Beginner

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Beginner Flashcards

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32 Terms

1
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Dodge

Curl over in the direction called, then curl over in the opposite direction. 

  • Try to minimize the amount of pause between curl overs. It should be a fluid motion. 

2
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Squiggle

A dodge, but with an additional curl over on the end going the original direction called.

3
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Swerve

Dodge thread.

Thread: Odds do the move on the first go, and evens will do the move on the second go.

4
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Bear

Curl over but you return to the original axis at a slant.

5
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Harp

Curl one direction then bear in the opposite direction.

6
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Keyhole

¾ of a curl that results in a comb.

A good visualising tip is if you begin the turn left you will end up going right and vice versa.

7
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Coil

Keyhole, then halt as soon as you are straight. 

8
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Key Curl

Curl in direction called, then keyhole in the same direction.

9
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Bubble

Each rider will make their own individual meter circle on go. 

  • A meter circle will be done at a trot and is slightly larger than a regular trot curl. 

10
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​Retreat Curl

Curl then curl over in the same direction. 

11
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Mist

Curl the direction called then curl over the opposite direction.

12
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Storm

Mist but in a wave, resulting in a waterfall. 

  • Odds will mist left, evens will mist right.

13
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Curl Comb

A curl immediately into a comb.

14
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Curl Slant

A curl immediately into a slant without releasing your turn key. 

  • Be sure to pay attention to your positioning in order to match your angle with the riders around you. Done at a walk. 

15
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​Wave

Odds will curl in the direction called, and evens will curl in the opposite direction.

  • The term “wave” can be added to any move to indicate that odds and evens do the move in opposite directions.

16
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Fate

Curl in the direction called, then curl in the opposite direction.

17
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Petal

Fate but with an extra curl in the original direction. 

18
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Butterfly

A trot fate then a canter fate, both in the same direction.

19
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Twist

Odds will fate the direction called, and evens will fate the opposite direction.

20
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I Curl

Walk curl then a trot curl. 

21
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Bee Curl

Trot curl then canter curl.

22
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Orbit

Walk curl then a canter curl. 

23
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Triple Curl

 Walk curl, trot curl, then canter curl. 

24
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Star Curl

Walk curl, canter curl, then trot curl.

25
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Jupiter

Odds trot curl and evens canter curl in the direction called. 

26
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Pluto

Odds walk curl and evens canter curl in the direction called.

27
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Venus

Odds walk curl and evens trot curl in the direction called. 

28
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Destiny

Curl twice in the direction said, then curl in the opposite direction.

29
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Feather

While on a mid, odds will comb the direction called and evens will comb the opposite direction.

30
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Dye Divide

After a cut centerline, odds dye left, and evens dye right. Usually done at X. 

31
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Switch

In a waterfall, on the first go everyone will comb in and through the gaps, on the second go everyone will cut back towards their leads.

32
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Slant Switch

From a waterfall, slant in on the first go, then cut back straight on the second go.