Mirrors

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25 Terms

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Geometric optics

The science of how light reflects and bends

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optic device

any technology that uses light

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image

a reproduction of an object produced by an optical device

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Normal

as a dashed line drawn perpendicular to the mirror at the point of reflection (imaginary line)

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Incident ray

the incoming light ray

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angle of incidence

the angle between the incidence ray and the normal

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reflected ray

the outgoing ray reflected from the mirror

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angle of reflection

the angle between the reflected ray and the normal

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acute angle

>90

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obtuse

<90 <180

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O

symbol for angle

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law of reflection

when light reflects off a surface, the angle of incidence is always equal to the angle of reflection

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plane mirror

Any mirror with a flat reflective surface

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virtual image

Any image formed by rays that do not come from the location of the image (is seen “behind” the mirror) (cannot be “captured”)

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F (focal point)

the point at which light rays meet or appear to meet

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vertex

the middle point of a curved mirror

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principal axis

an imaginary line drawn through the vertex

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do

the distance between the vertex and the object

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di

the distance between the vertex and the image

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ho

the hight of the object

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hi

the hight of the image

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f (focal length)

The distance from the vertex to the focal point of a curved mirror

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real image

an image formed by light rays that come from the location of the image (can be “captured”)

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concave mirror

collects light rays to one point, can be real or virtual

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convex mirror

spreads out light rays, always produces a virtual image