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Regression Toward the Mean
Extreme results usually move closer to average the next time.
Ex: If you score 100% on one quiz (super high), your next quiz will probably be closer to your usual average, like 85%
Bottom-Up Processing
Using raw sensory info to build understanding.
Top-Down Processing
Using past knowledge and expectations to interpret what you see.
Statistical Significance
Difference between experimental results, to check if its based off of luck or actual real results
Assimilation
Fitting new info into an old folder.
Accommodation
Creating/changing a folder for new info.
Perceptual Sets
A readiness to see things in a certain way based on expectations.
Closure
Filling in gaps to see a whole picture.
Figure and Ground
Separating the main object from the background.
Proximity
Grouping things that are close together.
Similarity
Grouping things that look alike.
Inattentional Blindness
Missing something obvious when focused on something else.
Change Blindness
Not noticing when something changes in front of you.
Retinal Disparity
Each eye sees slightly different images; brain compares them to judge distance.
Convergence
Eyes move inward as objects get closer.
Binocular Cues
Visual cues that require two eyes.
Monocular Cues
Visual cues that require one eye.
Interposition
One object blocks another → it’s closer.
Perceptual Constancies
Seeing objects as the same even when they look different.
Relative Motion
Things closer move faster across your vision; far things move slower.
Prototypes
The 'best example' in a concept.
Mental Set
Sticking to old problem-solving strategies even if they don’t work.
Priming
Being unconsciously prepared to think or act a certain way.
Framing
How something is presented affects decisions.
Functional Fixedness
Only seeing objects in their usual use, can limit creative thinking
Explicit Memory
Memories you can consciously recall.
Episodic Memory
Personal events.
Semantic Memory
Facts and knowledge.
Implicit Memory
Memories you don’t think about—skills or habits.
Prospective Memory
Remembering to do something in the future.
Long-Term Potentiation (LTP)
Strengthening of brain connections when you practice/learn.
Multi-Store Model of Memory
Memory has 3 stores: sensory, short-term, long-term.
Sensory Memory
Very brief memory of senses. Echoic and Iconic Memory
Short-Term Memory
Small amount of info held briefly (about 7 items for 20–30 seconds).
Long-Term Memory
Stores unlimited info for a long time.
Automatic Processing
Things remembered without effort.
Effortful Processing
Requires practice and attention.
Forgetting Curve
We forget quickly at first, then slowly over time.
Encoding Failure
Info never got stored properly.
Interference
Old info blocks new or new info blocks old.
Inadequate Retrieval (Tip of the Tongue)
You know you know it, but can’t get it out.
Repression
Pushing painful memories out of awareness. Trauma blocks
Misinformation Effect
Memory gets changed by false info.
Constructive Memory
Memories are built, not perfect—details can be added.
IQ Testing
A score to measure intelligence (but can be unfair due to cultural bias).
Validity
Test measures what it’s supposed to.
Reliability
Test gives consistent results. A thermometer consistently measures the same temperature when placed in the same liquid.
Stereotype Threat
Fear of confirming a negative stereotype hurts performance.
Flynn Effect
IQ scores have risen over generations.
Achievement Tests
What you’ve learned.
Aptitude Tests
Potential to learn.
Fixed Mindset
Believing intelligence is set.
Growth Mindset
Believing intelligence can improve with effort.