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Cognition
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sensation
the process by which we detect physical energy from our environment and encode it into signals
perception
the process of selecting, organizing and interpreting sensations, enabling you to recognize meaningful objects and events
sensory receptors
neurons that activate in response to stimuli
top-down processing
information processing guided by preexisting knowledge or expectations to construct perceptions; concept-driven
bottom-up processing
data-driven information processing that begins with sensory receptors and works up to the brain's integration of sensory information to construct perceptions
perceptual set
a mental predisposition to perceive one thing and not another (or notice some aspects of the sensory input while ignoring some others)
framing
the way an issue is stated or presented; the way an issue or question is posed/presented has a big impact on the views/opinions that people hold
schema
concepts or frameworks that help us organize and interpret information
context effects
how context (e.g., culture, motivation, emotion, etc.) affects individuals' perception
the cocktail party effect
the ability to attend to one particular voice in an environment full of chatter (usually because that voice calls out our name or mentions a specific topic)
grouping (Gestalt principle)
the tendency to perceive stimuli as part of coherent groups (i.e., interpret meaning from their organization)
proximity (Gestalt principle)
group nearby figures together
continuity (Gestalt principle)
perceive smooth, continuous patterns rather than discontinuous ones (i.e., an unbroken form)
closure (Gestalt principle)
fill in gaps to create a whole object
similarity (Gestalt principle)
group similar figures together
connectedness (Gestalt principle)
perceive spots, lines or areas as a single unit when uniform and linked
common fate (Gestalt principle)
elements that appear to move together will be grouped together
common region (Gestalt principle)
elements that appear to share the same territory will be grouped together
selective attention
focusing of awareness on a specific stimulus (while excluding others) in sensory memory
inattentional blindness
failing to see visible objects when our attention is directed elsewhere
change blindness
when a subject fails to notice changes in an environment
choice blindness (Johansson et al., 2005)
when a subject fails to notice that the result of their choice does not conform to their original selection
signal detection theory
a theory that minimum threshold values for stimulus identification vary based on factors like fatigue, attention, expectations, motivation and emotional stress as well as from one person to another
depth perception
the ability to judge the distance of objects; in addition to some monocular cues, depth perception is largely the result of binocular cues (i.e., the function of both eyes working together)
binocular cues for depth
cues about the distance of stimuli that require two eyes
convergence
when two eyes move inward (towards the nose) to see near objects, and outward (away from the nose) to see far away objects; the object is perceived as closer the more the eyes turn inward (i.e., more muscular tension); the brain incorporates this information into the merging of the two retinal images
retinal disparity
difference in images from the two eyes; allows for "3D vision"
monocular cues for depth
cues about distance available to each eye independently
interposition
objects that block other objects tend to be perceived as closer
linear perspective
parallel lines, like railroad tracks, appear to converge with distance
relative size
when two objects have similar proportions/characteristics, we will perceive the smaller image as being farther away
relative clarity
because more light passes through objects that are farther away, we perceive these objects as hazy, blurry or unclear
texture gradient
indistinct (fine) texture signals increasing distance
relative motion (motion parallax)
objects in front of fixation point will appear to move backward (and more quickly); objects behind fixation point may appear forward (and slowly) à helps to perceive depth
light and shadow
shading creates the perception of depth (we work with the assumption that light comes from above)
the phi phenomenon
an illusion of movement created by two or more adjacent lights turning on and off at a rapid pace
the stroboscopic effect (stroboscopic motion)
the illusion of movement caused by viewing a continuous series of slightly differing images; alternative definition: still pictures move at a fast enough pace to imply movement
autokinetic effect
the illusory movement of a still spot of light in a dark room
perceptual constancy
the ability to perceive objects as static constructs (e.g., having consistent properties like color, shape, texture, etc.), even when retinal images change
color constancy
perceiving an object as having consistent color, even if lighting conditions change
brightness constancy
perceiving an object as having consistent brightness (i.e., degree of lightness or darkness), even if lighting conditions change (e.g., we pay attention to the amount of light an object reflects relative to its surroundings)
shape constancy
perceiving an object as having consistent shape, even when angles change (e.g., even when a door takes a trapezoidal shape, we still perceive it as a rectangle)
size constancy
perceiving an object as having an unchanging size, even when our distance from it varies
perceptual adaptation
the ability to adjust to changed sensory input, including an artificially displaced or even inverted visual field
cognition
all the mental activities associated with thinking, knowing, remembering and communicating information
concept (schema)
a mental grouping or category for similar objects; one of the basic elements of thought
accommodation
adjustments in cognitive organization in order to meet the demands of reality (i.e., change understanding of the world to suit one's environment)
assimilation
the process of fitting reality into one's current cognitive organization (i.e., using one's existing schema, one's current ways of understanding, to make sense of events in our world; interpreting new experiences using existing one's schemas); taking in new information but not changing the schema according to the new information
basic concepts
concepts that have the most easily identified features
superordinate concepts
the most general way of classifying new stimuli
subordinate concepts
the most specific way of classifying new stimuli
prototype
a mental image or "ideal/best example" that incorporates all the features one associates with a particular category; family resemblance
executive functions
cognitive processes that allow individuals to generate, organize, plan, and carry out goal-directed behaviors and experience critical thinking
