Theories of Personality Exam 2 | Quizlet

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102 Terms

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Depth theory (Allport)

psychic process is partially conscious, partially unconscious, and partially semi-conscious.

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A science that seeks to understand the behavior and experience of people in general, focusing on the typical average person with nothing to say about a given individual

nomothetic in nature

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A science within which the primary goal is understanding functioning of a specific individual is

idiographic

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For Allport personality was seen as

Being unified and constantly changing and evolving

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"proprium"

Allport's term for the ego or self

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Who had the earliest paper and pencil personality tests

Allport

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Allport focused more on ______ than _____

present than past

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Define trait

a neuropsychic structure that helps us to behave consistently

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How are traits studied

through personality tests and assessments

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Why might it be difficult to study traits

No observable physical process

No single behavior is due to a single trait

No set number of traits per person

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Common Traits (Allport)

terms/ traits we can use to compare each other

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Central Traits (Allport)

traits that form the basis of personality

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Individual traits

traits that are unique to individuals

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Secondary Traits (Allport)

less important, less consistent traits (e.g., tastes and preferences)

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unique traits (Cattell)

traits possessed by one or a few persons

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Cardinal Traits (Allport)

on rare occasion, someone can be dominated by one trait

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According to Cattell personality permits

a prediction of what a person will do in a specific situation

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a statistical procedure that identifies clusters of related items (called factors) on a test; used to identify a person's total score

factor analysis

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criticisms of factor analysis

Too nomothetic; does not account for the uniqueness

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Dynamic traits

traits that motivate and direct behavior toward a specific goal

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Sentiments

a learned dynamic trait

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Ability traits

How efficiently we can do something

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Temperament traits

traits that describe our general behavioral style in responding to our environment

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Attitudes

overt or covert interest in responding to a particular situation

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erg

hereditary motive

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16 Personality Factor Questionnaire (16PF)

A self-report developed by Cattell that generates a personality profile with 16 traits

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The 16 PF includes

security seeking and sex questions

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The Big Five

openness, conscientiousness, extraversion, agreeableness, neuroticism

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Traits develop during

childhood and mature afterwards

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Interaction with the environment affects

the expression of traits

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Plasticity

ability to be molded

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Multiple determinism

Not all behavior directly traceable

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Life course

We make plans that are consistent with traits

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Self-concept

how we view ourselves lines up with how we view our traits

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External influences

We interact with and perceive the world in ways that are consistent with our traits

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Natural selection

Survival Benefits, fitness

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Sexual selection

mating benefits

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Inclusive Fitness Theory

Selection for traits that increases survival of genetic relatives (When choosing, we choose favorable traits)

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Heritability measures

how well differences in people's genes account for differences in their traits

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Traits can include characteristics such as

height, eye color, intelligence, as well as disorders like schizophrenia and autism

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Neurotransmitters communicate between

neurons

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Serotonin:

depression

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Dopamine:

schizophrenia

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DRD4 gene

gene linked to dopamine receptor activity that is associated with "risk taking" and "novelty seeking"

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What is the love hormone?

oxytocin

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Neuropeptide oxytocin is released when triggered by

Sexual stimulation

Breast feeding

Empathy

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Neuroticism is under what system?

The limbic system

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Eysenck three factor theory

PEN: Psychoticism (low conscientiousness and agreeableness), Extraversion, Neuroticism.

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Introverts require (more/less) stimulation to feel their optimal level of arousal

less

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extroverts require (more/less) stimulation to feel their optimal level of arousal

more

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Cloninger's Tridimensional Personality Model

novelty seeking, harm avoidance, reward dependence

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Novelty seeking =

lower dopamine

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Harm avoidance =

higher serotonin

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Reward dependence =

lower norepinephrine

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Jerome Kagan studied

in-born temperament

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Infant temperament

Highly inheritable

The biological foundation for personality

Stable overtime

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Two temperament groups

Inhibited- more fearful

Uninhibited- less fearful

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James Watson

believed in behaviorism, and thought that the focus should be on what people do instead of what they experience

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B.F. Skinner

Behaviorist that developed the theory of operant conditioning by training pigeons and rats

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A behavior can be _________ in one situation and ______ in another

reinforced, punished

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Rewards vs. punishment

Reward means you are increasing your behavior, and punishment means you are decreasing a behavior

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A primary reinforcer is a

biological stimulus causing involuntary reaction

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example of primary reinforcer

food, water, sex

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secondary reinforcer

conditioned stimulus causing learned reaction

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example of secondary reinforcer

money, praise, a hug

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Acquisition vs. Extinction

the growth vs death of a conditioned response

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Discrimination vs. generalization

Discrimination: the ability to perceive and respond to differences among stimuli.

Generalization: the tendency to respond in the same way to different but similar stimuli.

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Chaining

takes a multi-step task and breaks it down into a sequence of smaller tasks

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Staat's was the inventor of ______ and saw emotions as ______

the timeout, reinforcers

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3 Basic Behavioral Repertoires (BBRs) that closely resemble personality

Language-cognitive

Emotional-motivational

Sensory- motor

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Who created the psychoanalytic learning theory

Dollard and Miller

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psychoanalytic learning theory focuses on

biological and environmental forces

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Drive

a strong stimulus that impels organisms to act

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cue

A signal for something to happen

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response

a reaction to a stimulus

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Dominant response

the most common response in a given stimulus

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response hierarchy

Order of possible responses to a given stimulus in the order of likelihood/ probability.

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Four Types of conflicts

Approach/Approach

Approach/Avoidance

Avoidance/Avoidance

Double Approach/Avoidance

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approach-approach conflict

choice of 2 rewarding goals

example: choosing between a kit kat and a twix

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approach-avoidance conflict

A goal that is both rewarding and punishing

example: ice-cream is so good but it can cause obesity

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avoidance-avoidance conflict

choice of 2 punishing goals

example: hating to study and hating to fail a test

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double approach-avoidance conflict

choice of 2 goals that are both rewarding and punishing

example: choosing which college to go to or between two people to hangout with. Both must have pros and cons

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Aggression is always a consequence of

frustration

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Frustration invariably leads to

aggression and blocks goal-directed behaviors

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Displacement

redirection of aggression to another target

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Inhibition or substitution of drive response is

changing stream of thought

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Inhibition of verbal mediating drive responses

making an insult a joke

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4 elements of the revised theory of development:

Feeding

Cleanliness Training

Early Sex Training

Anger Anxiety Conflicts

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Feeding allows

Sociability and love and the fear of being alone

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Cleanliness training allows

Strong societal demands and excessive conformity and guilt

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Early sex training includes

punishment for masturbation

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Anger Anxiety Conflict includes

daily frustration and sibling rivalry

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Modern social-cognitive-learning theories focus on

the situation and the interpretation

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Modern social-cognitive-learning theories have little focus on

biology and child development

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Mischel did

The consistency paradox and the marshmallow test

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Across studies, r between trait and behavior is only

.30

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Behavior best understood in _____ statements

"if-then" statements

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traits and behavior are consistent if we better understand

the situation

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Self-efficacy and outcome expectations (Makes Vincent Very Emotional)

Mastery (Accomplishment)

Vicarious experience (Modeling)

Verbal persuasion

Emotional/physiological arousal

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imitation will not occur if you

fail