Cognitive Psych Exam 4

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80 Terms

1
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family resemblance

  • members of a category resemble one another

  • feature-based

  • characteristic features define categories

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prototype theory

identify a “best example” - average of all known examples

draw inferences from said prototype

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graded membership

some members are better than others

  • this depends on the resemblance to the prototype

  • often partial, not complete

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sentence verification task

is this sentence true or false?

  • ex:

    • people live in houses.

    • tacos are sandwiches.

    • the ocean is soup

  • response time is slower for less prototypical items

    • ex: penguins are birds.

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production task

  • free response

  • name as many examples as possible

    • ex: birds

  • more prototypical items named earlier + more often

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rating tasks

on a scale of 1 to 7, how BLANK is this:

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basic-level categorization

  • a “natural” level of organization - not specific or general

  • conversational and reasoning level

  • usually a single word; more complex = using a phrase

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basic-level categories

some category members are privileged

  • privileged → these are the ones closest to the prototype, meaning they’re more likely to be named/identified faster when asked

some types of categories are also privileged

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exemplars

  • conceptual knowledge is likely represented by prototypes

  • some category members are “better” than others

  • prototypical members are privileged

  • specific and concrete

  • prototypes are general and often abstract

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exemplar-based reasoning

reasoning that draws on specific category members for inference

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exemplars and prototypes

  • both have advantages

    • prototypes are economical and quick

    • exemplars are precise and informative

    • both can be modified by context

    • usage of both of these is individual-specific

12
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categorizing via resemblance difficulties

  • for most concepts, definitions aren’t available

  • you can rely on a mix of prototypes and exemplars

  • typicality plays a large role in thinking

    • how much a particular item is representative of its kind

    • higher typicality = more privileged

13
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typicality vs. categorization

  • judgement of category membership depends on judgement of typicality

  • rating task - how “even” or “odd” is this number?

  • category membership and typicality were independent

  • “deep” features matter more than current properties

  • “deep” features depend on essential properties, tuned to a category

  • natural vs. manmade differences

14
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explanatory theories

  • more holistic approach

  • concepts are composed of “theories”

  • “theories” are:

    • less precise

    • less elaborate

    • provide a knowledge base

    • allows for incorporating new knowledge

15
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inferences based on theories

  • categorizing is important

    • apply existing knowledge

    • incorporating new knowledge

  • inferences are guided by typicality

  • inferences are guided by broader sets of beliefs

16
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different profiles/different concepts

  • people may think about different concepts in different ways

    • differing intrinsic beliefs

    • ex: natural vs. manmade objects (aka artifacts)

    • goal-driven categories

    • rational categories

    • event categories

    • various beliefs influence categorization

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goal-driven categories

defined by purpose

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relational categories

defined by relationship

  • ex: “rivalry” or “companion”

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event categories

defined by events

  • ex: “dates” or “shopping trips”

20
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proposition

smallest units of knowledge

21
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distributed processing

  • in the propositional network model:

    • ideas are represented with local representations

      • information is encoded in a few identifiable nodes

  • connectionist networks rely on distributed representations

    • no one node represents content; content is not stored in one place

    • concepts are a pattern of simultaneous activity across many nodes

      • the same nodes will participate in other patterns, too

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parallel distributed processing

PDP

  • system handling information where many steps happen at once

  • needed when information has distributed representation

  • strength of nodes in a network determines efficient activation

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language

translation of ideas into communication

  • follows well-defined patterns

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sentences

  • sequence of words following the rules of syntax

  • expresses an intended meaning by a speaker

  • composed of phrases, which are composed of words

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morphemes

  • smallest language unit that carries meaning

  • two kinds:

    • content/free - carriers of meaning

    • function/bound - specify relations among words

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phonemes

unit of a sound that distinguishes one word from another

  • ex: “beg” vs. “peg”

  • not speaker’s accent or emphasis when talking

27
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voicing

production of speech

  • rapid opening and slowing of vocal folds

  • produces a buzzing sensation

28
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manner of production

how airflow is obstructed to produce speech sound

29
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place of articulation

where airflow is obstructed to produce speech sound

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speech segmentation

“slicing” speech stream from words into phonemes

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coarticulation

preceding/following sounds affect current sound production

  • not uttering one sound at a time

  • ex: “puh” = p + a

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phonemic restoration effect

“fill in the gaps” of missing phonemes based on probability

33
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categorical perception

speech sounds are heard as members of a category

  • between-category differences are easy to detect

    • ex: '[toh] vs. [pa]

  • within-category differences are difficult to detect

    • ex: [pa] vs. [ba]

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sound

morphemes and words

  • sequence of phonemes

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orthography

morphemes and words

  • sequence of letters

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semantic representation

morphemes and words

  • what it means

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phonological representation

morphemes and words

  • composition of phonemes

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syntax

rules governing word combinations when forming phrases/sentences

meaningful =/= correct

39
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phrase-structure rules

  • what elements must be within a phrase

  • what sequence those must be placed

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prescriptive rules

  • how something is supposed to be; what’s proper

    • ex: ain’t vs. isn’t

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descriptive rules

description of regularities in a pattern of observations

how phrase-structure rules actually work

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parsing

  • divide input into appropriate elements (words into phrases)

