Cognition: Understanding Perception, Memory, and Intelligence

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A comprehensive set of flashcards covering key concepts in Cognition, Perception, Memory, and Intelligence based on lecture notes.

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132 Terms

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Perception

The process of interpreting and organizing sensory information received from the environment.

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Bottom-Up Processing

A cognitive process where perception is built from raw sensory data without relying heavily on prior knowledge.

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Top-Down Processing

A cognitive process where the brain uses prior knowledge and expectations to interpret new sensory information.

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Schema

A cognitive framework that helps individuals organize and interpret information based on past experiences.

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Perceptual Sets

A mental predisposition to perceive stimuli in a particular way based on past experiences.

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Gestalt Psychology

A school of thought emphasizing that the whole is greater than the sum of its parts in shaping perception.

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Closure

A Gestalt principle where the brain perceives incomplete figures as complete by filling in missing information.

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Figure and Ground

The visual perception concept of distinguishing a main object from its surrounding background.

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Proximity

The tendency to perceive objects that are physically close together as belonging to the same group.

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Similarity

A Gestalt principle stating that objects with similar qualities are perceived as a group.

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Attention

The cognitive process of selectively focusing on specific stimuli in the environment.

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Cocktail Party Effect

The ability to focus on a single conversation while filtering out background noise.

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Inattentional Blindness

The phenomenon where someone fails to perceive a visible object because their attention is focused elsewhere.

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Change Blindness

The phenomenon of failing to notice a significant change in a visual scene.

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Binocular Depth Cues

Visual cues that require the use of both eyes to perceive depth.

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Retinal Disparity

The slight difference in images received by each eye used to perceive depth.

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Convergence

The inward movement of both eyes when focusing on a nearby object, aiding in depth perception.

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Monocular Depth Cues

Visual cues allowing depth perception using only one eye.

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Relative Clarity

The perceptual cue where sharper, clearer objects are perceived as closer.

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Relative Size

A monocular depth cue where smaller objects are perceived as farther away.

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Texture Gradient

A visual cue where texture appears denser with less detail as objects get farther away.

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Linear Perspective

A monocular depth cue where parallel lines converge in the distance, creating depth.

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Interposition

A monocular depth cue where one object overlaps another, indicating perceived distance.

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Perceptual Constancy

The tendency to perceive familiar objects as having stable attributes despite sensory changes.

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Concepts

Fundamental ideas or abstract principles that help explain human behavior and mental processes.

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Prototypes

Typical examples of a category that help in classifying and categorizing new information.

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Assimilation

The process of integrating new experiences into existing schemas.

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Accommodation

The process of altering one's schemas to incorporate new experiences.

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Algorithm

A step-by-step procedure guaranteeing a correct solution to a problem.

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Heuristic

A mental shortcut that allows for quick judgments and decisions based on past experiences.

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Representativeness Heuristic

Estimating probabilities based on how similar something is to a known situation.

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Availability Heuristic

Making decisions based on immediate examples that come to mind.

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Mental Sets

The tendency to persist with problem-solving strategies that have worked in the past.

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Priming

Exposure to a stimulus that influences how one perceives or responds to a subsequent stimulus.

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Framing

The presentation of information that influences people's decisions and judgments.

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Gambler’s Fallacy

The belief that past random events influence future outcomes in random processes.

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Sunk-Cost Fallacy

Continuing to invest in a decision based on past investments despite negative outcomes.

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Executive Functions

Cognitive processes that allow individuals to plan, organize, and regulate behavior.

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Creativity

The ability to generate novel and useful ideas or solutions.

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Divergent Thinking

Generating multiple creative solutions to a problem.

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Convergent Thinking

Analyzing information to arrive at a single correct solution to a problem.

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Functional Fixedness

A cognitive bias where a person is unable to think of an object beyond its typical use.

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Memory

The mental process of acquiring, storing, and retrieving information.

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Encoding

The process of taking in new information and converting it for storage.

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Storage

The retention of encoded information in the brain for later retrieval.

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Retrieval

Accessing and recalling stored information from memory.

