AP Psych Modules 23, 24, 25

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27 Terms

1

learning

any relative change in behavior due to experience

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2

extinction

lose association because of habituation

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3

habituation

the more you’re exposed to a stimuli, the less it affects you

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4

classical conditioning

associative learning, language associating sound and meaning, respondent and basic learning (you’re not taught how to talk)

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5

spontaneous recovery

reacquire association after a break

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6

generalization

cannot differentiate between specific stimulus and similar stimuli (ex: shark being a fish)

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7

distinction

can tell difference between stimulus and something similar (ex: different classroom, different rules)

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8

operant conditioning

association functions off a behavior and consequence

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9

Edward Thorndike

Law of Effect (rewarded behavior most likely to recur)

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10

BF Skinner

behaviorist (behavior and consequences). Environment dictates everything, no free will

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11

shaping

training via successive approximations of behavior

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12

positive reinforcement

add stimulus to increase behavior

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13

negative reinforcement

remove stimulus to increase behavior

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14

positive punishment

add stimulus to decrease behavior

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15

negative punishment

remove stimulus to decrease behavior

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16

primary reinforcer

something that satisfies a biological need (food, water, sleep)

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17

secondary/conditioned reinforcer

anything not biologically necessary (grades, money)

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18

continual reinforcement

every time desired behavior happens, it is reinforced. Effective in teaching new behavior but susceptible to extinction bc of habituation

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19

partial intermittent reinforcement

desired response reinforced some of the time. slow for new behavior, resistant to extinction.

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20

fixed ratio schedule

reinforcement after a set number of desired responses (ex: buy 10 meals, get 1 free)

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21

variable ratio schedule

reinforcement after unknown number of desired responses. resistant to extinction (ex: gambling)

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22

variable interval

reinforcement after random time intervals (ex: checking social media)

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23

fixed interval

reinforcement after predictable time intervals (ex: paycheck)

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24

extrinsic motivation

accomplishing goal for external reward (ex: money)

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25

intrinsic motivation

motivated to accomplish because of internal enjoyment (ex: art)

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26

observational learning

modeling the best way to teach behavior via mirror neurons, which create empathy

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27

prosocial behavior

modeling positive, constructive behavior

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