  • meant to help identify syntax

43
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garden-path sentences

  • temporary ambiguity within a sentence

  • understanding changes after the full sentence

44
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extralinguistic context

physical and social setting of the encounter

  • “put the apple on the towel into the box”

45
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prosody

speech intonation/pattern of pauses

  • sarcasm

46
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pragmatics

knowledge of how language is normally used

  • Grice’s Maxims of Conversations

    • quantity

    • quality

    • relevance

    • manner

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Broca’s Area

  • left frontal lobe area

  • speech production

  • damage causes nonfluent aphasia

    • unable to speak/write

48
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Wernicke’s Area

  • temporal lobe, parietal adjacent

  • speech perception/understanding

  • damage causes fluent aphasia

    • speech is meaningless

    • cannot understand speech

49
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overregulation errors

related to the process of language learning

  • principles that are too broad

  • young children make these mistakes when learning grammatical rules

    • ex: go → goed; instead of went

50
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semantic bootstrapping

related to the process of language learning

  • figuring out syntax from semantic relationships

51
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linguistic relativity

“Whorfian Hypothesis”

  • your language forces certain modes of though

  • dues to structure/vocabulary

  • evidence:

    • color perception

    • directions (absolute vs. relative)

    • events (active vs passive.)

  • alternative hypothesis:

    • rather than a direct relationship, language guides attention to shape thinking

  • experimental follow-up

    • ask participants to attend to relevant information

    • language effects go away w/ instruction

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chronometric studies

“time-measuring”

  • studies that measure how much time a task takes

53
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image-scanning procedures

  • step 1: memorize the map

  • step 2: form an image of the island; point their “mind’s eye” at a specific landmark

  • step 3: imagine a black speck moving from Landmark A to Landmark B

  • step 4: press a button when the speck “arrived” at Landmark B

  • people scan at a constant rate

  • response times directly proportional to distance, even when “zooming in” or “zooming out” is required

54
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mental rotation task

determines the difference between shape pairs

  • rotates? mirrored? completely different?

  • response times are influenced by how different the shape pairs are

  • this happens in both 2D and 3D

  • more brain activity needed for greater rotation difference

  • activation is in the visual cortex

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descriptions

things that focus on the unique/prominent features

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depictions

things that focus on the size/position of features; you’re looking at the “bigger picture” here

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demand character

cues within an experiment that signal how a participant is “supposed” to respond

  • imagery is not a simulation; it’s not being caused by this

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aphantasia

lacking the ability for visualization

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eidetic imagery

  • a person can retain long-lasting and detail visual images that can be scrutinized as if they were physically present

  • “photographic memory”

60
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percepts

internal representations of the world from perceptions; organized depictions

  • they’re similar to pictures, but distinct

  • show what a stimulus looks like directly

  • organized depictions → unambiguous compared to literal pictures

61
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image files

the “recipe” or set of instructions for constructing an active image

62
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verbal label

represents memorization of a description, not the image itself

  • this is what’s most relevant to language

  • this would make storage simpler

63
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dual coding

information has both the word and the picture

64
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schematic knowledge

factual information about experience, location, etc. that gives you an expectation on what you’ll see

  • this is what visual memory is heavily influenced by

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boundary extension

tendency to remember pictures as being less “zoomed in” than actuality

66
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binocular rivalry

  • when input to one eye cannot be integrated with input in the other eye

    • one is competing with the other

  • individuals tend to be aware of only one eye’s input at a time

  • visualization influences this pattern/relationship

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neglect

people fail to orientate, report, or respond to stimuli located in their visual field

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Segal/Fusella

  • small findings, but consistent

    • forming visual images interferes with seeing

    • forming auditory images interferes with hearing

    • reduction in performance and an increase in false errors when there was this contrast in methods

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Farah

  • further study of Segal/Fusella

    • perception and image being related to one another helps with processing the information faster

    • binocular rivalry

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cui

  • participants self-rated how vivid their imagery was

  • during fMRI scan, participants visualized a specific scene (someone climbing up stairs)

  • high self-reported vividness corresponds with higher activation in the visual cortex

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Francis Galton

  • collected self-report data through introspection

  • people varied widely, even if it was the same stimulus they were seeing

    • some highly vivid, some no imagery at all

    • “visualizers” and “non-visualizers”

  • “translation step” → significantly different enough for a difference in what they were reporting

    • possibly everyone has the same image, but described it differently

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generativity

the capacity to create endless combinations of fundamental units

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concepts

mental representations of categories or ideas

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typicality

degree to which an item is representative of a category (high or low prototypicality)

  • this doesn’t equal categorization

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typicality effect

ability to judge highly prototypical objects more rapidly

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categorization

process of grouping items in categories based on shared characteristics

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collins/quillian model

hierarchical structure linking concepts through nodes

  • conceptual knowledge

  • how much time needed to confirm semantic facts

  • data incomplete

  • resemblance effect is missing

  • association links and nodes

  • general information linked to higher-level concepts

    • ex: birds + feathers, not robins + feathers

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language learning process

stages and errors in children’s language acquisition

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visual imagery

  • relies on vision areas

  • damage to vision areas won’t interfere with spatial ability, and vice versa

  • color, shape, and spatial positions would need this type of imagery

  • scanning tasks could use either

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spatial imagery

  • complex navigation needs this type of imagery

  • scanning tasks could use either