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Explicit Memory

Conscious recollection of facts and events.

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Episodic Memory

Memory of personal experiences and specific events.

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Semantic Memory

General knowledge about the world, including facts and concepts.

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Implicit Memory

Unconscious memory that influences behavior without conscious recollection.

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Procedural Memory

Type of implicit memory related to skills and how to perform tasks.

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Prospective Memory

Remembering to perform a planned action at a future time.

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Long-Term Potentiation

The strengthening of synaptic connections between neurons as a result of repeated stimulation.

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Working Memory Model

A cognitive theory describing how the brain temporarily holds and manipulates information.

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Working Memory

A cognitive system that temporarily stores and actively manipulates information.

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Central Executive

The component of working memory that directs attention and manages information flow.

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Phonological Loop

The component of working memory responsible for storing and rehearsing auditory information.

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Visuospatial Sketchpad

The working memory component that processes visual and spatial information.

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Long-Term Memory

The memory stage where information is stored for an extended period.

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Multi-Store Model

A theory stating memory involves three distinct stores: sensory, short-term, and long-term.

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Sensory Memory

The brief initial stage of memory where sensory information is held for a fraction of a second.

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Iconic Memory

Brief storage of visual information for a fraction of a second after stimulus removal.

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Echoic Memory

Brief storage of auditory information lasting only a few seconds after sound stops.

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Short-term Memory

The capacity to hold a small amount of information actively for a short time.

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Automatic Processing

Effortless processing of information typically related to well-learned skills.

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Effortful Processing

The active mental process of encoding information requiring conscious effort.

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Levels of Processing Model

The idea that deeper processing leads to better memory retention.

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Structural Encoding

Memory processing based on physical characteristics or appearance.

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Phonemic Encoding

Memory encoding based on the sounds of words.

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Semantic Encoding

Memory encoding focused on the meaning of information.

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Mnemonic Devices

Techniques that use associations to aid memory recall.

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Method of Loci

A mnemonic technique associating information with specific locations.

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Chunking

Dividing large pieces of information into smaller, manageable units for easier recall.

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Categories

A cognitive strategy organizing information into broader groups for easier recall.

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Hierarchies

Organizing information into ranked categories for effective memory storage.

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Spacing Effect

Improved retention of information when studied over time with intervals.

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Massed Practice

Studying a large amount of information in a short concentrated session.

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Distributed Practice

Studying information in short sessions spread across longer periods.

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Serial Position Effect

Tendency to remember the first and last items in a list better.

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Primacy Effect

Better recall of the first items presented in a sequence.

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Recency Effect

Better recall of the most recent items presented.

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Maintenance Rehearsal

Repeatedly practicing information in its original form for short-term retention.

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Elaborative Rehearsal

Connecting new information with existing knowledge to enhance retention.

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Autobiographical Memory

Memory of personal life experiences forming a narrative of one's life.

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Retrograde Amnesia

Inability to recall events before a traumatic brain injury.

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Anterograde Amnesia

Inability to form new memories after a traumatic event.

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Alzheimer’s Disease

A progressive neurocognitive disorder that leads to cognitive decline.

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Infantile Amnesia

Inability of adults to recall personal memories from early childhood.

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Recall

The act of retrieving memories from long-term storage.

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Recognition

Identifying something as familiar when encountered again.

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Retrieval Cues

Stimuli that assist in accessing stored memories.

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Context-Dependent Memory

Better recall of information when the retrieval context matches the learning context.

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Mood-Congruent Memory

Recalling memories that align with current emotional states.

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State-Dependent Memory

Better recall of information when in the same physiological state as when encoded.

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Testing Effect

The phenomenon where actively retrieving information improves retention.

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Metacognition

Awareness and understanding of one's own thought processes.

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Forgetting Curve

Graphical representation showing the rate at which information is lost over time.

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Encoding Failure

Failure to transfer information to long-term storage due to lack of attention.

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Proactive Interference

When old memories hinder the recall of new information.

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Retroactive Interference

When new learning makes it difficult to recall old information.

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