Deviance

hostile verbal and physical actions directed toward other employees

- harassment- unwanted physical contact/ verbal remarks

- Abuse- assault that ends in physical/ psych injury

New cards
26

Current Environmental trends effecting job performace

1. Knowledge Work

2. Service Work

3. Gig Work

New cards
27

Tools to measure and influence job performance

1. Management by objectives- obj made by employee & manager (typically numbers)

2. BARS: Results Focused- assessing behaviors, ratings

3. 360 Feedback- collecting info from everyone employee works with

4. Forced Rankings- Vitality curve, Top 20, Vital 70, Bottom 10

5. Social performance Management- use of app/social media to get feedback from peers/ managers

New cards
28

Key Concepts of Organizational Commitment

1. Org commitment

2. Withdrawal behavior

New cards
29

3 types of organizational commitment that leads to psychological attachment

1. Affective Commitment

2. Continuance Commitment

3. Normative Commitment

New cards
30

affective commitment

employees WANT to stay because of the emotional bonds between them (sense of self and org affirmation)

New cards
31

continuance commitment

employees NEED to stay/ come to work. Influenced by their salary, benefits, degree to which they are embedded in the community (Parents kick off payroll)

New cards
32

normative commitment

employees feel they OUGHT to stay because of the org investment in them.

New cards
33

Employee responses to withdrawal

1. Exit- physical withdraw when emp ends org membership.

2. Voice- active and constructive response when emp try to improve situation.

3. Loyalty- Passive and constructive response when emp remains supportive, but hope the situation will improve on its own.

4. Neglect- Psychological withdrawal in which interest and effort in job decrease.

New cards
34

two forms of withdrawal

1. Psychological- actions that provide a mental escape from work environment. Neglect response

2. Physical- short- and long-term actions to escape the work environment. Exit response.

New cards
35

Organizational Commitment

the desire of an employee to remain a member of the organization

New cards
36

withdrawal behavior

a set of actions that employees perform to avoid the work situation - behaviors that may eventually culminate in quitting the organization

New cards
37

Commitment & Withdrawal are.... (How are they related)

negatively related aka high communication, less withdrawal; low communication, high withdrawal;

New cards
38

Manifestations of withdrawal

Psychological:

- daydreaming

- socializing

- looking busy

- moonlighting

- cyberloafing

Physical:

- tardiness

- long breaks

- miss meetings

- absenteesim

- quitting

New cards
39

3 models of withdrawal

independent forms model- various withdrawal forms are uncorrelated, occur for dif reasons, fullfill dif needs of the employee.

compensatory forms model- with forms are correlated but neg corr b/t their occurance .

progression form model- with behaviors are pos correlated, with beh progress over time, supported by research.

New cards
40

Current trends affecting organizational commitment

- factors that reduce org commitment as org grow more diverse and operate om fast changing environments

a) lower levels of effective commitment- when workers are in minority and older

b) less embedded in their current jobs- foreign born/newcomers

c) downsizing (involuntary turnover) reduces affective and normative commitment

New cards
41

psychological contract

-understanding of that each party owes the other

- reinforced during recruitment and socialization

New cards
42

transactional contracts

narrow set of specific monetary obligations

New cards
43

relational contracts

-broader set of open-ended and subjective obligations

- employee owes loyalty and willingness to go above and beyond

- company owes job security, development, and support

New cards
44

3 mechanisms

individual

group (team)

organizational

New cards
45

Taxonomies of personality types

- Big 5 personality types - CANOE

- Myers- briggs type indicator

- RIASIC Model

- Rubin's Four Tendencies

New cards
46

CANOE

C:

conscientiousness (biggest influence on job perf of any of the big 5)

- dependable

- organized

- reliable

- ambitious

- hardworking

- preserving

A:

agreeableness

- kind

- cooperative

- helpful

- courteous

- warm

N:

neuroticism (2nd most impt)

- nervous

- moody

- emotional

- insecure

- jealous

-unstable

O:

openness

- curious

-imaginative

-creative

- complex

-refined

-sophisticated

E:

extraversion

- talkative

-sociable

- passionate

- assertive

-bold

-dominant

New cards
47

Ability

relatively stable capabilities of people to perform a particular range of related activities

New cards
48

3 categories of ability

cognitive, emotional,

physical

New cards
49

cognitive

acquisition and application of knowledge to solve problems

- verbal

- quantitative

- spatial

- reasoning

- perceptual

New cards
50

emotional

the ability of individuals to understand and manage their emotions and to influence the emotions of those around them.

