Distance and displacement are two important concepts in physics that describe the position of an object in space. While they may seem similar, they have distinct differences.
Position is the location of an object relative to a chosen reference point. It is a vector quantity that can be described using distance and direction. Typically, a coordinate system is used to show where an obejct is located.
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Speed and velocity are both terms used to describe the motion of an object, but they have different meanings.
Speed is a scalar quantity that refers to how fast an object is moving. It is calculated by dividing the distance traveled by the time taken to travel that distance. The SI unit of speed is meters per second (m/s).
Equation: S = D/t
Velocity is a vector quantity that refers to the rate at which an object changes its position. It is calculated by dividing the displacement of an object by the time taken to travel that displacement. The SI unit of velocity is meters per second (m/s).
Equation: V = x/t
A position vs time graph depicts velocity and a velocity vs time graph depicts acceleration.
Acceleration is the rate of change of velocity with respect to time. It is a vector quantity, which means it has both magnitude and direction. In AP Physics 1, acceleration is an important concept that is used to describe the motion of objects.
The formula for acceleration is:
a = (v_f - v_i) / t
where a
is acceleration, v_f
is final velocity, v_i
is initial velocity, and t
is time.
The SI unit of acceleration is meters per second squared (m/s^2). Other common units of acceleration include feet per second squared (ft/s^2) and kilometers per hour squared (km/h^2).
When an object is speeding up, its acceleration is positive. When an object is slowing down, its acceleration is negative. If an object is moving in the opposite direction of its acceleration, the acceleration is also negative.
Uniform acceleration is when an object's acceleration is constant over time. This means that the object's velocity changes by the same amount in each unit of time. The formula for uniform acceleration is:
a = (v_f - v_i) / t = (d/t) / t = d / t^2
where d
is the distance traveled.
Non-uniform acceleration is when an object's acceleration changes over time. This means that the object's velocity changes by different amounts in each unit of time. The formula for non-uniform acceleration is more complex and requires calculus.
Free fall is a special case of uniform acceleration where an object is falling under the influence of gravity. The acceleration due to gravity is approximately 9.8 m/s^2 near the surface of the Earth. The formula for free fall is:
d = (1/2)gt^2
where d
is the distance fallen, g
is the acceleration due to gravity, and t
is time.
h = (v₀sinθ)² / 2g
R = v₀²sin2θ / g
v₀cosθ
v₀sinθ - gt
t = 2v₀sinθ / g
h = (v₀sinθ)² / 2g
R = v₀²sin2θ / g
Note: v₀
is the initial velocity, θ
is the angle of projection, g
is the acceleration due to gravity, and t
is the time taken.
In AP Physics 1, dynamics is a crucial topic that deals with the study of the causes of motion and changes in motion. It is a fundamental concept that helps us understand the behavior of objects and systems in the physical world. Dynamics involves the application of Newton's laws of motion, which are the backbone of classical mechanics. These laws explain how forces affect the motion of an object and how the motion of an object affects the forces acting upon it.
This law is also referred as The Law of Inertia because it explains the tendency of objects to resist changes in their state of motion. For example, an object at rest will remain at rest, and an object in motion will continue to move in a straight line at a constant speed, unless acted upon by an external force. This law is particularly important in understanding the behavior of moving objects, such as planets, satellites, and even cars.
Gravitational Mass is determined by the strength of the gravitational force experienced by the body. Gravitational Mass is measured by comparing the force of gravity of an unknown mass to the force of gravity of a known mass hence the equation:
F= G*m1m2/r^2
Inertial mass is found my applying a known force to an unknown mass, and applying a = F/M hence the formula:
a = F/m
Newton’s second law predicts what will happen if an unbalanced force does not act on an object which is that the object will accelerate. Precisely, his law states that the objects acceleration a, will be directly proportional to the strength of the total force Fnet and inversely proportional to the object’s mass, m.
a = F/M
Fnet = ma or ΣF = ma
Newton’s Third Law states, “For every action, there is an equal and opposite reaction.” This means that in every interaction between forces, there is ALWAYS a pair or forces action on the same object. The magnitude of each force is the same keeping the object balanced and in equilibrium. Forces always come in pair - equal and opposite action - reaction force pairs.
