Physics - Reflection, Refraction, Diffraction, Mirrors, Lenses

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32 Terms

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Reflection

The bouncing of a wave off a surface or boundary between two media.

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Incident Ray

The light ray moving toward a boundary.

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Reflected Ray

The light ray bouncing off a boundary.

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Normal

An imaginary line perpendicular to the boundary at the point where the incident ray strikes.

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Angle of Incidence (θᾢ)

Angle between the incident ray and the normal.

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Angle of Reflection (θᾣ)

Angle between the reflected ray and the normal.

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Law of Reflection

States that θᾢ = θᾣ (the angle of incidence equals the angle of reflection).

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Specular Reflection

Occurs on a smooth surface where reflected light travels in the same direction.

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Diffuse Reflection

Occurs on a rough surface where reflected light scatters in various directions.

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Refraction

The bending of a wave as it passes through a surface or boundary between two media.

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Angle of Refraction (θ₂)

Angle between the refracted ray and the normal in the new medium.

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Index of Refraction (n)

Measure of the bending of a refracted ray; defined as the ratio of the speed of light in a vacuum to the speed in a medium.

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Snell’s Law

n₁sin(θᵢ) = n₂sin(θ₂) (relationship between indices of refraction and respective angles).

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Optical Density

How much light a material allows to pass through. Higher dense materials bend light more towards the normal.

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Concave Lens (Diverging)

Thinnest at the middle, bends light rays away from the principal axis.

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Convex Lens (Converging)

Thickest at the middle, bends light rays toward the principal axis.

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Focal Point (F)

Point on the principal axis where refracted light converges or appears to diverge.

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Focal Length (f)

Distance from the focal point to the lens center.

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Lens Formula

1/f = 1/dₒ + 1/dᵢ (relationship between object distance, image distance, and focal length).

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Magnification (M)

Ratio of image height to object height; M = hᵢ/hₒ = -dᵢ/dₒ.

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Diffraction

Bending of waves as they encounter barriers or openings; waves spread out upon passing through small apertures.

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Diffraction Grating

A surface with many parallel grooves used to bend light into different wavelengths.

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Constructive Interference

Occurs when waves are in phase (path difference is an integer multiple of the wavelength).

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Destructive Interference

Occurs when waves are out of phase (path difference is an odd multiple of half the wavelength).

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Path Difference Formula

d sin(θ) = n Ν (for constructive) and d sin(θ) = (n + ½) Ν (for destructive).

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Plane Mirror

A flat mirror that produces a virtual image that is the same size as the object and appears to be behind the mirror.

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Concave Mirror

Curved inward, causing parallel rays of light to converge at a focal point. Can produce real or virtual images depending on the object's distance from the mirror.

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Convex Mirror

Curved outward, causing parallel rays to diverge. Always produces virtual images that are smaller than the object, providing a wider field of view.

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Concave Mirror - Image Location

When the object is beyond the focal point, the image appears real and inverted; when between the focal point and the mirror, the image is virtual, upright, and magnified.

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Convex Mirror - Image Location

Always produces virtual images that are smaller than the object, appearing behind the mirror and providing a wider field of view.

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Concave Lens (Diverging) - Image Location

Always produces virtual images that appear upright and smaller than the object, located on the same side as the object.

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Convex Lens (Converging) - Image Location

When the object is placed beyond the focal point, the image appears real and inverted; when between the focal point and the lens, the image is virtual, upright, and magnified.