- self awareness

- other awareness

- emotional regulation

- use of emotions

New cards
51

physical

ability of an individual to perform a physical act

- strength

- stamina

- flexibility

- psychomotor

- sensory

- coordination

New cards
52

(T/F): people score higher on some abilities but not others

FALSE

New cards
53

Team

two+ ppl, who work interdependently over some time period to accomplish common goals related to task-oriented purpose.

New cards
54

team types

work teams, management teams, parallel teams, project teams, action teams

New cards
55

work teams

produce goods or services, long life span, high member involvement (ex. self mged work teams, production team, sales team)

New cards
56

Mgmt Team

integrate activities of subunits across business functions, life span- long, member involvement- moderate

(Top mgmt team)

New cards
57

parallel team

provide recommendations and resolve issues. life span- varies, member involvement- low

(ex. quality circle, committee)

New cards
58

project team

produce a one-time output (product, service, plan, design, etc.).

life span- varies, member involvement- varies

(product design team, research group)

New cards
59

action team

Perform complex tasks that vary in duration and take place in highly visible or challenging circumstances. life span- varies, member involvement- varies (sports team, surgical team)

New cards
60

Factors that impact team effectiveness

- degree of team autonomy or self management

- modes of communication

New cards
61

First 4 stages of team development

forming

stroming

norming

performing

New cards
62

forming

members orient themselves to team boundaries

New cards
63

storming

conflict because members remain committed to the ideas, they bring with them to the team

New cards
64

norming

members realize they need to work together to begin to cooperate

New cards
65

performing

members are comfortable working within their roles, and the team makes progress toward goals

New cards
66

adjourning

members experience anxiety and other emotions as they disengage and ultimately separate from the team

New cards
67

Team Process

refers to the different types of activities and interactions that occur within a team as it works toward its goals

- affected by team characteristics (diversity, size, interdependence)

- has a strong impact on team effectiveness

- some processes and communication are observable, while others less visible

New cards
68

components of effective teams

- Task work Processes

- Teamwork Processes

- Communication

- Team States

New cards
69

process gain

getting more from the team than expected given the capabilities of its individual members.

also called synergy.

results in resources and capabilities of its ind members.

New cards
70

Two causes of process loss (think opp cost)

coordination loss, motivational loss

New cards
71

process loss

getting less from the team than expected given the capabilities of its individual members

New cards
72

coordination loss

-the time it takes to coordinate work activities with other team members

- production blocking results from team members waiting on each other before completing their own tasks

New cards
73

motivational loss

- team members tendency to put forth less effort on team tasks than they could

- social loafing: members feeling less accountable for team outcomes compared with their independent work outside the team

New cards
74

taskwork processes

team activities directly related to accomplishment of team tasks.

relates to task performance aspect of job performance

New cards
75

creative behavior

generating novel and useful ideas and solutions. brainstorming is a process to generate these creative ideas

New cards
76

Rules for creative beh:

1. Express all ideas that come to mind (no matter how strange).

2. Go for quantity of ideas over quality.

3. Don't criticize or evaluate the ideas of others.

4. Build on the ideas of others

New cards
77

Drawbacks of creative behavior

social loafing (ind interest take priority),

hesitancy to express ideas in a group setting, production blocking as member setting, production blocking as members wait their turn to express ideas

New cards
78

benefits of creative behavior

morale boosting, idea sharing

New cards
79

Normative Group Technique (creative beh)

team members write ideas and then take turns sharing them with the group

New cards
80

Factors that affect team decision making

decision informity, staff validity, hierarchical sensitivity

New cards
81

decision infirmity

whether members possess adequate information about their own task responsibilities