Understanding the different types of forces and how they interact with each other is crucial in many fields, including physics, engineering, and even everyday life. By analyzing the forces at play in a given situation, we can predict how objects will move and interact with each other, and design systems and structures that are safe and efficient. These are some important forces to know for the AP Physics 1 exam, and it can help you with many MCQs and FRQs.
Uniform circular motion is the motion of an object moving in a circular path at a constant speed. In this type of motion, the object's velocity is constantly changing due to the change in direction of its motion. You should remember that although the speed may be constant, the velocity is not because the direction is always changing meaning that the velocity is always changing. Since the velocity is changing, there must be acceleration. The acceleration does not change the speed of the object, rather it changes the direction of the velocity to keep the object moving along the circular path.
Centripetal force is the force that acts on an object moving in a circular path, directed towards the center of the circle. It is responsible for keeping the object moving in a circular path. The centripetal acceleration is what turns the velocity vectors to keep the object traveling in a circle. The magnitude of the centripetal acceleration depends on the object’s speed, v, and the radius of the circular path, r,
a꜀ = v^2/r
where a꜀ is the centripetal acceleration, v is the velocity of the object, and r is the radius of the circle.
Some examples of uniform circular motion include the motion of a car around a circular track, the motion of a satellite orbiting the Earth, and the motion of a ball on a string being swung in a circle.
The four fundamental forces in physics are the gravitational force, the electromagnetic force, the weak force, and the strong force. Gravity dominates at the largest mass and distance scales because its effects are proportional to the mass of the objects involved.
The gravitational force is the force of attraction between two masses. It is one of the weakest forces in nature, but it dominated at large mass and distances. An example of this is our solar system where the huge gravitational pull of the sun keep the planets in orbit.
Gravitational acceleration is the acceleration experienced by an object due to the force of gravity. It is denoted by the symbol 'g' and is measured in meters per second squared (m/s^2). The gravitational force is always acting vertically downward towards the center of a planet. If this is the only force that is being exerted on an object at a specific time, then the object is considered to be in free fall.
The formula for gravitational acceleration is:
g = G * M / r^2
where:
On Earth, the value of gravitational acceleration is approximately 9.81 m/s^2. This means that an object in free fall near the surface of the Earth will accelerate at a rate of 9.81 m/s^2. The variable g, or the gravitational field is subject to change based on the planet itself or the object’s location relative to the planet’s surface. On Earth, we know g as 9.8 m/s^2, but on other planets, the value is different.
F₉ = m1a
Gm1m2/r^2 = m1a
a = gm/r^2
g = Gm/r^2
When you lift a dumbbell from the floor, you exert a force on it over a distance, and when you push a box across a floor, you also exert a force on it over a distance. The application of force over a distance is called work. Work is a scalar quantity and is measured in units of J (joules).
The previous formula only works when work is done completely parallel to the intended distance of travel. When the force is done at an angle, the formula becomes:
W = Fd cos θ
Example: A force is applied to a block at an angle of 30 degrees to the horizontal. The force has a magnitude of 50 N and the block is displaced by 2 meters in the direction of the force. Using the equation that relates work, force, displacement and the angle between the force and displacement, we can find the work done on the block, which is equal to the force times the displacement times the cosine of the angle between them. Thus, the work done on the block is 86.6 J.
Wtotal = deltaK
The work-energy theorem begins to answer the question by stating that a system gains or loses Kinetic Energy by transferring it to through work between the environments.
The sum of an object’s kinetic energy and potential energies is called its total mechanical energy
E = K + U
Ki + Ui = Kf + Uf
This is the simplest form of the Law of Conservation on Total Energy.
