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Flashcards covering operant conditioning concepts, principles, and applications as discussed in the lecture notes.
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Operant Conditioning
A type of learning where organisms associate their actions with consequences; actions followed by reinforcers increase, while those followed by punishers decrease.
Classical Conditioning vs. Operant Conditioning
Classical conditioning involves associations between stimuli (CS and US) and respondent behavior, while operant conditioning involves organisms associating their own actions with consequences.
Operant Behavior
Behavior that operates on the environment to produce rewarding or punishing stimuli.
B.F. Skinner
Influential figure in modern behaviorism who elaborated on the law of effect and developed a behavioral technology to reveal principles of behavior control.
Law of Effect
Developed by Edward L. Thorndike, states that rewarded behavior tends to recur.
Skinner Box (Operant Chamber)
A device used in Skinner's experiments, containing a bar or key that an animal presses to release a reward of food or water, along with a device to record responses.
Reinforcement
Any event that strengthens or increases the frequency of a preceding response.
Shaping
Gradually guiding an animal's actions toward the desired behavior by rewarding successive approximations.
Discriminative Stimulus
A stimulus that signals that a response will be reinforced (e.g., a green traffic light).
Positive Reinforcement
Strengthening a response by presenting a typically pleasurable stimulus immediately after the response.
Negative Reinforcement
Strengthening a response by reducing or removing something negative.
Primary Reinforcers
Innate satisfying stimuli (e.g., food when hungry) that are unlearned.
Conditioned Reinforcers (Secondary Reinforcers)
Stimuli that gain their power through learned association with primary reinforcers (e.g., money, good grades).
Immediate Reinforcers
Reinforcers that occur directly after a behavior, leading to more effective learning.
Delayed Reinforcers
Reinforcers that are delayed in time, requiring the ability to delay gratification for effective learning.
Continuous Reinforcement
Reinforcing the desired response every time it occurs, leading to rapid learning but also rapid extinction.
Partial (Intermittent) Reinforcement
Reinforcing responses only sometimes, resulting in slower acquisition but greater resistance to extinction.
Fixed Ratio Schedules
Reinforcing behavior after a set number of responses.
Variable Ratio Schedules
Providing reinforcers after a seemingly unpredictable number of responses.
Fixed Interval Schedules
Reinforcing a response after a fixed time period.
Variable Interval Schedules
Reinforcing the first response after varying time intervals.
Time-out
Removing a misbehaving child from access to desired stimuli.
Punishment
Tells you what not to do and trains a particular morality focused on prohibition.
Correlation
A measure of the extent to which two factors vary together, indicating how well either factor predicts the other; does not prove causation.