Lecture Notes on Visual Perception, Visual Search, and Perceptual Biases (Vocabulary)

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Vocabulary flashcards covering key concepts from the lecture notes on cones, vision, perception, biases, and visual search.

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42 Terms

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Cone types (trichromatic vision)

Three cone types peaked around 420 nm (blue), 534 nm (green), and 564 nm (red) that support normal color vision; missing one type leads to color blindness.

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Raw sensitivity function

The baseline sensitivity curve for photoreceptors, shown as a dotted line peaking near 498–490 nm, representing initial receptor responsiveness across wavelengths.

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Eccentricity

Distance from the fovea in degrees of visual angle; how far from where you’re directly looking something is.

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Fovea

The central retinal region with high cone density and no rods; where sharpest vision occurs.

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Rod distribution

Rods are absent in the fovea and peak around 20–30 degrees from the fovea, supporting low-light vision.

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Photoreceptor density function

The retinal map of photoreceptor density (cones and rods) across eccentricities; cones remain in the periphery, rods peak away from the fovea.

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Visual field horizontal extent

Approximate horizontal span of about 180–190 degrees, varying with individual pupillary distance.

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Pupillary distance (PD)

The distance between the eyes (roughly 52–70 mm across people) that affects horizontal field extent.

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Vertical field extent

Approximate vertical span of about 130–140 degrees.

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Degrees of visual angle

The unit used to express position/size on the retina; size/distance independent for cross-subject comparisons.

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Photoreceptors do not vanish

Cones never drop to zero density anywhere on the retina; rods are absent in the fovea and rise with eccentricity.

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Cones vs. rods in vision

Cones enable color/detail (bright light); rods enable motion/detecting in low light but do not convey color.

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Optic disc (blind spot)

Where ganglion axons leave the retina; no photoreceptors there, but the brain fills in the gap.

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Peripheral color vision

Color vision persists in the periphery because cones extend beyond the fovea; not limited to the center.

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Template theory

A theory proposing explicit templates for every possible object; energy-inefficient and impractical for real vision.

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Feature representation (early vision)

The brain encodes basic features (orientation, color, terminations) in early visual areas; objects are built later from these features.

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Adaptation

Neurons fatigued by sustained stimuli reveal perceptual aftereffects indicative of neural representation changes.

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Negative aftereffect

After adapting to a stimulus, perception shifts in the opposite direction to the adapting stimulus.

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Feature integration theory

Theory that combines simple features into objects in higher-level processing; discussed as the building block for object perception.

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Scene grammar / seed grammar

Lifelong learned expectations about where objects should appear and what environments are appropriate.

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Semantic environment violation

An object is in a plausible scene but semantically inappropriate for that context (e.g., toilet paper in a dishwasher).

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Syntactic/physical violation

An object appears in a physically implausible location (e.g., toilet paper floating in midair).

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Gestalt grouping principles

Heuristics the brain uses to perceive groups and objects: proximity, similarity, closure, good continuation, common fate, Prägnanz.

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Proximity

Elements close to each other are perceived as a single group.

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Similarity

Elements with similar features (color, shape) are grouped together.

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Closure

We perceive complete shapes even when contours are incomplete.

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Good continuation

We perceive smooth, continuous contours, even across occlusion.

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Common fate

Elements moving together are perceived as part of the same object or group.

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Prägnanz (simplicity)

The tendency to interpret complex patterns in the simplest, most stable form.

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Light-from-above assumption

The default assumption that light comes from above, guiding interpretation of shading.

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Oblique effect

Higher sensitivity to horizontal/vertical orientations; small angle deviations are more noticeable than oblique angles.

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Thatcher illusion

A face with inverted features (eyes/mouth swapped) appears grotesque when upright but less noticeable when inverted.

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Upright face advantage

Faces are recognized more accurately and quickly when presented upright than inverted.

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Visual search

Task of locating a target among distractors; used to study attention and feature vs. conjunction processing.

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Pop-out search (feature search)

Target differs by a single diagnostic feature (e.g., color); reaction time is independent of set size.

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Set size

Number of distractor items in a search array; used to measure how search difficulty scales.

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Conjunction search

Target defined by a combination of features; reaction time increases with set size due to serial search.

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Minimum information principle (satisficing)

The brain represents just enough information to perform a task cheaply and quickly.

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Agnosia

Impairment in recognizing objects or categories (e.g., prosopagnosia for faces); can be genetic or brain injury–related.

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Object reconstruction

The process of turning early-feature representations into coherent object representations in higher-level cortex.

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Other-race effect

People tend to recognize faces of their own race more accurately due to training/data exposure; similarly biases in computer vision.

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Bias in computer vision

Algorithms reflect training data biases; performance can be worse for underrepresented groups.