The equation Ki + Ui = Kf + Uf
holds if no nonconservative forces are doing work. However, if work is done by such forces during the process under investigation, then the equation needs to be modified to account for this work as follows:
Ki + Ui + Wother= Kf + Uf
Example Questions:
Suppose a block of mass 2 kg is placed on a rough surface with an initial velocity of 5 m/s. The coefficient of kinetic friction between the block and the surface is 0.2. The block comes to rest after covering a distance of 10 m. Find the work done by frictional force.
Power is the rate at which work is done or energy is transferred. It is a scalar quantity and is measured in watts (W). Power is the rate at which energy is transferred into, or out of, within a system,.
The formula for power is:
P = W/t
where P is power, W is work, and t is time.
The SI unit for power is watts (W), which it was originally (Joules/s) later renamed the watt. Other common units include horsepower (hp) and kilowatts (kW).
To calculate power, you need to know the amount of work done and the time it took to do it. For example, if a person lifts a 50 kg weight 2 meters in 5 seconds, the work done is:
W = mgh
W = (50 kg)(9.8 m/s^2)(2 m)
W = 980 J
The power can then be calculated using the formula:
P = W/t
P = 980 J / 5 s
P = 196 W
Therefore, the power output of the person lifting the weight is 196 watts.
Power and energy are related, but they are not the same thing. Energy is the ability to do work, while power is the rate at which work is done. The amount of energy used depends on both the power and the time it is used for. For example, a 100 W light bulb left on for 10 hours uses more energy than a 50 W light bulb left on for the same amount of time.
Efficiency is a measure of how much of the input energy is converted into useful output energy. The efficiency of a device can be calculated using the formula:
efficiency = useful output energy / input energy
Power is also related to efficiency. The higher the power output of a device, the more energy it can convert into useful work. However, a device with a high power output may not necessarily be more efficient than a device with a lower power output.
Momentum is the degree of an object's opposition to a modification in motion. It is a vector quantity, indicating it has both size and direction. The momentum formula is p = mv, where p is momentum, m is mass, and v is velocity. This unit accounts for 12-18% of the exam weight.
Momentum is a measure of an object’s resistance to a change in motion, which is defined as the product of an object’s mass and velocity. It has both magnitude and direction.
p = mv
, where p is momentum, m is mass, and v is velocity.Impulse is the change in momentum of an object over a given time period. It is the product of the force applied to an object and the time over which the force is applied.
J = FΔt
, where J is impulse, F is the force applied, and Δt is the time interval over which the force is applied.Linear momentum is the product of mass and velocity of an object. According to the law of conservation of linear momentum, the total momentum of a system of objects remains constant if no external forces act on the system. This means that the sum of the momenta of all the objects in the system before a collision is equal to the sum of the momenta of all the objects after the collision.
The total linear momentum of an isolated ststem remains constant.
total Pinital = total Pfinal
Collisions occur when two or more objects come into contact with each other. The following are some important concepts related to collisions:
There are three types of collisions:
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The image below represents these three types:
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Collisions are an important concept in physics and have many real-world applications. Understanding the types of collisions, conservation of momentum, coefficient of restitution, and impulse can help in analyzing and predicting the behavior of objects in collisions.
Simple Harmonic Motion (SHM) is a type of periodic motion where the restoring force is directly proportional to the displacement from the equilibrium position and is drected towards it.
Examples of SHM include: A mass attached to a spring and oscillating vertically or a A pendulum swinging back and forth.
Displacement: x = A cos(ωt + φ)
Velocity: v = -Aω sin(ωt + φ)
Acceleration: a = -Aω^2 cos(ωt + φ)
where A is the amplitude, ω is the angular frequency, t is the time, and φ is the phase angle.
The total mechanical energy of a system undergoing SHM is constant and is the sum of kinetic and potential energy.
where k is the spring constant, m is the mass, v is the velocity, and x is the displacement.