New cards
82

staff validity

the degree to which members make good recommendations to the leader

New cards
83

hierarchy sensitivity

degree to which the leader effectively weighs the recommendations of the members

New cards
84

Boundary Spanning

-key role of team leader

- relates to taskwork processes that involve individuals and groups outside the team to include:

- ambassador activities

-comm that protect the team, persuade others to support the team, or obtain impt resources for the team

- task coordinator activities

- comm intended to coordinate task- related issues w ppl or groups in other functional areas

New cards
85

communication

process by which info and meaning get transferred from a sender and receiver.

- much team work is done interdependently and involves communication among members

- effectiveness of communication affects whether there will be process gain or loss.

New cards
86

communicator issues:

communicator competence:

the skills involved in encoding, transmitting, and receiving messages

emotions and emotional intelligence of team members: affect how they express themselves and interpret the messages of others

New cards
87

noise

-interferces with messages being transmitted

New cards
88

forms of noise

distance, obstructions, physical noise

New cards
89

information richness

the amount and depth of information being conveyed

- body lang nonverbal (body lang, facial expressions, tone of voice)

New cards
90

high info richness

face to face convo

New cards
91

moderate info richness

personal written note

New cards
92

Low information richness

computer-generated reports filled with numbers

New cards
93

Network Stucture

pattern of communication that occurs regularly among each member of a team.

New cards
94

Centralization

the degree to which the communication in a network flow through some members rather than others

New cards
95

Team States are affected by....

1. cohesion

2. potency

3. mental models

4. transactive memory

New cards
96

team states

Feelings and thoughts in the minds of team members as a consequence of their experience of working together.

-supportive leadership and positive member interactions can lead to feelings of psychological safety

-The sense that it is OK to do things that are interpersonally risky, or that expressing opinions and challenging the status quo won't be met with rejection.

-Ostracism can have negative consequences for both the individual and the team.

New cards
97

Cohesion

when team members have strong emotional bonds w another and team itself.

New cards
98

possible negative outcome of high cohesion:

groupthink:

(mbrs try to keep peace by striving toward consensus without ever offering, seeking, or srsly considering alt view points

New cards
99

Groupthink can be avoided by:

- Acknowledge detrimental aspects of cohesion.

-Assess group's level of cohesion.

- Appoint a devil's advocate.

New cards
100

Potency

Degree to which members believe that the team can be effective across a variety of situations and tasks

• High potency: Members are confident, focused.

• Low potency: Members are unfocused, lack confidence.

team confidence can be too high, esp early in its existence.

New cards

Explore top notes

note Note
studied byStudied by 4 people
... ago
5.0(1)
note Note
studied byStudied by 94 people
... ago
5.0(1)
note Note
studied byStudied by 433 people
... ago
5.0(3)
note Note
studied byStudied by 33 people
... ago
5.0(1)
note Note
studied byStudied by 28 people
... ago
5.0(1)
note Note
studied byStudied by 32 people
... ago
5.0(2)
note Note
studied byStudied by 11 people
... ago
5.0(1)
note Note
studied byStudied by 29 people
... ago
5.0(1)

Explore top flashcards

flashcards Flashcard (121)
studied byStudied by 2 people
... ago
5.0(1)
flashcards Flashcard (84)
studied byStudied by 13 people
... ago
5.0(1)
flashcards Flashcard (20)
studied byStudied by 16 people
... ago
5.0(1)
flashcards Flashcard (27)
studied byStudied by 8 people
... ago
5.0(1)
flashcards Flashcard (83)
studied byStudied by 12 people
... ago
5.0(1)
flashcards Flashcard (53)
studied byStudied by 2 people
... ago
5.0(1)
flashcards Flashcard (48)
studied byStudied by 50 people
... ago
5.0(1)
flashcards Flashcard (24)
studied byStudied by 16 people
... ago
5.0(1)
robot