A(n) _______________ is a set of instructions that a computer follows to perform a task.
program
The physical device that a computer is made of are referred to as ___________
Hardware
The part of a computer that runs programs is called _____________
CPU
Today, CPUs are small chips known as __________.
Microprocessors
The computer stores a program while the program is running, as well as the data that the program is working with, in ____.
main memory
______________ is a volatile type of memory that is used only for temporary storage while a program is running.
RAM
A type of memory that can hold data for long periods of time, even when there is no power to the computer, is called ____.
secondary storage
A component that collects data from people or other devices and sends it to the computer is called ____.
an input device
A video display is a(n) __________ device.
output device
A __________ is enough memory to store a letter of the alphabet or a small number.
byte
A byte is made up of eight
bits
In the _________ numbering system, all numeric values are written as sequences of 0s and 1s
binary
A bit that is turned off represents the following value: __________.
0 (zero)
A set of 128 numeric codes that represent the English letters, various punctuation marks, and other characters is __________.
ASCII
An extensive encoding scheme that can represent characters for many languages in the world is ____.
Unicode
Negative numbers are encoded using the __________ technique.
two's complement
Real numbers are encoded using the __________ technique.
floating point
The tiny dots of colour that digital images are composed of are called ___________.
Pixels
If you were to look at a machine language program, you would see _________.
a stream of binary numbers
In the __________ part of the fetch-decode-execute cycle, the CPU determines which operation it should perform
decode
Computers can execute only programs that are written in __________.
machine language
The ___________ translates an assembly language program to a machine language program.
compiler
The words that make up a high-level programming language are called __________.
key words
The rules that must be followed when writing a program are called __________.
syntax
A(n) ___________ is a program that translates a high-level language program into a separate machine language program.
compiler
A ____________ is a hypothetical person using a program and providing input for it
user
A __________ error does not prevent the program from running but causes it to produce incorrect results
logic
A(n) __________ is a set of well-defined logical steps that must be taken to perform a task
algorithms
An informal language that has no syntax rules, and is not meant to be compiled or executed is called __________.
Pseudocode
A ____________ is a diagram that graphically depicts the steps that take place in a program
flowchart
Objects that are visible in a program's graphical user interface are commonly referred to as ________.
Controls
A __________ is code that describes a particular type of object.
class
The _______ is a collection of classes and other code that can be used, along with a programming language such as C#, to create programs for the Windows operating system.
.NET Framework
The ________ is the part of a computer with which the user interacts
user interface
Before GUIs became popular, the __________ interface was the most commonly used.
command line
_________ programs are usually event driven
GUI
A(n) (blank) is the thin dotted line that encloses an object in the Designer.
bounding box
The small squares that appear on the right edge, bottom edge, and lower-right corner of a form's bounding box are called (blank).
sizing handles
(Blank) is the name of the blank form that Visual Studio initially creates in a new project.
Form1
The (blank) property holds text that is displayed on the face of the button.
Text
A file that contains program code is called a(an) (blank)
source code file
A namespace is container that holds (blank)
classes
A(n) (blank) is a method that executes when a specific event takes place while an application is running
event handler
The statement MessageBox.Show("Hello World"); is an example of a(n) (blank)
method call
In programming we use the term string to mean (blank)
string of characters
A(n) (blank) marks the end of a programming statement in C#
semicolon
A piece of data that is written into a program's code is a(n) (blank)
literal
The time during which you build the GUI and write the application's code is referred to as (blank)
design time
The time during which an application is executing is referred to as (blank)
run time
When you want to display text on a form, you use a (blank) control
Label
The (blank) property allows you to set the font, font style, and size of the control's text.
Font
A (blank) property can be set to one of two possible values: True or False.
Boolean
Label controls have a(n) (blank) property that controls the way they can be resized.
AutoSize
The (blank) property can be used to change the text's alignment in the label.
TextAlign
In code, you can use a(n) (blank) to store a value in a control's property.
assignment statement
The equal sign (=) is known as the (blank)
assignment operator
The standard notation for referring to a control's property in code is (blank)
ControlName.PropertyName
(Blank) is a feature of Visual Studio that provides automatic code completion as you write programming statements
IntelliSense
You can use a(n) (blank) control to display a graphic image on a form
PictureBox
Once you created a PictureBox control, you use its (blank) property to specify the image that it will display.
Image
The PictureBox control's (blank) property speficies how the control's image is to be displayed.
SizeMode
(Blank) is the image's width to height ratio.
Aspect ratio
Most controls have a (blank) property that determines whether the control is visible on the form at run time
Visible
A(n) (blank) appears on one linen in a program
line comment
A (blank) can occupy multiple consecutive lines in a program
block comment
Programmers commonly use blank lines and indentations in their code to create a sense of (blank)
visual organization
To close an application's form in code, you use the statement (blank)
this.Close();
When the user types into a TextBox control, the text is stored in the control's --------- property.
Text
A ----- is a storage location in memory that is represented by a name.
Variables
In C#, you must ------- a variable before you can use it to store data.
Declare
A variable's ----- indicates the type of data that the variable will hold.
Data Type
Fundamental types of data, such as strings, integers, and real numbers, are known as ---------.
Primitive Data Types
A ---------- identifies a variable in the program code.
Variable Name
A common operation performed on strings is -----, or appending one string to the end of another string.
Concatenation
A ------- belongs to the method in which it is declared, and only statements inside that method can access the variables.
Local Variable
Programmers use the term ---------- to describe the part of a program in which a variable may be accessed.
Scope
A variable's ------- is the time period during which the variable exists in memory while the program is executing.
Lifetime
One way to make sure that a variable has been assigned a value is to ------ the variable with a value when you declare it.
Initialize
You can use a ---------- to explicitly convert a value from one numeric data type to another, even if the conversion might result in a loss of data.
Cast Operator
The process of dropping a number's fractional part is called ---------.
Truncation
A programmers tools for performing calculations are ----.
Math Operators
A ----- performs a calculation and gives a value.
Math Expression
C# offers a special set of operators known as ----- that are designed specifically for changing the value of a variable without having to type the variables name twice.
Combined Assignment Operators
In computer science, the term ----- typically means to analyze a string of characters for some purpose.
Parse
A(n) ------- is a piece of data that is passed into a method.
Argument
A(n) ------ is an unexpected error that occurs while a program is running causing the program to halt if that error is not properly dealt with.
Exception
The ------- indicates that you want the number to appear formatted in a specific way when it is returned as a string from the /ToString/ method.
Formatting String
You have started an application by clicking the start /Debugging/ button or by pressing (F5) on the keyboard. If an exception is thrown, the application stops running and visual studio goes into a special mode known as -------.
Break Mode
Code that responds to exceptions when they are thrown and prevents the program from abruptly crashing is called a(n) -----------.
Exception Handler
A ------- is a name that represents a value that cannot be changed during the program's execution.
Named Constant
A ----------- is a variable that is declared inside a class but not inside any method.
Class Variable
A(n) ----- specifies how a class member can be accessed by code outside the class.
Access Modifier
A -------- is a field that cannot be changed by any statement in the class.
Constant Field
the .NET framework provides a class named ----------, which contains numerous methods that are useful for performing advanced mathematical operations.
Math
When a control has the --------, it receives the user's keyboard input.
Focus
The order in which controls receive the focus is called the --------.
Tab Order
The ------ contains a numerical value, which indicates the control's position in the tab order.
TabIndex Property
A _____ structure executes a set of statements only under certain circumstances.
Decision
A _____ structure provides one alternative path of execution.
Single-Alternative Path
A(n) ______ expression has a value of either true or false.
Boolean