Since the block is acceleration and deceleration, there must be some force that is making it do so. This this cause, the spring exerts a force on the block.
F = -kx
Also known as Hooke’s Law, the k is the called the spring constant and tells us how strong the spring is. The greater the K, the stiffer the spring actually is.
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In a system, if the spring is used the period will increase with objects mass and decrease with as a greater spring constant increases. This is because a mass will resist acceleration and a large spring constant will make the spring exert more force.
Pendulums are a common topic in AP Physics Unit 7, which covers simple harmonic motion. A pendulum is a weight suspended from a pivot point that swings back and forth due to gravity. The period of a pendulum (the time it takes to complete one full swing) is determined by the length of the pendulum and the acceleration due to gravity. The equation for the period of a pendulum is T=2π√(L/g), where T is the period, L is the length of the pendulum, and g is the acceleration due to gravity. Pendulums are used in many applications, such as clocks and seismometers.
Rotational motion is the motion of an object around an axis or a fixed point. It is also known as circular motion. In rotational motion, an object rotates about an axis, which may or may not pass through the object. If we recall previously, an object’s mass measures its inertia. The greater the inertia on an object, the harder it is to change its velocity which means the greater the inertia, greater the force to move an object.
Linear Kinematics | Rotational Kinematics |
---|---|
Force | Torque |
Mass | Moment of Inertia |
Acceleration | Angular Acceleration |
Fnet = ma | Tnet = Ia |
Velocity | Angular Velocity |
Rotational motion is important in many areas of physics and engineering, including: Mechanics, Astronomy and Robotics
Rotational kinematics is the study of motion of objects that rotate around a fixed axis. Like linear equations, we use rotational equations to determine the same factors. The formulas just differ slightly but are essentially the same concept with different variables and used in different ways.
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Angular displacement is the change in the angle of rotation of an object. It is measured in radians and is denoted by the symbol "theta" (θ). The formula for angular displacement is:
θ = (s / r)
where s is the arc length and r is the radius of the circle.
Angular velocity is the rate of change of angular displacement. It is measured in radians per second and is denoted by the symbol "omega" (ω). The formula for angular velocity is:
ω = (θ / t)
where t is the time taken for the angular displacement.
Angular acceleration is the rate of change of angular velocity. It is measured in radians per second squared and is denoted by the symbol "alpha" (α). The formula for angular acceleration is:
α = (ωf - ωi) / t
where ωf is the final angular velocity, ωi is the initial angular velocity, and t is the time taken for the change in angular velocity.
There is a relationship between linear and angular motion. The linear velocity of a point on a rotating object is equal to the product of the angular velocity and the radius of the circle. The formula for linear velocity is:
v = rω
Similarly, the linear acceleration of a point on a rotating object is equal to the product of the angular acceleration and the radius of the circle. The formula for linear acceleration is:
a = rα
The center of mass (COM) is the point in an object or system that moves as if all the mass were concentrated at that point. It is the average position of all the parts of the system, weighted according to their masses.
The center of mass of a system can be calculated using the following formula:
COM = (m1r1 + m2r2 + … + mn rn) / (m1 + m2 + … + mn)
where m is the mass of each part of the system and r is the distance of each part from a chosen origin.
Torque is a measure of the twisting force that causes rotation. It is a vector quantity, which means it has both magnitude and direction. The magnitude of torque is given by the product of force and the perpendicular distance from the axis of rotation to the line of action of the force.
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The direction of torque is given by the right-hand rule. If the fingers of the right hand are curled in the direction of rotation, then the thumb points in the direction of torque.
The formula for torque is:
τ = r x F
where τ is the torque, r is the distance from the axis of rotation to the line of action of the force, and F is the force. The SI unit of torque is the newton-meter (N·m). In the US customary system, the unit of torque is the foot-pound (ft·lb).