algorithm
problem-solving strategy that involves a slow, step-by-step procedure that guarantees a solution to certain types of problems
heuristic
a problem-solving strategy used as a mental shortcut to quickly simplify and solve a problem yet does not guarantee a correct solution (e.g, "a rule of thumb")
representativeness heuristic
the tendency to judge the likelihood of things according to how they relate to a prototype; can occasionally lead to inaccurate conclusions
availability heuristic
a tendency to estimate the probability of certain events in terms of how readily they come to mind (i.e., its mental availability)
mental set
a tendency to approach a problem in one particular way, often a way that has been successful in the past
confirmation bias
a tendency to search for and use information that supports our preconceptions and ignore information that refutes our ideas; an obstacle to problem-solving
priming
activating specific associations in memory either consciously or unconsciously; a form of "memoryless memory" (i.e., memory without conscious awareness, yet it still affects how we perceive the world around us); priming has been shown to affect perception and decision-making processes
overconfidence (bias)
the tendency to overestimate the accuracy of our beliefs and judgments which can hinder problem solving
belief perseverance
the tendency for people to cling to a particular belief even after information that led to the creation of that belief (i.e., its evidence) has been proven false
framing
the way an issue is stated or presented
anchoring (aka the anchoring effect, anchoring bias)
the tendency for individuals to rely too heavily on an initial piece of information (the "anchor") when making decisions
sunk cost fallacy
the tendency to continue a course of action because of the time, money, or effort already invested, even if it is clear that persisting with that action might lead to undesirable outcomes
gambler's fallacy (aka the Monte Carlo fallacy)
the mistaken belief that if something happens more frequently than normal during some period of time, then it will happen less frequently in the future (in reality, each trial, e.g., a flip of a coin, is independent from each other)
intuition
an effortless, immediate, automatic feeling or thought
creativity
the ability to generate ideas and solutions that are original, novel and useful
convergent thinking (typically assessed by standardized tests)
narrowing the available problem solutions to determine the single best solution
divergent thinking
expanding the number of possible problem solutions; creative thinking that diverges in different directions
functional fixedness
(in problem solving) a type of cognitive bias that blocks people's ability to use an object for something other than what it should be used for (i.e., hinders potential for creative solutions)
memory
human capacity to encode, store and retrieve information over time; the persistence of learning
encoding
the process of converting information into some form that enables it to be stored in our memory system (i.e., allows us to get it into our memory system)
storage
the retention of encoded information over time
retrieval
the process of getting information out of storage
sensory memory
primitive, brief type of memory that holds incoming information just long enough for further processing
short-term (working) memory
stage of memory that can hold about seven unrelated items for about 20-30 seconds without maintenance rehearsal
long-term memory
the relatively permanent and unlimited capacity memory system into which information from short-term memory may pass
explicit (declarative) memory
long-term memory of facts and experiences we consciously know and can verbalize
effortful processing
encoding that requires attention and conscious effort
implicit (nondeclarative) memory
long-term memory for skills and procedures (i.e., procedural memory) to do things as well as memory for classically conditioned associations
automatic processing
unconscious encoding of less apparent information, like space, time, and frequency, and additionally familiar information, such as symbols, concepts, non-visual/audio cues and word meanings
prospective memory
memory of an intention to do something
flashbulb memory
a kind of memory that, because of emotion-initiated hormonal changes, becomes deeply engrained in one's memory and appears to have a high degree of clarity / emotional intensity
long-term potentiation (LTP)
an increase in a synaptic gap's firing potential efficacy (more receptor sites) after brief, rapid stimulation; this is possibly the neural basis for learning and memory
central executive
a memory component that coordinates the activities of the phonological loop and visuospatial sketchpad.
phonological loop (i.e., auditory rehearsal)
a memory component that briefly holds auditory information
visuospatial sketchpad
a memory component that briefly holds information about objects' appearance and location in space
constructive memory
when bringing information out of long-term memory, it recreates the memory all over (constructive memory) based on what is stored in long-term memory; the recreated memory gets put into long-term memory again once information manipulation is complete
shallow processing
encoding at a very basic (i.e., superficial) level; typically processing information based on the appearance or sound of a word
structural processing (shallow processing)
when a person attends to (i.e., registers) the visual characteristics (i.e., attributes) of a stimulus, such as its shape, size or color
phonemic processing (shallow processing)
when a person attends to (i.e., registers) the auditory characteristics (i.e., attributes) of a stimulus, such as the tone, volume, and pronunciation of a word
deep processing
encoding semantically, based on the meaning of the words; tends to yield the best retention
semantic encoding (deep processing)
encoding based on the meaning of a word or concept; this type of processing aids in incorporating the new information into preexisting knowledge base
elaborative rehearsal (deep processing; used to commit information to long-term memory)
repetition that creates associations between the new memory and existing memories stored in LTM
the self-referential effect (self-referent encoding)
putting information into a personal context and therefore making it easy to remember (i.e., relating the information back to yourself / your own life)
encoding
processes and strategies to get information into (long-term) memory
chunking
putting individual units of information into larger units to overcome short-term memory limitations
pegging (or peg-word system)
memory device that trains us to associate new information with information we already know well (i.e., numbers 1-10)
vivid imagery
memory device where the user imagines a scene that is often humorous, absurd or unlikely to be encountered in reality