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These flashcards cover key terms and definitions related to the field of computer graphics.
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Computer Graphics
The creation and manipulation of visual images using computers, encompassing digital images, animations, and interactive graphics.
Raster Graphics
Image representation as a grid of pixels, commonly used in digital photography and web graphics.
Vector Graphics
Images created using mathematical equations and geometric shapes, allowing scalability without loss of quality.
William Alan Fetter
A graphic designer who coined the term 'Computer Graphics' and created the first computer-generated depiction of the human figure.
JPEG
A lossy image format that reduces file size by compressing data, commonly used for photos and web images.
PNG
A lossless image format supporting millions of colors, designed to replace GIF, and ideal for images requiring transparency.
GIF
A format allowing small image files with limited colors (256), often used for animations on the web.
TIFF
A lossless image format storing high-quality images without compression, suitable for printing.
HEIF
An image container format that supports high-efficiency video coding, ideal for various image compression needs.
Sketchpad
The first graphical user interface program developed by Ivan Sutherland, allowing users to draw shapes directly on a screen.
Digital Image
A representation of visual objects in a format that can be processed by a computer.
3D Modeling
The process of creating a three-dimensional representation of an object or scene.
Texturing
Applying images or patterns to the surfaces of 3D models to enhance detail and visual effect.
Lighting
Illuminating a 3D scene to create realistic or stylized visual effects.
Rendering
Generating a final image or animation from a 3D scene.
Animation
The process of creating movement and change over time in a 3D scene.
Shading
Defining how surfaces interact with light to create different materials and effects.
Compositing
Combining multiple images or layers to create the final image or animation.