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Vocabulary flashcards covering key terms related to opportunity recognition and startup concepts from the lecture notes.
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Opportunity (Barringer & Ireland 2010)
A favourable set of circumstances that creates a need for a new product, service or business.
Four essential qualities of an opportunity
Attractive, timely, durable or sustainable, and adds value to customers; anchored in products, services, or a business.
Opportunity recognition
The process of identifying favourable circumstances that could become a new product, service, or business.
Tourism opportunities
Examples include eco-tours, day river cruises, city bus tours, cultural tours, and car rental services.
Manufacturing opportunities
Examples include distribution of locally produced clothes/shoes to city outlets, export of local commodities, transport services for agriculture, and building contract services.
Retail opportunities
Examples include fast-food restaurants, boutiques selling in-demand offshore products, and electronics stores.
High Tech Opportunities
Examples include computer sales/repair, computer schools, e-learning services, programming and gaming services, and Internet cafés.
Observing Trends
An approach to opportunity recognition that analyzes major trends to identify opportunities.
Problem-Solving (approach)
An approach to opportunity recognition based on solving residual or existing problems.
Gaps in the marketplace (Niche market)
Gaps occur when needs of a small group are ignored by mainstream providers, signaling a potential opportunity.
Opportunity gap
Difference between what’s available and what’s possible, leading to new business ideas.
Trend
The general direction in which something tends to move; current fashion or tendency.
Economic forces
Factors like the state of the economy, disposable income, and consumer spending that shape opportunities.
Social forces
Social and cultural trends, demographics, and what is considered 'in' that influence opportunities.
Technological advances
New or emerging technologies and new uses of existing technologies that create opportunities.
Political action and regulatory change
Shifts in policy or regulation that open up new business opportunities.
Opportunity gap (definition)
Difference between what's available and what's possible, prompting new ventures.
MVP (Minimum Viable Product)
The simplest version of a product used to test feasibility with real customers.
Pitch deck
A concise presentation used to summarize the business idea, team, product, and model to investors.
Startup
A young company formed to develop a product or service and bring it to market; may be technology‑intensive.
SME (Small and Medium-sized Enterprise)
A business of smaller scale that often focuses on local/national markets and may rely less on external funding.
Scalability
The potential for rapid growth and expansion with relatively small increases in cost.
Young talent
Startup environments tend to attract young, tech‑savvy people.
High risk
The startup venture carries significant risk of failure if the idea doesn’t catch on.
Pre-seed stage
Early stage focused on developing a minimum viable product and laying foundations.
Seed stage
Stage where the product takes shape and is tested by real customers; pitches attract investors.
Early stage
Phase focused on refining the product based on feedback and building key relationships.
Growth stage
Product is validated; rapid growth, more staff, and a need for positive cash flow.
Expansion stage
Market consolidation and geographic or niche expansion; requires more investments and partnerships.
Exit stage
Sale of the startup, going public, or acquisition by another company.
Unicorn startup
A scalable startup valued at over $1 billion.
Lifestyle startups
Businesses created around the founder’s lifestyle and passions, often profit‑oriented but not primarily venture‑scale.
Small business startups
Entrepreneurs who work for themselves with the aim of stable income rather than rapid scale.
Scalable startups
High-growth startups aiming to disrupt markets and often pursuing IPOs; require substantial external capital.
Buyable startups
End goal is to be bought by a larger company, usually with lower capital needs.
Large company startups
Startups that originate inside a large company and leverage existing resources and markets.
Social startups
Entrepreneurs blend business with social impact, often pursuing CSR/ecopreneurship.
Family and Friends funding
Initial capital from founders’ close network—informal but common.
Business Angels
Wealthy individuals who invest early in exchange for equity and often provide mentorship.
Seed capital
Early funding used before profits, based on potential of idea and team.
Venture capital
Investment by specialized funds in early-stage startups with high growth potential.
Private equity
Investment capital for startups nearing consolidation that supports expansion.
External causes: Accidental discovery
Ideas can emerge serendipitously, as with the Post-it note story.
External causes: ICT changes
Industry changes driven by advances in information and communications technology.
External causes: Changing perceptions
Social shifts (e.g., health trends) that create new venture opportunities.
External causes: Economic change
Economic shifts (e.g., energy crisis) that spur new venture ideas.
External causes: Political change
Policy or law changes that enable new opportunities (e.g., mandated training programs).
CSR / ecopreneurship
Combining corporate social responsibility with business growth and environmental sustainability.
Knowledge engineering
Formation and networking of knowledge considered a key asset of the 21st century.
Disruptive innovation
An innovation that creates a new market and disrupts existing incumbents.
Sustaining innovation
Improvements that help incumbents maintain or grow their market share.